123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316 |
- package memory
- import (
- "github.com/pkg/errors"
- )
- const (
- minimumClassSize = MiB
- maximumClassSize = 4 * GiB
- memoryClassNumber = 7
- )
- var (
- ErrInvalidMemoryClass = errors.New("invalid memory class")
- ErrEarlyMerge = errors.New("not all children have been freed")
- ErrEmptyPoolOperation = errors.New("operation on empty pool")
- )
- // GetMemoryClassType returns the minimum memory class type that can hold a device of
- // a given size. The smallest class is 1MB and the largest one is 4GB with 2 bit offset
- // intervals in between, for a total of 7 different classes. This function does not
- // do a validity check
- func GetMemoryClassType(s uint64) classType {
- s = (s - 1) >> 20
- memCls := uint32(0)
- for s > 0 {
- s = s >> 2
- memCls++
- }
- return classType(memCls)
- }
- // GetMemoryClassSize returns size in bytes for a given memory class
- func GetMemoryClassSize(memCls classType) (uint64, error) {
- if memCls >= memoryClassNumber {
- return 0, ErrInvalidMemoryClass
- }
- return minimumClassSize << (2 * memCls), nil
- }
- // region represents a contiguous memory block
- type region struct {
- // parent region that has been split into 4
- parent *region
- class classType
- // offset represents offset in bytes
- offset uint64
- }
- // memoryPool tracks free and busy (used) memory regions
- type memoryPool struct {
- free map[uint64]*region
- busy map[uint64]*region
- }
- // PoolAllocator implements a memory allocation strategy similar to buddy-malloc https://github.com/evanw/buddy-malloc/blob/master/buddy-malloc.c
- // We borrow the idea of spanning a tree of fixed size regions on top of a contiguous memory
- // space.
- //
- // There are a total of 7 different region sizes that can be allocated, with the smallest
- // being 1MB and the largest 4GB (the default maximum size of a Virtual PMem device).
- //
- // For efficiency and to reduce fragmentation an entire region is allocated when requested.
- // When there's no available region of requested size, we try to allocate more memory for
- // this particular size by splitting the next available larger region into smaller ones, e.g.
- // if there's no region available for size class 0, we try splitting a region from class 1,
- // then class 2 etc, until we are able to do so or hit the upper limit.
- type PoolAllocator struct {
- pools [memoryClassNumber]*memoryPool
- }
- var _ MappedRegion = ®ion{}
- var _ Allocator = &PoolAllocator{}
- func (r *region) Offset() uint64 {
- return r.offset
- }
- func (r *region) Size() uint64 {
- sz, err := GetMemoryClassSize(r.class)
- if err != nil {
- panic(err)
- }
- return sz
- }
- func (r *region) Type() classType {
- return r.class
- }
- func newEmptyMemoryPool() *memoryPool {
- return &memoryPool{
- free: make(map[uint64]*region),
- busy: make(map[uint64]*region),
- }
- }
- func NewPoolMemoryAllocator() PoolAllocator {
- pa := PoolAllocator{}
- p := newEmptyMemoryPool()
- // by default we allocate a single region with maximum possible size (class type)
- p.free[0] = ®ion{
- class: memoryClassNumber - 1,
- offset: 0,
- }
- pa.pools[memoryClassNumber-1] = p
- return pa
- }
- // Allocate checks memory region pool for the given `size` and returns a free region with
- // minimal offset, if none available tries expanding matched memory pool.
- //
- // Internally it's done via moving a region from free pool into a busy pool
- func (pa *PoolAllocator) Allocate(size uint64) (MappedRegion, error) {
- memCls := GetMemoryClassType(size)
- if memCls >= memoryClassNumber {
- return nil, ErrInvalidMemoryClass
- }
- // find region with the smallest offset
- nextCls, nextOffset, err := pa.findNextOffset(memCls)
- if err != nil {
- return nil, err
- }
- // this means that there are no more regions for the current class, try expanding
- if nextCls != memCls {
- if err := pa.split(memCls); err != nil {
- if err == ErrInvalidMemoryClass {
- return nil, ErrNotEnoughSpace
- }
- return nil, err
- }
- }
- if err := pa.markBusy(memCls, nextOffset); err != nil {
- return nil, err
- }
- // by this point memory pool for memCls should have been created,
- // either prior or during split call
- if r := pa.pools[memCls].busy[nextOffset]; r != nil {
- return r, nil
- }
- return nil, ErrNotEnoughSpace
- }
- // Release marks a memory region of class `memCls` and offset `offset` as free and tries to merge smaller regions into
- // a bigger one
- func (pa *PoolAllocator) Release(reg MappedRegion) error {
- mp := pa.pools[reg.Type()]
- if mp == nil {
- return ErrEmptyPoolOperation
- }
- err := pa.markFree(reg.Type(), reg.Offset())
- if err != nil {
- return err
- }
- n := mp.free[reg.Offset()]
- if n == nil {
- return ErrNotAllocated
- }
- if err := pa.merge(n.parent); err != nil {
- if err != ErrEarlyMerge {
- return err
- }
- }
- return nil
- }
- // findNextOffset finds next region location for a given memCls
- func (pa *PoolAllocator) findNextOffset(memCls classType) (classType, uint64, error) {
- for mc := memCls; mc < memoryClassNumber; mc++ {
- pi := pa.pools[mc]
- if pi == nil || len(pi.free) == 0 {
- continue
- }
- target := uint64(maximumClassSize)
- for offset := range pi.free {
- if offset < target {
- target = offset
- }
- }
- return mc, target, nil
- }
- return 0, 0, ErrNotEnoughSpace
- }
- // split tries to recursively split a bigger memory region into smaller ones until it succeeds or hits the upper limit
- func (pa *PoolAllocator) split(clsType classType) error {
- nextClsType := clsType + 1
- if nextClsType >= memoryClassNumber {
- return ErrInvalidMemoryClass
- }
- nextPool := pa.pools[nextClsType]
- if nextPool == nil {
- nextPool = newEmptyMemoryPool()
- pa.pools[nextClsType] = nextPool
- }
- cls, offset, err := pa.findNextOffset(nextClsType)
- if err != nil {
- return err
- }
- // not enough memory in the next class, try to recursively expand
- if cls != nextClsType {
- if err := pa.split(nextClsType); err != nil {
- return err
- }
- }
- if err := pa.markBusy(nextClsType, offset); err != nil {
- return err
- }
- // memCls validity has been checked already, we can ignore the error
- clsSize, _ := GetMemoryClassSize(clsType)
- nextReg := nextPool.busy[offset]
- if nextReg == nil {
- return ErrNotAllocated
- }
- // expand memCls
- cp := pa.pools[clsType]
- if cp == nil {
- cp = newEmptyMemoryPool()
- pa.pools[clsType] = cp
- }
- // create 4 smaller regions
- for i := uint64(0); i < 4; i++ {
- offset := nextReg.offset + i*clsSize
- reg := ®ion{
- parent: nextReg,
- class: clsType,
- offset: offset,
- }
- cp.free[offset] = reg
- }
- return nil
- }
- func (pa *PoolAllocator) merge(parent *region) error {
- // nothing to merge
- if parent == nil {
- return nil
- }
- childCls := parent.class - 1
- childPool := pa.pools[childCls]
- // no child nodes to merge, try to merge parent
- if childPool == nil {
- return pa.merge(parent.parent)
- }
- childSize, err := GetMemoryClassSize(childCls)
- if err != nil {
- return err
- }
- // check if all the child nodes are free
- var children []*region
- for i := uint64(0); i < 4; i++ {
- child, free := childPool.free[parent.offset+i*childSize]
- if !free {
- return ErrEarlyMerge
- }
- children = append(children, child)
- }
- // at this point all the child nodes will be free and we can merge
- for _, child := range children {
- delete(childPool.free, child.offset)
- }
- if err := pa.markFree(parent.class, parent.offset); err != nil {
- return err
- }
- return pa.merge(parent.parent)
- }
- // markFree internally moves a region with `offset` from busy to free map
- func (pa *PoolAllocator) markFree(memCls classType, offset uint64) error {
- clsPool := pa.pools[memCls]
- if clsPool == nil {
- return ErrEmptyPoolOperation
- }
- if reg, exists := clsPool.busy[offset]; exists {
- clsPool.free[offset] = reg
- delete(clsPool.busy, offset)
- return nil
- }
- return ErrNotAllocated
- }
- // markBusy internally moves a region with `offset` from free to busy map
- func (pa *PoolAllocator) markBusy(memCls classType, offset uint64) error {
- clsPool := pa.pools[memCls]
- if clsPool == nil {
- return ErrEmptyPoolOperation
- }
- if reg, exists := clsPool.free[offset]; exists {
- clsPool.busy[offset] = reg
- delete(clsPool.free, offset)
- return nil
- }
- return ErrNotAllocated
- }
|