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- # Copyright 2024 Google LLC
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- from waflib import Node, Task, TaskGen
- from resources.resource_map import resource_generator
- from resources.resource_map.resource_generator_js import JsResourceGenerator
- from resources.types.resource_definition import StorageType
- from resources.types.resource_object import ResourceObject
- from resources.types.resource_ball import ResourceBall
- class reso(Task.Task):
- def run(self):
- reso = resource_generator.generate_object(self, self.definition)
- reso.dump(self.outputs[0])
- class resource_ball(Task.Task):
- def run(self):
- resos = [ResourceObject.load(r.abspath()) for r in self.inputs]
- resource_id_mapping = getattr(self.env, 'RESOURCE_ID_MAPPING', {})
- ordered_resos = []
- # Sort the resources into an ordered list by storage. Don't just use sorted
- # because we want to preserve the ordering within the storage type. If a
- # resource id mapping exists, use that to sort the resources instead.
- if not resource_id_mapping:
- for s in [StorageType.pbpack, StorageType.builtin, StorageType.pfs]:
- ordered_resos.extend((o for o in resos if o.definition.storage == s))
- else:
- resos_dict = {resource_id_mapping[reso.definition.name]: reso for reso in resos}
- ordered_resos = [resos_dict[x] for x in range(1, len(resos) + 1)]
- res_ball = ResourceBall(ordered_resos, getattr(self, 'resource_declarations', []))
- res_ball.dump(self.outputs[0])
- def process_resource_definition(task_gen, resource_definition):
- """
- Create a task that generates a .reso and returns the node pointing to
- the output
- """
- sources = []
- for s in resource_definition.sources:
- source_node = task_gen.path.make_node(s)
- if source_node is None:
- task_gen.bld.fatal("Could not find resource at %s" %
- task_gen.bld.path.find_node(s).abspath())
- sources.append(source_node)
- output_name = '%s.%s.%s' % (sources[0].relpath(), str(resource_definition.name), 'reso')
- # Build our outputs in a directory relative to where our final pbpack is going to go
- output = task_gen.resource_ball.parent.make_node(output_name)
- task = task_gen.create_task('reso', sources, output)
- task.definition = resource_definition
- task.dep_nodes = getattr(task_gen, 'resource_dependencies', [])
- # Save JS bytecode filename for dependency calculation for SDK memory report
- if resource_definition.type == 'js' and 'PEBBLE_SDK_ROOT' in task_gen.env:
- task_gen.bld.all_envs[task_gen.env.PLATFORM_NAME].JS_RESO = output
- return output
- @TaskGen.feature('generate_resource_ball')
- @TaskGen.before_method('process_source', 'process_rule')
- def process_resource_ball(task_gen):
- """
- resources: a list of ResourceDefinitions objects and nodes pointing to
- .reso files
- resource_dependencies: node list that all our generated resources depend on
- resource_ball: a node to where the ball should be generated
- vars: a list of environment variables that generated resources should depend on as a source
- """
- resource_objects = []
- bundled_resos = []
- for r in task_gen.resources:
- if isinstance(r, Node.Node):
- # It's already a node, presumably pointing to a .reso file
- resource_objects.append(r)
- else:
- # It's a resource definition, we need to process it into a .reso
- # file. Note this is where the task that does the data conversion
- # gets created.
- processed_resource = process_resource_definition(task_gen, r)
- resource_objects.append(processed_resource)
- bundled_resos.append(processed_resource)
- if getattr(task_gen, 'project_resource_ball', None):
- prb_task = task_gen.create_task('resource_ball',
- bundled_resos,
- task_gen.project_resource_ball)
- prb_task.dep_node = getattr(task_gen, 'resource_dependencies', [])
- prb_task.dep_vars = getattr(task_gen, 'vars', [])
- task = task_gen.create_task('resource_ball', resource_objects, task_gen.resource_ball)
- task.resource_declarations = getattr(task_gen, 'resource_declarations', [])
- task.dep_nodes = getattr(task_gen, 'resource_dependencies', [])
- task.dep_vars = getattr(task_gen, 'vars', [])
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