Updates
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1 changed files with 10 additions and 7 deletions
17
changelog
17
changelog
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@ -55,6 +55,7 @@ CVS HEAD:
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* Wraith, Spectre: reduce resistance to blade, pierce, impact by 20%,
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increase HP by 10%
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* Tentacle of the Deep: Change movement type to 'float'
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* Poacher: Reduce cost to 14
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* Scenario revisions in Heir to the Throne:
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* Blackwater Port- Make the port look like more of a port, other minor
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changes that mute each other out
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@ -68,6 +69,7 @@ CVS HEAD:
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* The Siege of Elensefar- New map, and other changes
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* The Crossroads- New map, weaker more diffuse ambushes, and less gold for
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the Orcs
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* The Princess of Wesnoth- Minor map changes, and made the scenario harder
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* Scenario revisions in The Rise of Wesnoth:
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* Reduce the difficulty of TRoW on 'Hard' particularly, and reduce the
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difficulty silghtly on 'Easy' & 'Normal'
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@ -81,13 +83,14 @@ CVS HEAD:
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* clarify some ability descriptions
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* make the cave in 'An Island' (MP) be 'underground'
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* remove drain allowing to go past maximum hp
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* fix pathfinding bug (#11196)
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* fix untranslatable strings
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* fix "damage inflicted" statistic (incorrectly computed when defending)
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* fix missing diagonal projectiles on many units
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* fix sign glitch in The Rise of Wesnoth
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* fix typo in HttT's Mountian Pass
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* fix {CROSS} in 'Temple of the Deep'
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* fixed pathfinding bug (#11196)
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* fixed untranslatable strings
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* fixed "damage inflicted" statistic (incorrectly computed when defending)
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* fixed missing diagonal projectiles on many units
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* fixed sign glitch in The Rise of Wesnoth
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* fixed typo in HttT's Mountian Pass
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* fixed {CROSS} in 'Temple of the Deep'
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* fixed the description of the 'Ghost'
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* Set passive_leader=yes in 'The Princess of Wesnoth'
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* Set result=continue in 'Plunging into the Darkness'
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* remove obsolete tools: make_translation merge_translations
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