Ditch the "titlescreen" nomenclature for player-visible strings
(cherry-picked from commit eacc1e0f6b
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d8fa1b945c
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3 changed files with 3 additions and 3 deletions
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@ -126,7 +126,7 @@
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definition = "listbox_header"
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linked_group = "hotkeys_col_type"
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label = _ "titlescreen_hotkeys^T"
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tooltip = _ "Available at titlescreen"
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tooltip = _ "Available at main menu"
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[/toggle_button]
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[/column]
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[/row]
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@ -268,7 +268,7 @@ where
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[window]
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id = "title_screen"
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description = "The game's title screen."
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description = "The game's main menu."
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[resolution]
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definition = "title_screen"
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@ -121,7 +121,7 @@ std::array<hotkey_command_temp, HOTKEY_NULL - 1> master_hotkey_list {{
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{ HOTKEY_STOP_NETWORK, "stopnetwork", N_("Pause Network Game"), false, scope_game, HKCAT_GENERAL, "" },
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{ HOTKEY_START_NETWORK, "startnetwork", N_("Continue Network Game"), false, scope_game, HKCAT_GENERAL, "" },
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{ HOTKEY_SURRENDER, "surrender", N_("Surrender Game"), false, scope_game, HKCAT_SCENARIO, "" },
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{ HOTKEY_QUIT_GAME, "quit", N_("Quit to Titlescreen"), false, scope_game | scope_editor, HKCAT_GENERAL, "" },
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{ HOTKEY_QUIT_GAME, "quit", N_("Quit to Main Menu"), false, scope_game | scope_editor, HKCAT_GENERAL, "" },
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{ HOTKEY_LABEL_TEAM_TERRAIN, "labelteamterrain", N_("Set Team Label"), false, scope_game, HKCAT_MAP, "" },
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{ HOTKEY_LABEL_TERRAIN, "labelterrain", N_("Set Label"), false, scope_game, HKCAT_MAP, "" },
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{ HOTKEY_CLEAR_LABELS, "clearlabels", N_("Clear Labels"), false, scope_game, HKCAT_MAP, "" },
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