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- // SiYuan - Refactor your thinking
- // Copyright (c) 2020-present, b3log.org
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Affero General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Affero General Public License for more details.
- //
- // You should have received a copy of the GNU Affero General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //go:build darwin
- package model
- import (
- "path/filepath"
- "time"
- "github.com/radovskyb/watcher"
- "github.com/siyuan-note/logging"
- "github.com/siyuan-note/siyuan/kernel/cache"
- "github.com/siyuan-note/siyuan/kernel/util"
- )
- var assetsWatcher *watcher.Watcher
- func WatchAssets() {
- go func() {
- watchAssets()
- }()
- }
- func watchAssets() {
- if nil != assetsWatcher {
- assetsWatcher.Close()
- }
- assetsWatcher = watcher.New()
- assetsDir := filepath.Join(util.DataDir, "assets")
- go func() {
- for {
- select {
- case event, ok := <-assetsWatcher.Event:
- if !ok {
- return
- }
- //logging.LogInfof("assets changed: %s", event)
- if watcher.Write == event.Op {
- IncSync()
- }
- // 重新缓存资源文件,以便使用 /资源 搜索
- go cache.LoadAssets()
- if watcher.Remove == event.Op {
- RemoveIndexAssetContent(event.Path)
- } else {
- IndexAssetContent(event.Path)
- }
- case err, ok := <-assetsWatcher.Error:
- if !ok {
- return
- }
- logging.LogErrorf("watch assets failed: %s", err)
- case <-assetsWatcher.Closed:
- return
- }
- }
- }()
- if err := assetsWatcher.Add(assetsDir); nil != err {
- logging.LogErrorf("add assets watcher for folder [%s] failed: %s", assetsDir, err)
- return
- }
- //logging.LogInfof("added file watcher [%s]", assetsDir)
- if err := assetsWatcher.Start(10 * time.Second); nil != err {
- logging.LogErrorf("start assets watcher for folder [%s] failed: %s", assetsDir, err)
- return
- }
- }
- func CloseWatchAssets() {
- if nil != assetsWatcher {
- assetsWatcher.Close()
- }
- }
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