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@@ -1,85 +0,0 @@
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-package system
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-
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-// This file implements syscalls for Win32 events which are not implemented
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-// in golang.
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-
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-import (
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- "syscall"
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- "unsafe"
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-
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- "golang.org/x/sys/windows"
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-)
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-
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-var (
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- procCreateEvent = modkernel32.NewProc("CreateEventW")
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- procOpenEvent = modkernel32.NewProc("OpenEventW")
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- procSetEvent = modkernel32.NewProc("SetEvent")
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- procResetEvent = modkernel32.NewProc("ResetEvent")
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- procPulseEvent = modkernel32.NewProc("PulseEvent")
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-)
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-
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-// CreateEvent implements win32 CreateEventW func in golang. It will create an event object.
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-func CreateEvent(eventAttributes *windows.SecurityAttributes, manualReset bool, initialState bool, name string) (handle windows.Handle, err error) {
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- namep, _ := windows.UTF16PtrFromString(name)
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- var _p1 uint32
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- if manualReset {
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- _p1 = 1
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- }
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- var _p2 uint32
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- if initialState {
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- _p2 = 1
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- }
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- r0, _, e1 := procCreateEvent.Call(uintptr(unsafe.Pointer(eventAttributes)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(namep)))
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- use(unsafe.Pointer(namep))
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- handle = windows.Handle(r0)
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- if handle == windows.InvalidHandle {
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- err = e1
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- }
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- return
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-}
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-
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-// OpenEvent implements win32 OpenEventW func in golang. It opens an event object.
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-func OpenEvent(desiredAccess uint32, inheritHandle bool, name string) (handle windows.Handle, err error) {
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- namep, _ := windows.UTF16PtrFromString(name)
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- var _p1 uint32
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- if inheritHandle {
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- _p1 = 1
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- }
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- r0, _, e1 := procOpenEvent.Call(uintptr(desiredAccess), uintptr(_p1), uintptr(unsafe.Pointer(namep)))
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- use(unsafe.Pointer(namep))
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- handle = windows.Handle(r0)
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- if handle == windows.InvalidHandle {
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- err = e1
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- }
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- return
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-}
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-
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-// SetEvent implements win32 SetEvent func in golang.
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-func SetEvent(handle windows.Handle) (err error) {
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- return setResetPulse(handle, procSetEvent)
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-}
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-
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-// ResetEvent implements win32 ResetEvent func in golang.
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-func ResetEvent(handle windows.Handle) (err error) {
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- return setResetPulse(handle, procResetEvent)
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-}
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-
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-// PulseEvent implements win32 PulseEvent func in golang.
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-func PulseEvent(handle windows.Handle) (err error) {
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- return setResetPulse(handle, procPulseEvent)
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-}
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-
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-func setResetPulse(handle windows.Handle, proc *windows.LazyProc) (err error) {
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- r0, _, _ := proc.Call(uintptr(handle))
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- if r0 != 0 {
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- err = syscall.Errno(r0)
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- }
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- return
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-}
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-
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-var temp unsafe.Pointer
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-
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-// use ensures a variable is kept alive without the GC freeing while still needed
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-func use(p unsafe.Pointer) {
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- temp = p
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-}
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