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- package engine
- import (
- "bytes"
- "fmt"
- "io"
- "strings"
- "time"
- )
- // A job is the fundamental unit of work in the docker engine.
- // Everything docker can do should eventually be exposed as a job.
- // For example: execute a process in a container, create a new container,
- // download an archive from the internet, serve the http api, etc.
- //
- // The job API is designed after unix processes: a job has a name, arguments,
- // environment variables, standard streams for input, output and error, and
- // an exit status which can indicate success (0) or error (anything else).
- //
- // One slight variation is that jobs report their status as a string. The
- // string "0" indicates success, and any other strings indicates an error.
- // This allows for richer error reporting.
- //
- type Job struct {
- Eng *Engine
- Name string
- Args []string
- env *Env
- Stdout *Output
- Stderr *Output
- Stdin *Input
- handler Handler
- status Status
- end time.Time
- onExit []func()
- }
- type Status int
- const (
- StatusOK Status = 0
- StatusErr Status = 1
- StatusNotFound Status = 127
- )
- // Run executes the job and blocks until the job completes.
- // If the job returns a failure status, an error is returned
- // which includes the status.
- func (job *Job) Run() error {
- // FIXME: make this thread-safe
- // FIXME: implement wait
- if !job.end.IsZero() {
- return fmt.Errorf("%s: job has already completed", job.Name)
- }
- // Log beginning and end of the job
- job.Eng.Logf("+job %s", job.CallString())
- defer func() {
- job.Eng.Logf("-job %s%s", job.CallString(), job.StatusString())
- }()
- var errorMessage = bytes.NewBuffer(nil)
- job.Stderr.Add(errorMessage)
- if job.handler == nil {
- job.Errorf("%s: command not found", job.Name)
- job.status = 127
- } else {
- job.status = job.handler(job)
- job.end = time.Now()
- }
- // Wait for all background tasks to complete
- if err := job.Stdout.Close(); err != nil {
- return err
- }
- if err := job.Stderr.Close(); err != nil {
- return err
- }
- if err := job.Stdin.Close(); err != nil {
- return err
- }
- if job.status != 0 {
- return fmt.Errorf("%s", Tail(errorMessage, 1))
- }
- return nil
- }
- func (job *Job) CallString() string {
- return fmt.Sprintf("%s(%s)", job.Name, strings.Join(job.Args, ", "))
- }
- func (job *Job) StatusString() string {
- // If the job hasn't completed, status string is empty
- if job.end.IsZero() {
- return ""
- }
- var okerr string
- if job.status == StatusOK {
- okerr = "OK"
- } else {
- okerr = "ERR"
- }
- return fmt.Sprintf(" = %s (%d)", okerr, job.status)
- }
- // String returns a human-readable description of `job`
- func (job *Job) String() string {
- return fmt.Sprintf("%s.%s%s", job.Eng, job.CallString(), job.StatusString())
- }
- func (job *Job) Env() *Env {
- return job.env
- }
- func (job *Job) EnvExists(key string) (value bool) {
- return job.env.Exists(key)
- }
- func (job *Job) Getenv(key string) (value string) {
- return job.env.Get(key)
- }
- func (job *Job) GetenvBool(key string) (value bool) {
- return job.env.GetBool(key)
- }
- func (job *Job) SetenvBool(key string, value bool) {
- job.env.SetBool(key, value)
- }
- func (job *Job) GetenvSubEnv(key string) *Env {
- return job.env.GetSubEnv(key)
- }
- func (job *Job) SetenvSubEnv(key string, value *Env) error {
- return job.env.SetSubEnv(key, value)
- }
- func (job *Job) GetenvInt64(key string) int64 {
- return job.env.GetInt64(key)
- }
- func (job *Job) GetenvInt(key string) int {
- return job.env.GetInt(key)
- }
- func (job *Job) SetenvInt64(key string, value int64) {
- job.env.SetInt64(key, value)
- }
- func (job *Job) SetenvInt(key string, value int) {
- job.env.SetInt(key, value)
- }
- // Returns nil if key not found
- func (job *Job) GetenvList(key string) []string {
- return job.env.GetList(key)
- }
- func (job *Job) GetenvJson(key string, iface interface{}) error {
- return job.env.GetJson(key, iface)
- }
- func (job *Job) SetenvJson(key string, value interface{}) error {
- return job.env.SetJson(key, value)
- }
- func (job *Job) SetenvList(key string, value []string) error {
- return job.env.SetJson(key, value)
- }
- func (job *Job) Setenv(key, value string) {
- job.env.Set(key, value)
- }
- // DecodeEnv decodes `src` as a json dictionary, and adds
- // each decoded key-value pair to the environment.
- //
- // If `src` cannot be decoded as a json dictionary, an error
- // is returned.
- func (job *Job) DecodeEnv(src io.Reader) error {
- return job.env.Decode(src)
- }
- func (job *Job) EncodeEnv(dst io.Writer) error {
- return job.env.Encode(dst)
- }
- func (job *Job) ImportEnv(src interface{}) (err error) {
- return job.env.Import(src)
- }
- func (job *Job) Environ() map[string]string {
- return job.env.Map()
- }
- func (job *Job) Logf(format string, args ...interface{}) (n int, err error) {
- prefixedFormat := fmt.Sprintf("[%s] %s\n", job, strings.TrimRight(format, "\n"))
- return fmt.Fprintf(job.Stderr, prefixedFormat, args...)
- }
- func (job *Job) Printf(format string, args ...interface{}) (n int, err error) {
- return fmt.Fprintf(job.Stdout, format, args...)
- }
- func (job *Job) Errorf(format string, args ...interface{}) Status {
- if format[len(format)-1] != '\n' {
- format = format + "\n"
- }
- fmt.Fprintf(job.Stderr, format, args...)
- return StatusErr
- }
- func (job *Job) Error(err error) Status {
- fmt.Fprintf(job.Stderr, "%s\n", err)
- return StatusErr
- }
- func (job *Job) StatusCode() int {
- return int(job.status)
- }
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