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- // Package overlayutils provides utility functions for overlay networks
- package overlayutils
- import (
- "fmt"
- "sync"
- )
- var (
- mutex sync.RWMutex
- vxlanUDPPort = defaultVXLANUDPPort
- )
- const defaultVXLANUDPPort uint32 = 4789
- // ConfigVXLANUDPPort configures the VXLAN UDP port (data path port) number.
- // If no port is set, the default (4789) is returned. Valid port numbers are
- // between 1024 and 49151.
- func ConfigVXLANUDPPort(vxlanPort uint32) error {
- if vxlanPort == 0 {
- vxlanPort = defaultVXLANUDPPort
- }
- // IANA procedures for each range in detail
- // The Well Known Ports, aka the System Ports, from 0-1023
- // The Registered Ports, aka the User Ports, from 1024-49151
- // The Dynamic Ports, aka the Private Ports, from 49152-65535
- // So we can allow range between 1024 to 49151
- if vxlanPort < 1024 || vxlanPort > 49151 {
- return fmt.Errorf("VXLAN UDP port number is not in valid range (1024-49151): %d", vxlanPort)
- }
- mutex.Lock()
- vxlanUDPPort = vxlanPort
- mutex.Unlock()
- return nil
- }
- // VXLANUDPPort returns Vxlan UDP port number
- func VXLANUDPPort() uint32 {
- mutex.RLock()
- defer mutex.RUnlock()
- return vxlanUDPPort
- }
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