// SiYuan - Build Your Eternal Digital Garden // Copyright (c) 2020-present, b3log.org // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package api import ( "net/http" "path/filepath" "strings" "github.com/88250/gulu" "github.com/88250/lute/ast" "github.com/88250/lute/parse" "github.com/88250/lute/render" "github.com/88250/protyle" "github.com/gin-gonic/gin" "github.com/siyuan-note/siyuan/kernel/model" "github.com/siyuan-note/siyuan/kernel/util" ) func copyStdMarkdown(c *gin.Context) { ret := gulu.Ret.NewResult() defer c.JSON(http.StatusOK, ret) arg, ok := util.JsonArg(c, ret) if !ok { return } id := arg["id"].(string) ret.Data = model.CopyStdMarkdown(id) } func html2BlockDOM(c *gin.Context) { ret := gulu.Ret.NewResult() defer c.JSON(http.StatusOK, ret) arg, ok := util.JsonArg(c, ret) if !ok { return } dom := arg["dom"].(string) luteEngine := model.NewLute() markdown, err := luteEngine.HTML2Markdown(dom) if nil != err { ret.Data = "Failed to convert" return } var unlinks []*ast.Node tree := parse.Parse("", []byte(markdown), luteEngine.ParseOptions) ast.Walk(tree.Root, func(n *ast.Node, entering bool) ast.WalkStatus { if !entering { return ast.WalkContinue } if ast.NodeListItem == n.Type && nil == n.FirstChild { newNode := protyle.NewParagraph() n.AppendChild(newNode) n.SetIALAttr("updated", util.TimeFromID(newNode.ID)) return ast.WalkSkipChildren } else if ast.NodeBlockquote == n.Type && nil == n.FirstChild.Next { unlinks = append(unlinks, n) } return ast.WalkContinue }) for _, n := range unlinks { n.Unlink() } if "std" == model.Conf.System.Container { // 处理本地资源文件复制 ast.Walk(tree.Root, func(n *ast.Node, entering bool) ast.WalkStatus { if !entering || ast.NodeLinkDest != n.Type { return ast.WalkContinue } if "" == n.TokensStr() { return ast.WalkContinue } localPath := n.TokensStr() if strings.HasPrefix(localPath, "http") { return ast.WalkContinue } localPath = strings.TrimPrefix(localPath, "file://") if gulu.OS.IsWindows() { localPath = strings.TrimPrefix(localPath, "/") } if !gulu.File.IsExist(localPath) { return ast.WalkContinue } name := filepath.Base(localPath) ext := filepath.Ext(name) name = name[0 : len(name)-len(ext)] name = name + "-" + ast.NewNodeID() + ext targetPath := filepath.Join(util.DataDir, "assets", name) if err = gulu.File.CopyFile(localPath, targetPath); nil != err { util.LogErrorf("copy asset from [%s] to [%s] failed: %s", localPath, targetPath, err) return ast.WalkStop } n.Tokens = gulu.Str.ToBytes("assets/" + name) return ast.WalkContinue }) } renderer := render.NewBlockRenderer(tree, luteEngine.RenderOptions) output := renderer.Render() ret.Data = gulu.Str.FromBytes(output) } func spinBlockDOM(c *gin.Context) { ret := gulu.Ret.NewResult() defer c.JSON(http.StatusOK, ret) arg, ok := util.JsonArg(c, ret) if !ok { return } dom := arg["dom"].(string) luteEngine := model.NewLute() dom = luteEngine.SpinBlockDOM(dom) ret.Data = map[string]interface{}{ "dom": dom, } }