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- //go:build !windows
- // +build !windows
- package platform // import "github.com/docker/docker/pkg/platform"
- import (
- "golang.org/x/sys/unix"
- )
- // runtimeArchitecture gets the name of the current architecture (x86, x86_64, i86pc, sun4v, ...)
- func runtimeArchitecture() (string, error) {
- utsname := &unix.Utsname{}
- if err := unix.Uname(utsname); err != nil {
- return "", err
- }
- return unix.ByteSliceToString(utsname.Machine[:]), nil
- }
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