fix wml_messages enabled by starting wesnoth with -d
shadowmaster gets a cookie for pointing to the right spot in the code
This commit is contained in:
parent
b6071e7f56
commit
0009ddbd63
1 changed files with 0 additions and 4 deletions
|
@ -131,10 +131,6 @@ game_controller::game_controller(const commandline_options& cmdline_opts, const
|
|||
if (cmdline_opts_.debug) {
|
||||
game_config::debug = true;
|
||||
game_config::mp_debug = true;
|
||||
//set the wml log domain to level "debug"
|
||||
std::string s = "wml";
|
||||
int severity = 3;
|
||||
lg::set_log_domain_severity(s, severity);
|
||||
}
|
||||
#ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
|
||||
if (cmdline_opts_.debug_dot_domain)
|
||||
|
|
Loading…
Add table
Reference in a new issue