Merge branch 'master' into vieux_merge_master
Conflicts: runtime.go
This commit is contained in:
commit
cd022376b8
2 changed files with 13 additions and 20 deletions
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@ -1302,9 +1302,6 @@ func (container *Container) monitor() {
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exitCode = container.cmd.ProcessState.Sys().(syscall.WaitStatus).ExitStatus()
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}
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// Report status back
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container.State.setStopped(exitCode)
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if container.runtime != nil && container.runtime.srv != nil {
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container.runtime.srv.LogEvent("die", container.ID, container.runtime.repositories.ImageName(container.Image))
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}
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@ -1317,6 +1314,9 @@ func (container *Container) monitor() {
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container.stdin, container.stdinPipe = io.Pipe()
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}
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// Report status back
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container.State.setStopped(exitCode)
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// Release the lock
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close(container.waitLock)
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27
runtime.go
27
runtime.go
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@ -134,9 +134,6 @@ func (runtime *Runtime) Register(container *Container) error {
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}
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container.rootfs = rootfs
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// init the wait lock
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container.waitLock = make(chan struct{})
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container.runtime = runtime
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// Attach to stdout and stderr
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@ -152,10 +149,6 @@ func (runtime *Runtime) Register(container *Container) error {
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runtime.containers.PushBack(container)
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runtime.idIndex.Add(container.ID)
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// When we actually restart, Start() do the monitoring.
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// However, when we simply 'reattach', we have to restart a monitor
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nomonitor := false
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// FIXME: if the container is supposed to be running but is not, auto restart it?
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// if so, then we need to restart monitor and init a new lock
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// If the container is supposed to be running, make sure of it
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@ -173,7 +166,6 @@ func (runtime *Runtime) Register(container *Container) error {
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if err := container.Start(); err != nil {
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return err
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}
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nomonitor = true
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} else {
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utils.Debugf("Marking as stopped")
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container.State.setStopped(-127)
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@ -181,16 +173,17 @@ func (runtime *Runtime) Register(container *Container) error {
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return err
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}
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}
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}
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}
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} else {
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utils.Debugf("Reconnecting to container %v", container.ID)
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// If the container is not running or just has been flagged not running
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// then close the wait lock chan (will be reset upon start)
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if !container.State.Running {
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close(container.waitLock)
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} else if !nomonitor {
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container.allocateNetwork()
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go container.monitor()
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if err := container.allocateNetwork(); err != nil {
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return err
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}
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container.waitLock = make(chan struct{})
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go container.monitor()
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}
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}
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return nil
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}
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