🐛 When the heading block and super block are used together, repeating content if unfolding the heading https://github.com/siyuan-note/siyuan/issues/9435

This commit is contained in:
Daniel 2023-10-16 00:09:16 +08:00
parent 166dd4a1c3
commit 4a832e89f8
No known key found for this signature in database
GPG key ID: 86211BA83DF03017
2 changed files with 36 additions and 2 deletions

View file

@ -46,7 +46,7 @@ func (tx *Transaction) doFoldHeading(operation *Operation) (ret *TxErr) {
return &TxErr{code: TxErrCodeBlockNotFound, id: headingID}
}
children := treenode.HeadingChildren(heading)
children := treenode.HeadingChildren4Folding(heading)
for _, child := range children {
childrenIDs = append(childrenIDs, child.ID)
child.SetIALAttr("fold", "1")
@ -80,7 +80,7 @@ func (tx *Transaction) doUnfoldHeading(operation *Operation) (ret *TxErr) {
return &TxErr{code: TxErrCodeBlockNotFound, id: headingID}
}
children := treenode.HeadingChildren(heading)
children := treenode.HeadingChildren4Folding(heading)
for _, child := range children {
child.RemoveIALAttr("heading-fold")
child.RemoveIALAttr("fold")
@ -98,6 +98,7 @@ func (tx *Transaction) doUnfoldHeading(operation *Operation) (ret *TxErr) {
}
sql.UpsertTreeQueue(tree)
children = treenode.HeadingChildren(heading)
luteEngine := NewLute()
operation.RetData = renderBlockDOMByNodes(children, luteEngine)
return

View file

@ -99,6 +99,39 @@ func GetHeadingFold(nodes []*ast.Node) (ret []*ast.Node) {
return
}
// HeadingChildren4Folding 获取标题下方所属该标题层级的所有节点,如果遇到超级块的话则递归获取超级块下方的所有节点。
// 折叠和取消折叠要用这个函数单独处理 https://github.com/siyuan-note/siyuan/issues/9435
func HeadingChildren4Folding(heading *ast.Node) (ret []*ast.Node) {
start := heading.Next
if nil == start {
return
}
if ast.NodeKramdownBlockIAL == start.Type {
start = start.Next // 跳过 heading 的 IAL
}
currentLevel := heading.HeadingLevel
for n := start; nil != n; n = n.Next {
if ast.NodeHeading == n.Type {
if currentLevel >= n.HeadingLevel {
break
}
} else if ast.NodeSuperBlock == n.Type {
ast.Walk(n, func(child *ast.Node, entering bool) ast.WalkStatus {
if !entering || !child.IsBlock() {
return ast.WalkContinue
}
ret = append(ret, child)
return ast.WalkContinue
})
continue
}
ret = append(ret, n)
}
return
}
func HeadingChildren(heading *ast.Node) (ret []*ast.Node) {
start := heading.Next
if nil == start {