Use the new cave-in.ogg where appropriate.
Now that we have both rumble.ogg and cave-in.ogg as sound effects, deprecate TREMOR and instead use a new QUAKE macro that is explicit about the sound effect requested.
This commit is contained in:
parent
25f3c0758f
commit
011576c478
8 changed files with 73 additions and 45 deletions
|
@ -443,7 +443,7 @@
|
|||
x=6,10
|
||||
y=31,31
|
||||
[/move_unit_fake]
|
||||
{TREMOR}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
[terrain]
|
||||
x,y=10,31
|
||||
terrain=Uh
|
||||
|
|
|
@ -356,7 +356,7 @@
|
|||
y=24-25
|
||||
side=1
|
||||
[/filter]
|
||||
{TREMOR}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
[message]
|
||||
speaker=unit
|
||||
message= _ "The rocks are moving!"
|
||||
|
@ -507,10 +507,10 @@
|
|||
[event]
|
||||
name=turn 20
|
||||
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=narrator
|
||||
image="wesnoth-icon.png"
|
||||
|
|
|
@ -135,8 +135,8 @@
|
|||
speaker=Delfador
|
||||
message= _ "Yes, I feel it is near here! We must search for it carefully."
|
||||
[/message]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker="Li'sar"
|
||||
message= _ "An earthquake! We'll be trapped!"
|
||||
|
@ -153,7 +153,7 @@
|
|||
speaker=Delfador
|
||||
message= _ "The Scepter... the earth... the molten lava... the fire... the air around us... everything. It calls out to the heir - I can barely hold it back in my mind. It was forged here, not far north of where we now stand. The sheer power of it!"
|
||||
[/message]
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Konrad
|
||||
message= _ "Where? Where is it?"
|
||||
|
@ -239,7 +239,7 @@
|
|||
numerical_equals=1
|
||||
[/variable]
|
||||
[then]
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{VARIABLE_OP lava_count add 1}
|
||||
{EXPAND_LAVA}
|
||||
|
||||
|
|
|
@ -687,13 +687,13 @@
|
|||
[sound]
|
||||
name=fire.wav
|
||||
[/sound]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[sound]
|
||||
name=fire.wav
|
||||
[/sound]
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "The stronghold of Halstead began to shake..."
|
||||
|
@ -729,7 +729,7 @@
|
|||
[scroll_to]
|
||||
x,y=20,16
|
||||
[/scroll_to]
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Baldras
|
||||
message= _ "I think it's working! Everybody get clear NOW!"
|
||||
|
@ -753,7 +753,7 @@
|
|||
[sound]
|
||||
name=fire.wav
|
||||
[/sound]
|
||||
{TREMOR}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ "With a thunderous earthquake and a vast billowing of dust, thousands of tons of stone and wood crashed in on itself. Some of it tumbled down the steep sides, while the remainder came to rest several hundred feet below ground, in the bowels of the hollowed-out mountain."
|
||||
|
@ -765,8 +765,8 @@
|
|||
image="wesnoth-icon.png"
|
||||
[/message]
|
||||
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
|
||||
[kill]
|
||||
fire_event=yes
|
||||
|
|
|
@ -1474,7 +1474,7 @@
|
|||
message= _ "So this is the Great Chamber eh? Doesn't look like there is much to see here."
|
||||
[/message]
|
||||
# This macro should shake the screen
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ " *rumble*"
|
||||
|
@ -1484,8 +1484,8 @@
|
|||
speaker=unit
|
||||
message= _ "Perhaps I spoke too soon..."
|
||||
[/message]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ " *CRASH*"
|
||||
|
@ -1530,8 +1530,8 @@
|
|||
#endif
|
||||
#endif
|
||||
#endif
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
{QUAKE "cave-in.ogg"}
|
||||
[message]
|
||||
speaker=narrator
|
||||
message= _ " *CRASH*"
|
||||
|
|
|
@ -512,8 +512,8 @@
|
|||
x,y=18,23
|
||||
side=1
|
||||
[/filter]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Thursagan
|
||||
message= _ "That's it! The volcano will erupt soon now that you've triggered it."
|
||||
|
@ -523,8 +523,8 @@
|
|||
y=4-5,4-5
|
||||
terrain=Uu
|
||||
[/terrain]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Rugnur
|
||||
message= _ "Look, it has knocked down some of the walls! Those orcs have a way out now!"
|
||||
|
@ -532,32 +532,32 @@
|
|||
[scroll_to]
|
||||
x,y=14,1
|
||||
[/scroll_to]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Baglur
|
||||
message= _ "Well, we've succeeded in stopping the elves from getting the sceptre, I would say. But what do we do now?!"
|
||||
[/message]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Thursagan
|
||||
message= _ "Now, we must fight the orcs until we die, it's our only option."
|
||||
[/message]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Rugnur
|
||||
message= _ "We cannot let any of the elves or their mercenaries escape; they would tell where the sceptre is. Make sure they all die!"
|
||||
[/message]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
speaker=Thursagan
|
||||
message= _ "We have to kill them quickly, before they realize what is happening. And remember, the lava spreads quickly, suddenly, and dangerously. The only place safe from it is the area near the glyph."
|
||||
[/message]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[set_variable]
|
||||
name=overlayturn
|
||||
value=0
|
||||
|
@ -582,8 +582,8 @@
|
|||
side=2
|
||||
type=Elvish Marshal,Elvish Avenger,Elvish Champion,Elvish Outrider,Dwarvish Lord,Dwarvish Dragonguard
|
||||
[/role]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[message]
|
||||
role=smartelf
|
||||
message= _ "Wait, what's going on? The volcano is going to erupt! Everyone, try to get out of these caves!"
|
||||
|
@ -618,8 +618,8 @@
|
|||
[/then]
|
||||
[/if]
|
||||
#the lava is spreading and killing things every turn
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{CHANGE_MAP 1}
|
||||
{CHANGE_MAP 2}
|
||||
{CHANGE_MAP 3}
|
||||
|
@ -657,8 +657,8 @@
|
|||
numerical_equals=7
|
||||
[/variable]
|
||||
[then]
|
||||
{TREMOR}
|
||||
{TREMOR}
|
||||
{QUAKE "rumble.ogg"}
|
||||
{QUAKE "rumble.ogg"}
|
||||
[role]
|
||||
role=dumbelf
|
||||
side=2
|
||||
|
|
|
@ -111,3 +111,31 @@
|
|||
centered=yes
|
||||
[/image]
|
||||
#enddef
|
||||
|
||||
#define TREMOR
|
||||
# Replaced by QUAKE, which has the sound as explicit argument.
|
||||
{DEPRECATE TREMOR 1.5.6}
|
||||
[sound]
|
||||
name="rumble.ogg"
|
||||
[/sound]
|
||||
[scroll]
|
||||
x=5
|
||||
y=0
|
||||
[/scroll]
|
||||
[scroll]
|
||||
x=-10
|
||||
y=0
|
||||
[/scroll]
|
||||
[scroll]
|
||||
x=5
|
||||
y=5
|
||||
[/scroll]
|
||||
[scroll]
|
||||
x=0
|
||||
y=-10
|
||||
[/scroll]
|
||||
[scroll]
|
||||
x=0
|
||||
y=5
|
||||
[/scroll]
|
||||
#enddef
|
||||
|
|
|
@ -350,10 +350,10 @@
|
|||
[/scroll_to]
|
||||
#enddef
|
||||
|
||||
#define TREMOR
|
||||
#define QUAKE SOUND
|
||||
# Visuals and sound for an earth tremor.
|
||||
[sound]
|
||||
name="rumble.ogg"
|
||||
name={SOUND}
|
||||
[/sound]
|
||||
[scroll]
|
||||
x=5
|
||||
|
|
Loading…
Add table
Reference in a new issue