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+// SiYuan - Refactor your thinking
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+// Copyright (c) 2020-present, b3log.org
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+//
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+// This program is free software: you can redistribute it and/or modify
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+// it under the terms of the GNU Affero General Public License as published by
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+// the Free Software Foundation, either version 3 of the License, or
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+// (at your option) any later version.
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+//
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+// This program is distributed in the hope that it will be useful,
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+// but WITHOUT ANY WARRANTY; without even the implied warranty of
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+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+// GNU Affero General Public License for more details.
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+//
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+// You should have received a copy of the GNU Affero General Public License
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+// along with this program. If not, see <https://www.gnu.org/licenses/>.
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+
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+package api
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+
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+import (
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+ "fmt"
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+ "net/http"
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+ "sync"
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+
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+ "github.com/88250/gulu"
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+ "github.com/gin-gonic/gin"
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+ "github.com/olahol/melody"
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+ "github.com/siyuan-note/logging"
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+ "github.com/siyuan-note/siyuan/kernel/util"
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+)
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+
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+type Channel struct {
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+ Name string `json:"name"`
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+ Count int `json:"count"`
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+}
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+
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+var (
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+ BroadcastChannels = sync.Map{}
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+)
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+
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+/*
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+broadcast create a broadcast channel WebSocket connection
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+
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+@param
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+
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+ query.channel: channel name
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+
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+@example
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+
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+ ws://localhost:6806/ws/broadcast?channel=test
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+*/
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+func broadcast(c *gin.Context) {
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+ var (
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+ channel string = c.Query("channel")
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+ broadcastChannel *melody.Melody
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+ )
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+
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+ if _broadcastChannel, exist := BroadcastChannels.Load(channel); exist {
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+ // channel exists, use it
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+ broadcastChannel = _broadcastChannel.(*melody.Melody)
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+ subscribe(c, broadcastChannel, channel)
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+ } else {
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+ // channel not found, create a new one
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+ broadcastChannel := melody.New()
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+ BroadcastChannels.Store(channel, broadcastChannel)
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+ subscribe(c, broadcastChannel, channel)
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+
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+ // broadcast string message to other session
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+ broadcastChannel.HandleMessage(func(s *melody.Session, msg []byte) {
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+ broadcastChannel.BroadcastOthers(msg, s)
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+ })
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+
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+ // broadcast binary message to other session
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+ broadcastChannel.HandleMessageBinary(func(s *melody.Session, msg []byte) {
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+ broadcastChannel.BroadcastBinaryOthers(msg, s)
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+ })
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+
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+ // recycling
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+ broadcastChannel.HandleClose(func(s *melody.Session, status int, reason string) error {
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+ channel := s.Keys["channel"].(string)
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+ logging.LogInfof("close broadcast session in channel [%s] with status code %d: %s", channel, status, reason)
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+
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+ count := broadcastChannel.Len()
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+ if count == 0 {
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+ BroadcastChannels.Delete(channel)
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+ logging.LogInfof("dispose broadcast channel [%s]", channel)
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+ }
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+ return nil
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+ })
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+ }
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+}
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+
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+// subscribe creates a new websocket session to a channel
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+func subscribe(c *gin.Context, broadcastChannel *melody.Melody, channel string) {
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+ if err := broadcastChannel.HandleRequestWithKeys(
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+ c.Writer,
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+ c.Request,
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+ map[string]interface{}{
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+ "channel": channel,
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+ },
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+ ); nil != err {
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+ logging.LogErrorf("create broadcast channel failed: %s", err)
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+ return
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+ }
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+}
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+
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+/*
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+postMessage send string message to a broadcast channel
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+
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+@param
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+
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+ body.channel: channel name
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+ body.message: message payload
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+
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+@returns
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+
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+ body.data.channel.name: channel name
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+ body.data.channel.count: indicate how many websocket session received the message
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+*/
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+func postMessage(c *gin.Context) {
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+ ret := gulu.Ret.NewResult()
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+ defer c.JSON(http.StatusOK, ret)
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+
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+ arg, ok := util.JsonArg(c, ret)
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+ if !ok {
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+ return
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+ }
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+
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+ channel := arg["channel"].(string)
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+ message := arg["message"].(string)
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+
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+ if _broadcastChannel, ok := BroadcastChannels.Load(channel); !ok {
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+ err := fmt.Errorf("broadcast channel [%s] not found", channel)
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+ logging.LogWarnf(err.Error())
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+
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+ ret.Code = -1
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+ ret.Msg = err.Error()
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+ return
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+ } else {
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+ var broadcastChannel = _broadcastChannel.(*melody.Melody)
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+ if err := broadcastChannel.Broadcast([]byte(message)); nil != err {
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+ logging.LogErrorf("broadcast message failed: %s", err)
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+
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+ ret.Code = -2
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+ ret.Msg = err.Error()
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+ return
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+ }
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+
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+ count := broadcastChannel.Len()
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+ ret.Data = map[string]interface{}{
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+ "channel": &Channel{
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+ Name: channel,
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+ Count: count,
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+ },
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+ }
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+ }
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+}
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+
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+/*
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+getChannelInfo gets the information of a broadcast channel
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+
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+@param
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+
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+ body.name: channel name
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+
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+@returns
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+
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+ body.data.channel: the channel information
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+*/
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+func getChannelInfo(c *gin.Context) {
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+ ret := gulu.Ret.NewResult()
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+ defer c.JSON(http.StatusOK, ret)
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+
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+ arg, ok := util.JsonArg(c, ret)
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+ if !ok {
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+ return
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+ }
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+
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+ name := arg["name"].(string)
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+
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+ if _broadcastChannel, ok := BroadcastChannels.Load(name); !ok {
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+ err := fmt.Errorf("broadcast channel [%s] not found", name)
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+ logging.LogWarnf(err.Error())
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+
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+ ret.Code = -1
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+ ret.Msg = err.Error()
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+ return
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+ } else {
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+ var broadcastChannel = _broadcastChannel.(*melody.Melody)
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+
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+ count := broadcastChannel.Len()
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+ ret.Data = map[string]interface{}{
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+ "channel": &Channel{
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+ Name: name,
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+ Count: count,
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+ },
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+ }
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+ }
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+}
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+
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+/*
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+getChannels gets the channel name and lintener number of all broadcast chanel
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+
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+@returns
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+
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+ body.data.channels: {
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+ name: channel name
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+ count: listener count
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+ }[]
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+*/
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+func getChannels(c *gin.Context) {
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+ ret := gulu.Ret.NewResult()
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+ defer c.JSON(http.StatusOK, ret)
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+
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+ channels := []*Channel{}
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+ BroadcastChannels.Range(func(key, value any) bool {
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+ broadcastChannel := value.(*melody.Melody)
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+ channels = append(channels, &Channel{
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+ Name: key.(string),
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+ Count: broadcastChannel.Len(),
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+ })
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+ return true
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+ })
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+ ret.Data = map[string]interface{}{
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+ "channels": channels,
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+ }
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+}
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