slight update of Python AI API:
added unittype.usage field, and removed redundant gamemap parameters of some methods
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@ -26,6 +26,11 @@ public:
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virtual ~python_ai();
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virtual void play_turn();
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static PyObject* wrapper_unit_movement_cost(wesnoth_unit*, PyObject* args);
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static PyObject* wrapper_unit_defense_modifier(wesnoth_unit*, PyObject* args);
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static PyObject* wrapper_unittype_movement_cost(wesnoth_unittype*, PyObject* args);
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static PyObject* wrapper_unittype_defense_modifier(wesnoth_unittype*, PyObject* args);
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static PyObject* wrapper_get_units(PyObject* self, PyObject* args);
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static PyObject* wrapper_log_message(PyObject* self, PyObject* args);
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static PyObject* wrapper_get_location(PyObject* self, PyObject* args);
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