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- // +build !windows
- /*
- Copyright The containerd Authors.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- package proc
- import (
- "context"
- "github.com/containerd/console"
- "github.com/pkg/errors"
- )
- type execCreatedState struct {
- p *execProcess
- }
- func (s *execCreatedState) transition(name string) error {
- switch name {
- case "running":
- s.p.State = &execRunningState{p: s.p}
- case "stopped":
- s.p.State = &execStoppedState{p: s.p}
- case "deleted":
- s.p.State = &deletedState{}
- default:
- return errors.Errorf("invalid state transition %q to %q", stateName(s), name)
- }
- return nil
- }
- func (s *execCreatedState) Resize(ws console.WinSize) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return s.p.resize(ws)
- }
- func (s *execCreatedState) Start(ctx context.Context) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- if err := s.p.start(ctx); err != nil {
- return err
- }
- return s.transition("running")
- }
- func (s *execCreatedState) Delete(ctx context.Context) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- if err := s.p.delete(ctx); err != nil {
- return err
- }
- return s.transition("deleted")
- }
- func (s *execCreatedState) Kill(ctx context.Context, sig uint32, all bool) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return s.p.kill(ctx, sig, all)
- }
- func (s *execCreatedState) SetExited(status int) {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- s.p.setExited(status)
- if err := s.transition("stopped"); err != nil {
- panic(err)
- }
- }
- type execRunningState struct {
- p *execProcess
- }
- func (s *execRunningState) transition(name string) error {
- switch name {
- case "stopped":
- s.p.State = &execStoppedState{p: s.p}
- default:
- return errors.Errorf("invalid state transition %q to %q", stateName(s), name)
- }
- return nil
- }
- func (s *execRunningState) Resize(ws console.WinSize) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return s.p.resize(ws)
- }
- func (s *execRunningState) Start(ctx context.Context) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return errors.Errorf("cannot start a running process")
- }
- func (s *execRunningState) Delete(ctx context.Context) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return errors.Errorf("cannot delete a running process")
- }
- func (s *execRunningState) Kill(ctx context.Context, sig uint32, all bool) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return s.p.kill(ctx, sig, all)
- }
- func (s *execRunningState) SetExited(status int) {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- s.p.setExited(status)
- if err := s.transition("stopped"); err != nil {
- panic(err)
- }
- }
- type execStoppedState struct {
- p *execProcess
- }
- func (s *execStoppedState) transition(name string) error {
- switch name {
- case "deleted":
- s.p.State = &deletedState{}
- default:
- return errors.Errorf("invalid state transition %q to %q", stateName(s), name)
- }
- return nil
- }
- func (s *execStoppedState) Resize(ws console.WinSize) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return errors.Errorf("cannot resize a stopped container")
- }
- func (s *execStoppedState) Start(ctx context.Context) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return errors.Errorf("cannot start a stopped process")
- }
- func (s *execStoppedState) Delete(ctx context.Context) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- if err := s.p.delete(ctx); err != nil {
- return err
- }
- return s.transition("deleted")
- }
- func (s *execStoppedState) Kill(ctx context.Context, sig uint32, all bool) error {
- s.p.mu.Lock()
- defer s.p.mu.Unlock()
- return s.p.kill(ctx, sig, all)
- }
- func (s *execStoppedState) SetExited(status int) {
- // no op
- }
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