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Merge pull request #3705 from crosbymichael/fix-die-event

Fix die command when monitor returns
Guillaume J. Charmes 11 年之前
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共有 1 个文件被更改,包括 5 次插入3 次删除
  1. 5 3
      container.go

+ 5 - 3
container.go

@@ -1141,9 +1141,7 @@ func (container *Container) monitor(callback execdriver.StartCallback) error {
 	}
 	}
 
 
 	if err != nil {
 	if err != nil {
-		if container.runtime != nil && container.runtime.srv != nil {
-			container.runtime.srv.LogEvent("die", container.ID, container.runtime.repositories.ImageName(container.Image))
-		}
+		utils.Errorf("Error running container: %s", err)
 	}
 	}
 
 
 	// Cleanup
 	// Cleanup
@@ -1156,6 +1154,10 @@ func (container *Container) monitor(callback execdriver.StartCallback) error {
 
 
 	container.State.SetStopped(exitCode)
 	container.State.SetStopped(exitCode)
 
 
+	if container.runtime != nil && container.runtime.srv != nil {
+		container.runtime.srv.LogEvent("die", container.ID, container.runtime.repositories.ImageName(container.Image))
+	}
+
 	close(container.waitLock)
 	close(container.waitLock)
 
 
 	// FIXME: there is a race condition here which causes this to fail during the unit tests.
 	// FIXME: there is a race condition here which causes this to fail during the unit tests.