Add APIs for message broadcast (#9031)
* 🎨 Add API for broadcast * 🎨 Add API `/api/broadcast/getListenerCount` * 🎨 Add API GET `/api/broadcast/channels` * 🎨 Add API POST `/api/broadcast/getChannelInfo` * Update broadcast.go * Update broadcast.go
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226
kernel/api/broadcast.go
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226
kernel/api/broadcast.go
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// SiYuan - Refactor your thinking
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// Copyright (c) 2020-present, b3log.org
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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package api
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import (
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"fmt"
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"net/http"
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"sync"
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"github.com/88250/gulu"
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"github.com/gin-gonic/gin"
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"github.com/olahol/melody"
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"github.com/siyuan-note/logging"
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"github.com/siyuan-note/siyuan/kernel/util"
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)
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type Channel struct {
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Name string `json:"name"`
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Count int `json:"count"`
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}
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var (
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BroadcastChannels = sync.Map{}
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)
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/*
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broadcast create a broadcast channel WebSocket connection
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@param
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query.channel: channel name
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@example
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ws://localhost:6806/ws/broadcast?channel=test
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*/
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func broadcast(c *gin.Context) {
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var (
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channel string = c.Query("channel")
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broadcastChannel *melody.Melody
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)
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if _broadcastChannel, exist := BroadcastChannels.Load(channel); exist {
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// channel exists, use it
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broadcastChannel = _broadcastChannel.(*melody.Melody)
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subscribe(c, broadcastChannel, channel)
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} else {
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// channel not found, create a new one
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broadcastChannel := melody.New()
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BroadcastChannels.Store(channel, broadcastChannel)
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subscribe(c, broadcastChannel, channel)
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// broadcast string message to other session
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broadcastChannel.HandleMessage(func(s *melody.Session, msg []byte) {
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broadcastChannel.BroadcastOthers(msg, s)
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})
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// broadcast binary message to other session
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broadcastChannel.HandleMessageBinary(func(s *melody.Session, msg []byte) {
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broadcastChannel.BroadcastBinaryOthers(msg, s)
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})
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// recycling
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broadcastChannel.HandleClose(func(s *melody.Session, status int, reason string) error {
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channel := s.Keys["channel"].(string)
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logging.LogInfof("close broadcast session in channel [%s] with status code %d: %s", channel, status, reason)
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count := broadcastChannel.Len()
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if count == 0 {
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BroadcastChannels.Delete(channel)
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logging.LogInfof("dispose broadcast channel [%s]", channel)
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}
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return nil
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})
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}
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}
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// subscribe creates a new websocket session to a channel
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func subscribe(c *gin.Context, broadcastChannel *melody.Melody, channel string) {
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if err := broadcastChannel.HandleRequestWithKeys(
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c.Writer,
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c.Request,
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map[string]interface{}{
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"channel": channel,
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},
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); nil != err {
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logging.LogErrorf("create broadcast channel failed: %s", err)
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return
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}
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}
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/*
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postMessage send string message to a broadcast channel
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@param
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body.channel: channel name
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body.message: message payload
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@returns
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body.data.channel.name: channel name
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body.data.channel.count: indicate how many websocket session received the message
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*/
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func postMessage(c *gin.Context) {
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ret := gulu.Ret.NewResult()
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defer c.JSON(http.StatusOK, ret)
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arg, ok := util.JsonArg(c, ret)
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if !ok {
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return
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}
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channel := arg["channel"].(string)
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message := arg["message"].(string)
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if _broadcastChannel, ok := BroadcastChannels.Load(channel); !ok {
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err := fmt.Errorf("broadcast channel [%s] not found", channel)
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logging.LogWarnf(err.Error())
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ret.Code = -1
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ret.Msg = err.Error()
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return
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} else {
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var broadcastChannel = _broadcastChannel.(*melody.Melody)
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if err := broadcastChannel.Broadcast([]byte(message)); nil != err {
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logging.LogErrorf("broadcast message failed: %s", err)
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ret.Code = -2
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ret.Msg = err.Error()
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return
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}
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count := broadcastChannel.Len()
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ret.Data = map[string]interface{}{
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"channel": &Channel{
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Name: channel,
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Count: count,
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},
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}
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}
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}
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/*
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getChannelInfo gets the information of a broadcast channel
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@param
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body.name: channel name
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@returns
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body.data.channel: the channel information
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*/
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func getChannelInfo(c *gin.Context) {
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ret := gulu.Ret.NewResult()
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defer c.JSON(http.StatusOK, ret)
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arg, ok := util.JsonArg(c, ret)
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if !ok {
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return
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}
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name := arg["name"].(string)
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if _broadcastChannel, ok := BroadcastChannels.Load(name); !ok {
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err := fmt.Errorf("broadcast channel [%s] not found", name)
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logging.LogWarnf(err.Error())
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ret.Code = -1
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ret.Msg = err.Error()
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return
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} else {
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var broadcastChannel = _broadcastChannel.(*melody.Melody)
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count := broadcastChannel.Len()
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ret.Data = map[string]interface{}{
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"channel": &Channel{
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Name: name,
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Count: count,
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},
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}
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}
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}
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/*
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getChannels gets the channel name and lintener number of all broadcast chanel
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@returns
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body.data.channels: {
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name: channel name
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count: listener count
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}[]
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*/
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func getChannels(c *gin.Context) {
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ret := gulu.Ret.NewResult()
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defer c.JSON(http.StatusOK, ret)
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channels := []*Channel{}
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BroadcastChannels.Range(func(key, value any) bool {
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broadcastChannel := value.(*melody.Melody)
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channels = append(channels, &Channel{
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Name: key.(string),
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Count: broadcastChannel.Len(),
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})
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return true
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})
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ret.Data = map[string]interface{}{
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"channels": channels,
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}
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}
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@ -372,4 +372,9 @@ func ServeAPI(ginServer *gin.Engine) {
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ginServer.Handle("POST", "/api/petal/setPetalEnabled", model.CheckAuth, model.CheckReadonly, setPetalEnabled)
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ginServer.Handle("POST", "/api/network/forwardProxy", model.CheckAuth, model.CheckReadonly, forwardProxy)
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ginServer.Handle("GET", "/ws/broadcast", model.CheckAuth, broadcast)
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ginServer.Handle("GET", "/api/broadcast/channels", model.CheckAuth, getChannels)
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ginServer.Handle("POST", "/api/broadcast/postMessage", model.CheckAuth, postMessage)
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ginServer.Handle("POST", "/api/broadcast/getChannelInfo", model.CheckAuth, getChannelInfo)
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}
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