dont read "player_id" attribute
its not persistent in savefiles nor it's a documented [side] attribute
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@ -832,7 +832,7 @@ side_engine::side_engine(const config& cfg, connect_engine& parent_engine,
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gold_(cfg["gold"].to_int(100)),
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income_(cfg["income"]),
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current_player_(cfg["current_player"]),
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player_id_(cfg["player_id"]),
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player_id_(),
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ai_algorithm_(),
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waiting_to_choose_faction_(allow_changes_),
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chose_random_(cfg["chose_random"].to_bool(false)),
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