siyuan/kernel/api/broadcast.go
2024-09-04 09:40:50 +08:00

269 lines
6.2 KiB
Go

// SiYuan - Refactor your thinking
// Copyright (c) 2020-present, b3log.org
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
package api
import (
"net/http"
"sync"
"time"
"github.com/88250/gulu"
"github.com/gin-gonic/gin"
"github.com/olahol/melody"
"github.com/siyuan-note/logging"
"github.com/siyuan-note/siyuan/kernel/util"
)
type Channel struct {
Name string `json:"name"`
Count int `json:"count"`
}
var (
BroadcastChannels = sync.Map{}
)
// broadcast create a broadcast channel WebSocket connection
//
// @param
//
// {
// channel: string, // channel name
// }
//
// @example
//
// "ws://localhost:6806/ws/broadcast?channel=test"
func broadcast(c *gin.Context) {
var (
channel string = c.Query("channel")
broadcastChannel *melody.Melody
)
_broadcastChannel, exist := BroadcastChannels.Load(channel)
if exist {
// channel exists, use it
broadcastChannel = _broadcastChannel.(*melody.Melody)
if broadcastChannel.IsClosed() {
BroadcastChannels.Delete(channel)
} else {
subscribe(c, broadcastChannel, channel)
return
}
}
initialize(c, channel)
}
// initialize initializes an broadcast session set
func initialize(c *gin.Context, channel string) {
// channel not found, create a new one
broadcastChannel := melody.New()
broadcastChannel.Config.MaxMessageSize = 1024 * 1024 * 128 // 128 MiB
// broadcast string message to other session
broadcastChannel.HandleMessage(func(s *melody.Session, msg []byte) {
broadcastChannel.BroadcastOthers(msg, s)
})
// broadcast binary message to other session
broadcastChannel.HandleMessageBinary(func(s *melody.Session, msg []byte) {
broadcastChannel.BroadcastBinaryOthers(msg, s)
})
// recycling
broadcastChannel.HandleClose(func(s *melody.Session, status int, reason string) error {
channel := s.Keys["channel"].(string)
logging.LogInfof("close broadcast session in channel [%s] with status code %d: %s", channel, status, reason)
count := broadcastChannel.Len()
if count == 0 {
BroadcastChannels.Delete(channel)
broadcastChannel.Close()
logging.LogInfof("dispose broadcast channel [%s]", channel)
}
return nil
})
for {
// Melody Initialization is an asynchronous process, so we need to wait for it to complete
if broadcastChannel.IsClosed() {
time.Sleep(1 * time.Nanosecond)
} else {
_broadcastChannel, loaded := BroadcastChannels.LoadOrStore(channel, broadcastChannel)
__broadcastChannel := _broadcastChannel.(*melody.Melody)
if loaded {
// channel exists
if __broadcastChannel.IsClosed() {
// channel is closed, replace it
BroadcastChannels.Store(channel, broadcastChannel)
__broadcastChannel = broadcastChannel
} else {
// channel is open, close the new one
broadcastChannel.Close()
}
}
subscribe(c, __broadcastChannel, channel)
break
}
}
}
// subscribe creates a new websocket session to a channel
func subscribe(c *gin.Context, broadcastChannel *melody.Melody, channel string) {
if err := broadcastChannel.HandleRequestWithKeys(
c.Writer,
c.Request,
map[string]interface{}{
"channel": channel,
},
); err != nil {
logging.LogErrorf("create broadcast channel failed: %s", err)
return
}
}
// postMessage send string message to a broadcast channel
// @param
//
// {
// channel: string // channel name
// message: string // message payload
// }
//
// @returns
//
// {
// code: int,
// msg: string,
// data: {
// channel: {
// name: string, //channel name
// count: string, //listener count
// },
// },
// }
func postMessage(c *gin.Context) {
ret := gulu.Ret.NewResult()
defer c.JSON(http.StatusOK, ret)
arg, ok := util.JsonArg(c, ret)
if !ok {
return
}
message := arg["message"].(string)
channel := &Channel{
Name: arg["channel"].(string),
Count: 0,
}
if _broadcastChannel, ok := BroadcastChannels.Load(channel.Name); !ok {
channel.Count = 0
} else {
var broadcastChannel = _broadcastChannel.(*melody.Melody)
if err := broadcastChannel.Broadcast([]byte(message)); err != nil {
logging.LogErrorf("broadcast message failed: %s", err)
ret.Code = -2
ret.Msg = err.Error()
return
}
channel.Count = broadcastChannel.Len()
}
ret.Data = map[string]interface{}{
"channel": channel,
}
}
// getChannelInfo gets the information of a broadcast channel
//
// @param
//
// {
// name: string, // channel name
// }
//
// @returns
//
// {
// code: int,
// msg: string,
// data: {
// channel: {
// name: string, //channel name
// count: string, //listener count
// },
// },
// }
func getChannelInfo(c *gin.Context) {
ret := gulu.Ret.NewResult()
defer c.JSON(http.StatusOK, ret)
arg, ok := util.JsonArg(c, ret)
if !ok {
return
}
channel := &Channel{
Name: arg["name"].(string),
Count: 0,
}
if _broadcastChannel, ok := BroadcastChannels.Load(channel.Name); !ok {
channel.Count = 0
} else {
var broadcastChannel = _broadcastChannel.(*melody.Melody)
channel.Count = broadcastChannel.Len()
}
ret.Data = map[string]interface{}{
"channel": channel,
}
}
// getChannels gets the channel name and lintener number of all broadcast chanel
//
// @returns
//
// {
// code: int,
// msg: string,
// data: {
// channels: {
// name: string, //channel name
// count: string, //listener count
// }[],
// },
// }
func getChannels(c *gin.Context) {
ret := gulu.Ret.NewResult()
defer c.JSON(http.StatusOK, ret)
channels := []*Channel{}
BroadcastChannels.Range(func(key, value any) bool {
broadcastChannel := value.(*melody.Melody)
channels = append(channels, &Channel{
Name: key.(string),
Count: broadcastChannel.Len(),
})
return true
})
ret.Data = map[string]interface{}{
"channels": channels,
}
}