فهرست منبع

:art: Improve UI response after background wakeup on the Android https://github.com/siyuan-note/siyuan/issues/8441

Daniel 2 سال پیش
والد
کامیت
b4800653fa
3فایلهای تغییر یافته به همراه44 افزوده شده و 10 حذف شده
  1. 2 0
      kernel/cmd/cmd.go
  2. 32 0
      kernel/cmd/ping.go
  3. 10 10
      kernel/server/serve.go

+ 2 - 0
kernel/cmd/cmd.go

@@ -54,6 +54,8 @@ func NewCommand(cmdStr string, cmdId float64, param map[string]interface{}, sess
 	switch cmdStr {
 	case "closews":
 		ret = &closews{baseCmd}
+	case "ping":
+		ret = &ping{baseCmd}
 	}
 
 	if nil == ret {

+ 32 - 0
kernel/cmd/ping.go

@@ -0,0 +1,32 @@
+// SiYuan - Build Your Eternal Digital Garden
+// Copyright (c) 2020-present, b3log.org
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program.  If not, see <https://www.gnu.org/licenses/>.
+
+package cmd
+
+type ping struct {
+	*BaseCmd
+}
+
+func (cmd *ping) Exec() {
+}
+
+func (cmd *ping) Name() string {
+	return "ping"
+}
+
+func (cmd *ping) IsRead() bool {
+	return true
+}

+ 10 - 10
kernel/server/serve.go

@@ -373,11 +373,11 @@ func serveWebSocket(ginServer *gin.Engine) {
 	})
 
 	util.WebSocketServer.HandlePong(func(session *melody.Session) {
-		logging.LogInfof("pong")
+		//logging.LogInfof("pong")
 	})
 
 	util.WebSocketServer.HandleConnect(func(s *melody.Session) {
-		logging.LogInfof("ws check auth for [%s]", s.Request.RequestURI)
+		//logging.LogInfof("ws check auth for [%s]", s.Request.RequestURI)
 		authOk := true
 
 		if "" != model.Conf.AccessAuthCode {
@@ -415,24 +415,24 @@ func serveWebSocket(ginServer *gin.Engine) {
 		}
 
 		util.AddPushChan(s)
-		sessionId, _ := s.Get("id")
-		logging.LogInfof("ws [%s] connected", sessionId)
+		//sessionId, _ := s.Get("id")
+		//logging.LogInfof("ws [%s] connected", sessionId)
 	})
 
 	util.WebSocketServer.HandleDisconnect(func(s *melody.Session) {
 		util.RemovePushChan(s)
-		sessionId, _ := s.Get("id")
-		logging.LogInfof("ws [%s] disconnected", sessionId)
+		//sessionId, _ := s.Get("id")
+		//logging.LogInfof("ws [%s] disconnected", sessionId)
 	})
 
 	util.WebSocketServer.HandleError(func(s *melody.Session, err error) {
-		sessionId, _ := s.Get("id")
-		logging.LogDebugf("ws [%s] failed: %s", sessionId, err)
+		//sessionId, _ := s.Get("id")
+		//logging.LogWarnf("ws [%s] failed: %s", sessionId, err)
 	})
 
 	util.WebSocketServer.HandleClose(func(s *melody.Session, i int, str string) error {
-		sessionId, _ := s.Get("id")
-		logging.LogDebugf("ws [%s] closed: %v, %v", sessionId, i, str)
+		//sessionId, _ := s.Get("id")
+		//logging.LogDebugf("ws [%s] closed: %v, %v", sessionId, i, str)
 		return nil
 	})