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- package libnetwork
- import (
- "sync"
- "github.com/docker/docker/pkg/stringid"
- "github.com/docker/libnetwork/driverapi"
- "github.com/docker/libnetwork/netlabel"
- "github.com/docker/libnetwork/options"
- "github.com/docker/libnetwork/types"
- )
- // A Network represents a logical connectivity zone that containers may
- // join using the Link method. A Network is managed by a specific driver.
- type Network interface {
- // A user chosen name for this network.
- Name() string
- // A system generated id for this network.
- ID() string
- // The type of network, which corresponds to its managing driver.
- Type() string
- // Create a new endpoint to this network symbolically identified by the
- // specified unique name. The options parameter carry driver specific options.
- // Labels support will be added in the near future.
- CreateEndpoint(name string, options ...EndpointOption) (Endpoint, error)
- // Delete the network.
- Delete() error
- // Endpoints returns the list of Endpoint(s) in this network.
- Endpoints() []Endpoint
- // WalkEndpoints uses the provided function to walk the Endpoints
- WalkEndpoints(walker EndpointWalker)
- // EndpointByName returns the Endpoint which has the passed name. If not found, the error ErrNoSuchEndpoint is returned.
- EndpointByName(name string) (Endpoint, error)
- // EndpointByID returns the Endpoint which has the passed id. If not found, the error ErrNoSuchEndpoint is returned.
- EndpointByID(id string) (Endpoint, error)
- }
- // EndpointWalker is a client provided function which will be used to walk the Endpoints.
- // When the function returns true, the walk will stop.
- type EndpointWalker func(ep Endpoint) bool
- type network struct {
- ctrlr *controller
- name string
- networkType string
- id types.UUID
- driver driverapi.Driver
- enableIPv6 bool
- endpoints endpointTable
- generic options.Generic
- sync.Mutex
- }
- func (n *network) Name() string {
- return n.name
- }
- func (n *network) ID() string {
- return string(n.id)
- }
- func (n *network) Type() string {
- if n.driver == nil {
- return ""
- }
- return n.driver.Type()
- }
- // NetworkOption is a option setter function type used to pass varios options to
- // NewNetwork method. The various setter functions of type NetworkOption are
- // provided by libnetwork, they look like NetworkOptionXXXX(...)
- type NetworkOption func(n *network)
- // NetworkOptionGeneric function returns an option setter for a Generic option defined
- // in a Dictionary of Key-Value pair
- func NetworkOptionGeneric(generic map[string]interface{}) NetworkOption {
- return func(n *network) {
- n.generic = generic
- if _, ok := generic[netlabel.EnableIPv6]; ok {
- n.enableIPv6 = generic[netlabel.EnableIPv6].(bool)
- }
- }
- }
- func (n *network) processOptions(options ...NetworkOption) {
- for _, opt := range options {
- if opt != nil {
- opt(n)
- }
- }
- }
- func (n *network) Delete() error {
- var err error
- n.ctrlr.Lock()
- _, ok := n.ctrlr.networks[n.id]
- if !ok {
- n.ctrlr.Unlock()
- return &UnknownNetworkError{name: n.name, id: string(n.id)}
- }
- n.Lock()
- numEps := len(n.endpoints)
- n.Unlock()
- if numEps != 0 {
- n.ctrlr.Unlock()
- return &ActiveEndpointsError{name: n.name, id: string(n.id)}
- }
- delete(n.ctrlr.networks, n.id)
- n.ctrlr.Unlock()
- defer func() {
- if err != nil {
- n.ctrlr.Lock()
- n.ctrlr.networks[n.id] = n
- n.ctrlr.Unlock()
- }
- }()
- err = n.driver.DeleteNetwork(n.id)
- return err
- }
- func (n *network) CreateEndpoint(name string, options ...EndpointOption) (Endpoint, error) {
- if name == "" {
- return nil, ErrInvalidName(name)
- }
- ep := &endpoint{name: name, iFaces: []*endpointInterface{}, generic: make(map[string]interface{})}
- ep.id = types.UUID(stringid.GenerateRandomID())
- ep.network = n
- ep.processOptions(options...)
- d := n.driver
- err := d.CreateEndpoint(n.id, ep.id, ep, ep.generic)
- if err != nil {
- return nil, err
- }
- n.Lock()
- n.endpoints[ep.id] = ep
- n.Unlock()
- return ep, nil
- }
- func (n *network) Endpoints() []Endpoint {
- n.Lock()
- defer n.Unlock()
- list := make([]Endpoint, 0, len(n.endpoints))
- for _, e := range n.endpoints {
- list = append(list, e)
- }
- return list
- }
- func (n *network) WalkEndpoints(walker EndpointWalker) {
- for _, e := range n.Endpoints() {
- if walker(e) {
- return
- }
- }
- }
- func (n *network) EndpointByName(name string) (Endpoint, error) {
- if name == "" {
- return nil, ErrInvalidName(name)
- }
- var e Endpoint
- s := func(current Endpoint) bool {
- if current.Name() == name {
- e = current
- return true
- }
- return false
- }
- n.WalkEndpoints(s)
- if e == nil {
- return nil, ErrNoSuchEndpoint(name)
- }
- return e, nil
- }
- func (n *network) EndpointByID(id string) (Endpoint, error) {
- if id == "" {
- return nil, ErrInvalidID(id)
- }
- n.Lock()
- defer n.Unlock()
- if e, ok := n.endpoints[types.UUID(id)]; ok {
- return e, nil
- }
- return nil, ErrNoSuchEndpoint(id)
- }
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