A few remaining village conversions in campaigns.

This commit is contained in:
Lari Nieminen 2010-09-13 11:40:17 +00:00
parent 06c394497f
commit 018bdd01d0
2 changed files with 7 additions and 7 deletions

View file

@ -198,7 +198,7 @@
delayed_variable_substitution=yes
[store_locations]
terrain=Gs,Gd,Co,Ko,Re,Rb,Gll^Fp,Gll^Fmw,Gll^Fdw,Gd^Vo,Gd^Vc,Hhd^Voh,Hhd^Vc
terrain=Gs,Gd,Co,Ko,Re,Rb,Gll^Fp,Gll^Fmw,Gll^Fdw,Gd^Vo,Gd^Vc,Hhd^Vo ,Hhd^Vc
variable=non_snowy_locs
[/store_locations]
@ -295,13 +295,13 @@
[case]
value=Hhd^Vo
{VARIABLE terrain Ha^Voha}
{VARIABLE terrain Ha^Voa }
[/case]
[case]
value=Hhd^Vc
{VARIABLE terrain Ha^Vcha}
{VARIABLE terrain Ha^Vca }
[/case]
# just a fallback in case something goes wrong

View file

@ -81,7 +81,7 @@
[rule]
old=Hh^Vo
new=Aa
terrain=Ha^Voha
terrain=Ha^Voa
[/rule]
# #dessert mountain
@ -110,7 +110,7 @@
terrain=Ha^Vhha
[/rule]
[rule]
old=Mm^Vhm
old=Mm^Vhh
new=Aa
terrain=Ms^Vhha
[/rule]
@ -131,7 +131,7 @@
[rule]
old=Hh^Vc
new=Aa
terrain=Ha^Vcha
terrain=Ha^Vca
[/rule]
#forest
[rule]
@ -201,7 +201,7 @@
[/rule]
#mountain village
[rule]
old=Mm^Vhm
old=Mm^Vhh
new=Aa
terrain=Ms^Vhha
[/rule]