categories= in cmake modified .desktop files were broken,
...a clean fix has to be done later...
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1 changed files with 12 additions and 8 deletions
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@ -7,6 +7,7 @@
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# * Test everything
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# * Fix tiny gui with processing the data directory
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# * Make translations work without installation
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# * install .desktop files taking binary prefix and suffix into account
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# set minimum version
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cmake_minimum_required(VERSION 2.6.0)
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@ -270,27 +271,30 @@ endif()
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#
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# Install desktop file so wesnoth appears in the application start menu with an icon
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# TODO: string replacement to have the real binary name in does not work atm, because in the Categories= block semicolons are lost...
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#
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if(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
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# do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file)
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file(READ icons/wesnoth.desktop wesnoth-desktop-orig)
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# file(READ icons/wesnoth.desktop wesnoth-desktop-orig)
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#string(REGEX REPLACE "(\nName.*=.*)\n" "\\1 (${BINARY_SUFFIX})\n" wesnoth-desktop-modified ${wesnoth-desktop-orig} )
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string(REPLACE "Exec=wesnoth" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}" wesnoth-desktop-modified ${wesnoth-desktop-orig} )
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file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop ${wesnoth-desktop-modified} )
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# string(REPLACE "Exec=wesnoth" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}" wesnoth-desktop-modified ${wesnoth-desktop-orig} )
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# file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop ${wesnoth-desktop-modified} )
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#execute_process(COMMAND sed "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
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#exec_program(sed ARGS "-i" "'s/^\(Name.*=.*\)$/\1TEST/g'" ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop )
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# install the generated .desktop file
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
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# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth-icon.png DESTINATION ${ICONDIR} )
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if(ENABLE_EDITOR)
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# do some crude string replacing to have the real binary name in the .desktop file (read in original .desktop file, replace the Exec= line with the correct value and output the generated file)
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file(READ icons/wesnoth_editor.desktop wesnoth-editor-desktop-orig)
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string(REPLACE "Exec=wesnoth -e" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX} -e" wesnoth-editor-desktop-modified ${wesnoth-editor-desktop-orig} )
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file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop ${wesnoth-editor-desktop-modified} )
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# file(READ icons/wesnoth_editor.desktop wesnoth-editor-desktop-orig)
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# string(REPLACE "Exec=wesnoth -e" "Exec=${BINARY_PREFIX}wesnoth${BINARY_SUFFIX} -e" wesnoth-editor-desktop-modified ${wesnoth-editor-desktop-orig} )
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# file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop ${wesnoth-editor-desktop-modified} )
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# install the generated .desktop file
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
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# install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_PREFIX}wesnoth_editor${BINARY_SUFFIX}.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth_editor.desktop DESTINATION ${DESKTOPDIR} )
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install(FILES icons/wesnoth_editor-icon.png DESTINATION ${ICONDIR} )
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endif(ENABLE_EDITOR)
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endif(ENABLE_DESKTOP_ENTRY AND ENABLE_GAME)
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