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- // Copyright 2019+ Klaus Post. All rights reserved.
- // License information can be found in the LICENSE file.
- // Based on work by Yann Collet, released under BSD License.
- package zstd
- import (
- "fmt"
- "math/bits"
- )
- const (
- bestLongTableBits = 20 // Bits used in the long match table
- bestLongTableSize = 1 << bestLongTableBits // Size of the table
- // Note: Increasing the short table bits or making the hash shorter
- // can actually lead to compression degradation since it will 'steal' more from the
- // long match table and match offsets are quite big.
- // This greatly depends on the type of input.
- bestShortTableBits = 16 // Bits used in the short match table
- bestShortTableSize = 1 << bestShortTableBits // Size of the table
- )
- // bestFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
- // The long match table contains the previous entry with the same hash,
- // effectively making it a "chain" of length 2.
- // When we find a long match we choose between the two values and select the longest.
- // When we find a short match, after checking the long, we check if we can find a long at n+1
- // and that it is longer (lazy matching).
- type bestFastEncoder struct {
- fastBase
- table [bestShortTableSize]prevEntry
- longTable [bestLongTableSize]prevEntry
- dictTable []prevEntry
- dictLongTable []prevEntry
- }
- // Encode improves compression...
- func (e *bestFastEncoder) Encode(blk *blockEnc, src []byte) {
- const (
- // Input margin is the number of bytes we read (8)
- // and the maximum we will read ahead (2)
- inputMargin = 8 + 4
- minNonLiteralBlockSize = 16
- )
- // Protect against e.cur wraparound.
- for e.cur >= bufferReset {
- if len(e.hist) == 0 {
- for i := range e.table[:] {
- e.table[i] = prevEntry{}
- }
- for i := range e.longTable[:] {
- e.longTable[i] = prevEntry{}
- }
- e.cur = e.maxMatchOff
- break
- }
- // Shift down everything in the table that isn't already too far away.
- minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
- for i := range e.table[:] {
- v := e.table[i].offset
- v2 := e.table[i].prev
- if v < minOff {
- v = 0
- v2 = 0
- } else {
- v = v - e.cur + e.maxMatchOff
- if v2 < minOff {
- v2 = 0
- } else {
- v2 = v2 - e.cur + e.maxMatchOff
- }
- }
- e.table[i] = prevEntry{
- offset: v,
- prev: v2,
- }
- }
- for i := range e.longTable[:] {
- v := e.longTable[i].offset
- v2 := e.longTable[i].prev
- if v < minOff {
- v = 0
- v2 = 0
- } else {
- v = v - e.cur + e.maxMatchOff
- if v2 < minOff {
- v2 = 0
- } else {
- v2 = v2 - e.cur + e.maxMatchOff
- }
- }
- e.longTable[i] = prevEntry{
- offset: v,
- prev: v2,
- }
- }
- e.cur = e.maxMatchOff
- break
- }
- s := e.addBlock(src)
- blk.size = len(src)
- if len(src) < minNonLiteralBlockSize {
- blk.extraLits = len(src)
- blk.literals = blk.literals[:len(src)]
- copy(blk.literals, src)
- return
- }
- // Override src
- src = e.hist
- sLimit := int32(len(src)) - inputMargin
- const kSearchStrength = 10
- // nextEmit is where in src the next emitLiteral should start from.
- nextEmit := s
- cv := load6432(src, s)
- // Relative offsets
- offset1 := int32(blk.recentOffsets[0])
- offset2 := int32(blk.recentOffsets[1])
- offset3 := int32(blk.recentOffsets[2])
- addLiterals := func(s *seq, until int32) {
- if until == nextEmit {
- return
- }
- blk.literals = append(blk.literals, src[nextEmit:until]...)
- s.litLen = uint32(until - nextEmit)
- }
- _ = addLiterals
- if debug {
- println("recent offsets:", blk.recentOffsets)
- }
- encodeLoop:
- for {
- // We allow the encoder to optionally turn off repeat offsets across blocks
- canRepeat := len(blk.sequences) > 2
- if debugAsserts && canRepeat && offset1 == 0 {
- panic("offset0 was 0")
- }
- type match struct {
- offset int32
- s int32
- length int32
- rep int32
- }
- matchAt := func(offset int32, s int32, first uint32, rep int32) match {
- if s-offset >= e.maxMatchOff || load3232(src, offset) != first {
- return match{offset: offset, s: s}
- }
- return match{offset: offset, s: s, length: 4 + e.matchlen(s+4, offset+4, src), rep: rep}
- }
- bestOf := func(a, b match) match {
- aScore := b.s - a.s + a.length
- bScore := a.s - b.s + b.length
- if a.rep < 0 {
- aScore = aScore - int32(bits.Len32(uint32(a.offset)))/8
- }
- if b.rep < 0 {
- bScore = bScore - int32(bits.Len32(uint32(b.offset)))/8
- }
- if aScore >= bScore {
- return a
- }
- return b
- }
- const goodEnough = 100
- nextHashL := hash8(cv, bestLongTableBits)
- nextHashS := hash4x64(cv, bestShortTableBits)
- candidateL := e.longTable[nextHashL]
- candidateS := e.table[nextHashS]
- best := bestOf(matchAt(candidateL.offset-e.cur, s, uint32(cv), -1), matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
- best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
- best = bestOf(best, matchAt(candidateS.prev-e.cur, s, uint32(cv), -1))
- if canRepeat && best.length < goodEnough {
- best = bestOf(best, matchAt(s-offset1+1, s+1, uint32(cv>>8), 1))
- best = bestOf(best, matchAt(s-offset2+1, s+1, uint32(cv>>8), 2))
- best = bestOf(best, matchAt(s-offset3+1, s+1, uint32(cv>>8), 3))
- if best.length > 0 {
- best = bestOf(best, matchAt(s-offset1+3, s+3, uint32(cv>>24), 1))
- best = bestOf(best, matchAt(s-offset2+3, s+3, uint32(cv>>24), 2))
- best = bestOf(best, matchAt(s-offset3+3, s+3, uint32(cv>>24), 3))
- }
- }
- // Load next and check...
- e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: candidateL.offset}
- e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: candidateS.offset}
- // Look far ahead, unless we have a really long match already...
- if best.length < goodEnough {
- // No match found, move forward on input, no need to check forward...
- if best.length < 4 {
- s += 1 + (s-nextEmit)>>(kSearchStrength-1)
- if s >= sLimit {
- break encodeLoop
- }
- cv = load6432(src, s)
- continue
- }
- s++
- candidateS = e.table[hash4x64(cv>>8, bestShortTableBits)]
- cv = load6432(src, s)
- cv2 := load6432(src, s+1)
- candidateL = e.longTable[hash8(cv, bestLongTableBits)]
- candidateL2 := e.longTable[hash8(cv2, bestLongTableBits)]
- best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
- best = bestOf(best, matchAt(candidateL.offset-e.cur, s, uint32(cv), -1))
- best = bestOf(best, matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
- best = bestOf(best, matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1))
- best = bestOf(best, matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1))
- // See if we can find a better match by checking where the current best ends.
- // Use that offset to see if we can find a better full match.
- if sAt := best.s + best.length; sAt < sLimit {
- nextHashL := hash8(load6432(src, sAt), bestLongTableBits)
- candidateEnd := e.longTable[nextHashL]
- if pos := candidateEnd.offset - e.cur - best.length; pos >= 0 {
- bestEnd := bestOf(best, matchAt(pos, best.s, load3232(src, best.s), -1))
- if pos := candidateEnd.prev - e.cur - best.length; pos >= 0 {
- bestEnd = bestOf(bestEnd, matchAt(pos, best.s, load3232(src, best.s), -1))
- }
- best = bestEnd
- }
- }
- }
- // We have a match, we can store the forward value
- if best.rep > 0 {
- s = best.s
- var seq seq
- seq.matchLen = uint32(best.length - zstdMinMatch)
- // We might be able to match backwards.
- // Extend as long as we can.
- start := best.s
- // We end the search early, so we don't risk 0 literals
- // and have to do special offset treatment.
- startLimit := nextEmit + 1
- tMin := s - e.maxMatchOff
- if tMin < 0 {
- tMin = 0
- }
- repIndex := best.offset
- for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
- repIndex--
- start--
- seq.matchLen++
- }
- addLiterals(&seq, start)
- // rep 0
- seq.offset = uint32(best.rep)
- if debugSequences {
- println("repeat sequence", seq, "next s:", s)
- }
- blk.sequences = append(blk.sequences, seq)
- // Index match start+1 (long) -> s - 1
- index0 := s
- s = best.s + best.length
- nextEmit = s
- if s >= sLimit {
- if debug {
- println("repeat ended", s, best.length)
- }
- break encodeLoop
- }
- // Index skipped...
- off := index0 + e.cur
- for index0 < s-1 {
- cv0 := load6432(src, index0)
- h0 := hash8(cv0, bestLongTableBits)
- h1 := hash4x64(cv0, bestShortTableBits)
- e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
- e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
- off++
- index0++
- }
- switch best.rep {
- case 2:
- offset1, offset2 = offset2, offset1
- case 3:
- offset1, offset2, offset3 = offset3, offset1, offset2
- }
- cv = load6432(src, s)
- continue
- }
- // A 4-byte match has been found. Update recent offsets.
- // We'll later see if more than 4 bytes.
- s = best.s
- t := best.offset
- offset1, offset2, offset3 = s-t, offset1, offset2
- if debugAsserts && s <= t {
- panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
- }
- if debugAsserts && canRepeat && int(offset1) > len(src) {
- panic("invalid offset")
- }
- // Extend the n-byte match as long as possible.
- l := best.length
- // Extend backwards
- tMin := s - e.maxMatchOff
- if tMin < 0 {
- tMin = 0
- }
- for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
- s--
- t--
- l++
- }
- // Write our sequence
- var seq seq
- seq.litLen = uint32(s - nextEmit)
- seq.matchLen = uint32(l - zstdMinMatch)
- if seq.litLen > 0 {
- blk.literals = append(blk.literals, src[nextEmit:s]...)
- }
- seq.offset = uint32(s-t) + 3
- s += l
- if debugSequences {
- println("sequence", seq, "next s:", s)
- }
- blk.sequences = append(blk.sequences, seq)
- nextEmit = s
- if s >= sLimit {
- break encodeLoop
- }
- // Index match start+1 (long) -> s - 1
- index0 := s - l + 1
- // every entry
- for index0 < s-1 {
- cv0 := load6432(src, index0)
- h0 := hash8(cv0, bestLongTableBits)
- h1 := hash4x64(cv0, bestShortTableBits)
- off := index0 + e.cur
- e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
- e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
- index0++
- }
- cv = load6432(src, s)
- if !canRepeat {
- continue
- }
- // Check offset 2
- for {
- o2 := s - offset2
- if load3232(src, o2) != uint32(cv) {
- // Do regular search
- break
- }
- // Store this, since we have it.
- nextHashS := hash4x64(cv, bestShortTableBits)
- nextHashL := hash8(cv, bestLongTableBits)
- // We have at least 4 byte match.
- // No need to check backwards. We come straight from a match
- l := 4 + e.matchlen(s+4, o2+4, src)
- e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
- e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: e.table[nextHashS].offset}
- seq.matchLen = uint32(l) - zstdMinMatch
- seq.litLen = 0
- // Since litlen is always 0, this is offset 1.
- seq.offset = 1
- s += l
- nextEmit = s
- if debugSequences {
- println("sequence", seq, "next s:", s)
- }
- blk.sequences = append(blk.sequences, seq)
- // Swap offset 1 and 2.
- offset1, offset2 = offset2, offset1
- if s >= sLimit {
- // Finished
- break encodeLoop
- }
- cv = load6432(src, s)
- }
- }
- if int(nextEmit) < len(src) {
- blk.literals = append(blk.literals, src[nextEmit:]...)
- blk.extraLits = len(src) - int(nextEmit)
- }
- blk.recentOffsets[0] = uint32(offset1)
- blk.recentOffsets[1] = uint32(offset2)
- blk.recentOffsets[2] = uint32(offset3)
- if debug {
- println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
- }
- }
- // EncodeNoHist will encode a block with no history and no following blocks.
- // Most notable difference is that src will not be copied for history and
- // we do not need to check for max match length.
- func (e *bestFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
- e.ensureHist(len(src))
- e.Encode(blk, src)
- }
- // ResetDict will reset and set a dictionary if not nil
- func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
- e.resetBase(d, singleBlock)
- if d == nil {
- return
- }
- // Init or copy dict table
- if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
- if len(e.dictTable) != len(e.table) {
- e.dictTable = make([]prevEntry, len(e.table))
- }
- end := int32(len(d.content)) - 8 + e.maxMatchOff
- for i := e.maxMatchOff; i < end; i += 4 {
- const hashLog = bestShortTableBits
- cv := load6432(d.content, i-e.maxMatchOff)
- nextHash := hash4x64(cv, hashLog) // 0 -> 4
- nextHash1 := hash4x64(cv>>8, hashLog) // 1 -> 5
- nextHash2 := hash4x64(cv>>16, hashLog) // 2 -> 6
- nextHash3 := hash4x64(cv>>24, hashLog) // 3 -> 7
- e.dictTable[nextHash] = prevEntry{
- prev: e.dictTable[nextHash].offset,
- offset: i,
- }
- e.dictTable[nextHash1] = prevEntry{
- prev: e.dictTable[nextHash1].offset,
- offset: i + 1,
- }
- e.dictTable[nextHash2] = prevEntry{
- prev: e.dictTable[nextHash2].offset,
- offset: i + 2,
- }
- e.dictTable[nextHash3] = prevEntry{
- prev: e.dictTable[nextHash3].offset,
- offset: i + 3,
- }
- }
- e.lastDictID = d.id
- }
- // Init or copy dict table
- if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
- if len(e.dictLongTable) != len(e.longTable) {
- e.dictLongTable = make([]prevEntry, len(e.longTable))
- }
- if len(d.content) >= 8 {
- cv := load6432(d.content, 0)
- h := hash8(cv, bestLongTableBits)
- e.dictLongTable[h] = prevEntry{
- offset: e.maxMatchOff,
- prev: e.dictLongTable[h].offset,
- }
- end := int32(len(d.content)) - 8 + e.maxMatchOff
- off := 8 // First to read
- for i := e.maxMatchOff + 1; i < end; i++ {
- cv = cv>>8 | (uint64(d.content[off]) << 56)
- h := hash8(cv, bestLongTableBits)
- e.dictLongTable[h] = prevEntry{
- offset: i,
- prev: e.dictLongTable[h].offset,
- }
- off++
- }
- }
- e.lastDictID = d.id
- }
- // Reset table to initial state
- copy(e.longTable[:], e.dictLongTable)
- e.cur = e.maxMatchOff
- // Reset table to initial state
- copy(e.table[:], e.dictTable)
- }
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