Split plugin package into `store` and `v2/plugin`. Now the functionality
is clearly delineated:
- Manager: Manages the global state of the plugin sub-system.
- PluginStore: Manages a collection of plugins (in memory and on-disk)
- Plugin: Manages the single plugin unit.
This also facilitates splitting the global PluginManager lock into:
- PluginManager lock to protect global states.
- PluginStore lock to protect store states.
- Plugin lock to protect individual plugin states.
Importing "github.com/docker/docker/plugin/store" will provide access
to plugins and has lesser dependencies when compared to importing the
original monolithic `plugin package`.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
This fix tries to address the issue in raised #23367 where an out-of-band
volume driver deletion leaves some data in docker. This prevent the
reuse of deleted volume names (by out-of-band volume driver like flocker).
This fix adds a `--force` field in `docker volume rm` to forcefully purge
the data of the volume that has already been deleted.
Related documentations have been updated.
This fix is tested manually with flocker, as is specified in #23367.
An integration test has also been added for the scenario described.
This fix fixes#23367.
Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
When the daemon is started, it looks at all the volumes and checks to
see if any of them have mount options persisted to disk, and loads them
from disk if it does.
In some cases a volume will be created with an empty map causing the
options file to be persisted and volume options set to a non-nil value
on daemon restart... this causes problems later when the driver checks
for a non-nil value to determine if it should try and mount with the
persisted volume options.
Ensures 2 things:
1. Instead of only checking nilness for the opts map, use `len` to make
sure it is not an empty map, which we don't really need to persit.
2. An empty (or nulled) opts.json will not inadvertnatly set volume
options on daemon restart.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
this improves the error message if a user tries to
create a volume with a single-character name:
Before this change:
docker volume create --name a
Error response from daemon: create a: "a" includes invalid characters for a local volume name, only "[a-zA-Z0-9][a-zA-Z0-9_.-]" are allowed
After this change:
docker volume create --name a
Error response from daemon: create a: volume name is too short, names should be at least two alphanumeric characters
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
On daemon restart the local volume driver will read options that it
persisted to disk, however it was reading an incorrect path, causing
volume options to be silently ignored after a daemon restart.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
these values were changed to lowercase in
690cb2d08c,
but not changed accordingly in docker/docker.
this changes the mounttypes to lowercase
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Legacy plugin model maintained a map of plugins. This is
not used by the new model. Using this map in the new model
causes incorrect lookup of plugins. This change uses adds
a plugin to the map only if its legacy.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
This patch introduces a new experimental engine-level plugin management
with a new API and command line. Plugins can be distributed via a Docker
registry, and their lifecycle is managed by the engine.
This makes plugins a first-class construct.
For more background, have a look at issue #20363.
Documentation is in a separate commit. If you want to understand how the
new plugin system works, you can start by reading the documentation.
Note: backwards compatibility with existing plugins is maintained,
albeit they won't benefit from the advantages of the new system.
Signed-off-by: Tibor Vass <tibor@docker.com>
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
As described in our ROADMAP.md, introduce new Swarm management API
endpoints relying on swarmkit to deploy services. It currently vendors
docker/engine-api changes.
This PR is fully backward compatible (joining a Swarm is an optional
feature of the Engine, and existing commands are not impacted).
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Signed-off-by: Victor Vieux <vieux@docker.com>
Signed-off-by: Daniel Nephin <dnephin@docker.com>
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Signed-off-by: Madhu Venugopal <madhu@docker.com>
This is similar to network scopes where a volume can either be `local`
or `global`. A `global` volume is one that exists across the entire
cluster where as a `local` volume exists on a single engine.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
In order to be consistent on creation of volumes for bind mounts
we need to create the source directory if it does not exist and the
user specified he wants it relabeled.
Can not do this lower down the stack, since we are not passing in the
mode fields.
Signed-off-by: Dan Walsh <dwalsh@redhat.com>
Auto-creation of host-paths has been un-deprecated,
so to have feature-parity between Linux and Windows,
this feature should also be present on Windows.
This enables auto-creation on Windows.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This generates an ID string for calls to Mount/Unmount, allowing drivers
to differentiate between two callers of `Mount` and `Unmount`.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
The `Status` field is a `map[string]interface{}` which allows the driver to pass
back low-level details about the underlying volume.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Auto-creation of non-existing host directories
is no longer deprecated (9d5c26bed2),
so this warning is no longer relevant.
This removes the deprecation warning.
Also removes the "system" package here, because it's only used
on non-Windows, so basically just called os.MkdirAll()
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Implements a `CachedPath` function on the volume plugin adapter that we
call from the volume list function instead of `Path.
If a driver does not implement `CachedPath` it will just call `Path`.
Also makes sure we store the path on Mount and remove the path on
Unmount.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This allows a user to specify explicitly to enable
automatic copying of data from the container path to the volume path.
This does not change the default behavior of automatically copying, but
does allow a user to disable it at runtime.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Allows users to submit options similar to the `mount` command when
creating a volume with the `local` volume driver.
For example:
```go
$ docker volume create -d local --opt type=nfs --opt device=myNfsServer:/data --opt o=noatime,nosuid
```
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
As drivername maybe "" in hostconfig, so we should not
directly print dirvername with var drivername,
instead, we use the real driver name property to print it.
Fixes: #20900
Signed-off-by: Kai Qiang Wu(Kennan) <wkqwu@cn.ibm.com>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
In cases where the a plugin responds with both a null or empty volume
and a null or empty Err, the daemon would panic.
This is because we assumed the idiom if `err` is nil, then `v` must not
be but in reality the plugin may return whatever it wants and we want to
make sure it doesn't harm the daemon.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>