state.go 4.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219
  1. package daemon
  2. import (
  3. "fmt"
  4. "sync"
  5. "time"
  6. "github.com/docker/docker/daemon/execdriver"
  7. "github.com/docker/docker/pkg/units"
  8. )
  9. type State struct {
  10. sync.Mutex
  11. Running bool
  12. Paused bool
  13. Restarting bool
  14. OOMKilled bool
  15. Pid int
  16. ExitCode int
  17. Error string // contains last known error when starting the container
  18. StartedAt time.Time
  19. FinishedAt time.Time
  20. waitChan chan struct{}
  21. }
  22. func NewState() *State {
  23. return &State{
  24. waitChan: make(chan struct{}),
  25. }
  26. }
  27. // String returns a human-readable description of the state
  28. func (s *State) String() string {
  29. if s.Running {
  30. if s.Paused {
  31. return fmt.Sprintf("Up %s (Paused)", units.HumanDuration(time.Now().UTC().Sub(s.StartedAt)))
  32. }
  33. if s.Restarting {
  34. return fmt.Sprintf("Restarting (%d) %s ago", s.ExitCode, units.HumanDuration(time.Now().UTC().Sub(s.FinishedAt)))
  35. }
  36. return fmt.Sprintf("Up %s", units.HumanDuration(time.Now().UTC().Sub(s.StartedAt)))
  37. }
  38. if s.FinishedAt.IsZero() {
  39. return ""
  40. }
  41. return fmt.Sprintf("Exited (%d) %s ago", s.ExitCode, units.HumanDuration(time.Now().UTC().Sub(s.FinishedAt)))
  42. }
  43. // StateString returns a single string to describe state
  44. func (s *State) StateString() string {
  45. if s.Running {
  46. if s.Paused {
  47. return "paused"
  48. }
  49. if s.Restarting {
  50. return "restarting"
  51. }
  52. return "running"
  53. }
  54. return "exited"
  55. }
  56. func wait(waitChan <-chan struct{}, timeout time.Duration) error {
  57. if timeout < 0 {
  58. <-waitChan
  59. return nil
  60. }
  61. select {
  62. case <-time.After(timeout):
  63. return fmt.Errorf("Timed out: %v", timeout)
  64. case <-waitChan:
  65. return nil
  66. }
  67. }
  68. // WaitRunning waits until state is running. If state already running it returns
  69. // immediately. If you want wait forever you must supply negative timeout.
  70. // Returns pid, that was passed to SetRunning
  71. func (s *State) WaitRunning(timeout time.Duration) (int, error) {
  72. s.Lock()
  73. if s.Running {
  74. pid := s.Pid
  75. s.Unlock()
  76. return pid, nil
  77. }
  78. waitChan := s.waitChan
  79. s.Unlock()
  80. if err := wait(waitChan, timeout); err != nil {
  81. return -1, err
  82. }
  83. return s.GetPid(), nil
  84. }
  85. // WaitStop waits until state is stopped. If state already stopped it returns
  86. // immediately. If you want wait forever you must supply negative timeout.
  87. // Returns exit code, that was passed to SetStopped
  88. func (s *State) WaitStop(timeout time.Duration) (int, error) {
  89. s.Lock()
  90. if !s.Running {
  91. exitCode := s.ExitCode
  92. s.Unlock()
  93. return exitCode, nil
  94. }
  95. waitChan := s.waitChan
  96. s.Unlock()
  97. if err := wait(waitChan, timeout); err != nil {
  98. return -1, err
  99. }
  100. return s.GetExitCode(), nil
  101. }
  102. func (s *State) IsRunning() bool {
  103. s.Lock()
  104. res := s.Running
  105. s.Unlock()
  106. return res
  107. }
  108. func (s *State) GetPid() int {
  109. s.Lock()
  110. res := s.Pid
  111. s.Unlock()
  112. return res
  113. }
  114. func (s *State) GetExitCode() int {
  115. s.Lock()
  116. res := s.ExitCode
  117. s.Unlock()
  118. return res
  119. }
  120. func (s *State) SetRunning(pid int) {
  121. s.Lock()
  122. s.setRunning(pid)
  123. s.Unlock()
  124. }
  125. func (s *State) setRunning(pid int) {
  126. s.Error = ""
  127. s.Running = true
  128. s.Paused = false
  129. s.Restarting = false
  130. s.ExitCode = 0
  131. s.Pid = pid
  132. s.StartedAt = time.Now().UTC()
  133. close(s.waitChan) // fire waiters for start
  134. s.waitChan = make(chan struct{})
  135. }
  136. func (s *State) SetStopped(exitStatus *execdriver.ExitStatus) {
  137. s.Lock()
  138. s.setStopped(exitStatus)
  139. s.Unlock()
  140. }
  141. func (s *State) setStopped(exitStatus *execdriver.ExitStatus) {
  142. s.Running = false
  143. s.Restarting = false
  144. s.Pid = 0
  145. s.FinishedAt = time.Now().UTC()
  146. s.ExitCode = exitStatus.ExitCode
  147. s.OOMKilled = exitStatus.OOMKilled
  148. close(s.waitChan) // fire waiters for stop
  149. s.waitChan = make(chan struct{})
  150. }
  151. // SetRestarting is when docker hanldes the auto restart of containers when they are
  152. // in the middle of a stop and being restarted again
  153. func (s *State) SetRestarting(exitStatus *execdriver.ExitStatus) {
  154. s.Lock()
  155. // we should consider the container running when it is restarting because of
  156. // all the checks in docker around rm/stop/etc
  157. s.Running = true
  158. s.Restarting = true
  159. s.Pid = 0
  160. s.FinishedAt = time.Now().UTC()
  161. s.ExitCode = exitStatus.ExitCode
  162. s.OOMKilled = exitStatus.OOMKilled
  163. close(s.waitChan) // fire waiters for stop
  164. s.waitChan = make(chan struct{})
  165. s.Unlock()
  166. }
  167. // setError sets the container's error state. This is useful when we want to
  168. // know the error that occurred when container transits to another state
  169. // when inspecting it
  170. func (s *State) setError(err error) {
  171. s.Error = err.Error()
  172. }
  173. func (s *State) IsRestarting() bool {
  174. s.Lock()
  175. res := s.Restarting
  176. s.Unlock()
  177. return res
  178. }
  179. func (s *State) SetPaused() {
  180. s.Lock()
  181. s.Paused = true
  182. s.Unlock()
  183. }
  184. func (s *State) SetUnpaused() {
  185. s.Lock()
  186. s.Paused = false
  187. s.Unlock()
  188. }
  189. func (s *State) IsPaused() bool {
  190. s.Lock()
  191. res := s.Paused
  192. s.Unlock()
  193. return res
  194. }