Update changelog
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@ -29,6 +29,8 @@ Version 1.13.8+dev:
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* New extra argument to wesnoth.match_location and wesnoth.get_locations
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allows specifying the teleport_unit.
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* Support the extra wesnoth.match_unit arguments also in wesnoth.get_units
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* Fix wesnoth.put_unit not correctly deciding whether to fire the unit placed
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event in some situations
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* Multiplayer:
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* When set to remember your password, Wesnoth now encrypts it. It is still
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possible to obtain the password from preferences, but it's no longer as
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@ -76,6 +78,10 @@ Version 1.13.8+dev:
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* Integer SUF keys (eg level) now accept a list of ranges
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* Fix $other_unit variable in SUF not being available in nested [and] [or] [not]
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* Unit ability values can now be specified with WFL
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* The {ABILITY_TELEPORT} macro no longer uses internal variable substitution,
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meaning that it can be used in an event without specifying
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delayed_variable_substitution=yes.
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* Add fire_event key to [unit] which determines whether to fire a unit placed event.
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Version 1.13.8:
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* Campaigns:
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