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@@ -60,7 +60,7 @@ func wait(waitChan <-chan struct{}, timeout time.Duration) error {
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}
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// WaitRunning waits until state is running. If state already running it returns
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-// immediatly. If you want wait forever you must supply negative timeout.
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+// immediately. If you want wait forever you must supply negative timeout.
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// Returns pid, that was passed to SetRunning
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func (s *State) WaitRunning(timeout time.Duration) (int, error) {
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s.Lock()
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@@ -78,7 +78,7 @@ func (s *State) WaitRunning(timeout time.Duration) (int, error) {
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}
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// WaitStop waits until state is stopped. If state already stopped it returns
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-// immediatly. If you want wait forever you must supply negative timeout.
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+// immediately. If you want wait forever you must supply negative timeout.
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// Returns exit code, that was passed to SetStopped
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func (s *State) WaitStop(timeout time.Duration) (int, error) {
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s.Lock()
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