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- package process
- import (
- "os"
- "golang.org/x/sys/windows"
- )
- // Alive returns true if process with a given pid is running.
- func Alive(pid int) bool {
- h, err := windows.OpenProcess(windows.PROCESS_QUERY_LIMITED_INFORMATION, false, uint32(pid))
- if err != nil {
- return false
- }
- var c uint32
- err = windows.GetExitCodeProcess(h, &c)
- _ = windows.CloseHandle(h)
- if err != nil {
- // From the GetExitCodeProcess function (processthreadsapi.h) API docs:
- // https://learn.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-getexitcodeprocess
- //
- // The GetExitCodeProcess function returns a valid error code defined by the
- // application only after the thread terminates. Therefore, an application should
- // not use STILL_ACTIVE (259) as an error code (STILL_ACTIVE is a macro for
- // STATUS_PENDING (minwinbase.h)). If a thread returns STILL_ACTIVE (259) as
- // an error code, then applications that test for that value could interpret it
- // to mean that the thread is still running, and continue to test for the
- // completion of the thread after the thread has terminated, which could put
- // the application into an infinite loop.
- return c == uint32(windows.STATUS_PENDING)
- }
- return true
- }
- // Kill force-stops a process.
- func Kill(pid int) error {
- p, err := os.FindProcess(pid)
- if err == nil {
- err = p.Kill()
- if err != nil && err != os.ErrProcessDone {
- return err
- }
- }
- return nil
- }
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