|
@@ -639,22 +639,37 @@ func (devices *DeviceSet) DeleteDevice(hash string) error {
|
|
|
return devices.deleteDevice(hash)
|
|
|
}
|
|
|
|
|
|
+func (devices *DeviceSet) deactivatePool() error {
|
|
|
+ utils.Debugf("[devmapper] deactivatePool()")
|
|
|
+ defer utils.Debugf("[devmapper] deactivatePool END")
|
|
|
+ devname := devices.getPoolDevName()
|
|
|
+ devinfo, err := getInfo(devname)
|
|
|
+ if err != nil {
|
|
|
+ utils.Debugf("\n--->Err: %s\n", err)
|
|
|
+ return err
|
|
|
+ }
|
|
|
+ if devinfo.Exists != 0 {
|
|
|
+ return removeDevice(devname)
|
|
|
+ }
|
|
|
+
|
|
|
+ return nil
|
|
|
+}
|
|
|
+
|
|
|
func (devices *DeviceSet) deactivateDevice(hash string) error {
|
|
|
utils.Debugf("[devmapper] deactivateDevice(%s)", hash)
|
|
|
defer utils.Debugf("[devmapper] deactivateDevice END")
|
|
|
- var devname string
|
|
|
- // FIXME: shouldn't we just register the pool into devices?
|
|
|
- devname, err := devices.byHash(hash)
|
|
|
- if err != nil {
|
|
|
- return err
|
|
|
+
|
|
|
+ info := devices.Devices[hash]
|
|
|
+ if info == nil {
|
|
|
+ return fmt.Errorf("Unknown device %s", hash)
|
|
|
}
|
|
|
- devinfo, err := getInfo(devname)
|
|
|
+ devinfo, err := getInfo(info.Name())
|
|
|
if err != nil {
|
|
|
utils.Debugf("\n--->Err: %s\n", err)
|
|
|
return err
|
|
|
}
|
|
|
if devinfo.Exists != 0 {
|
|
|
- if err := devices.removeDeviceAndWait(devname); err != nil {
|
|
|
+ if err := devices.removeDeviceAndWait(info.Name()); err != nil {
|
|
|
utils.Debugf("\n--->Err: %s\n", err)
|
|
|
return err
|
|
|
}
|
|
@@ -725,18 +740,18 @@ func (devices *DeviceSet) waitRemove(devname string) error {
|
|
|
// a) the device registered at <device_set_prefix>-<hash> is closed,
|
|
|
// or b) the 1 second timeout expires.
|
|
|
func (devices *DeviceSet) waitClose(hash string) error {
|
|
|
- devname, err := devices.byHash(hash)
|
|
|
- if err != nil {
|
|
|
- return err
|
|
|
+ info := devices.Devices[hash]
|
|
|
+ if info == nil {
|
|
|
+ return fmt.Errorf("Unknown device %s", hash)
|
|
|
}
|
|
|
i := 0
|
|
|
for ; i < 1000; i += 1 {
|
|
|
- devinfo, err := getInfo(devname)
|
|
|
+ devinfo, err := getInfo(info.Name())
|
|
|
if err != nil {
|
|
|
return err
|
|
|
}
|
|
|
if i%100 == 0 {
|
|
|
- utils.Debugf("Waiting for unmount of %s: opencount=%d", devname, devinfo.OpenCount)
|
|
|
+ utils.Debugf("Waiting for unmount of %s: opencount=%d", hash, devinfo.OpenCount)
|
|
|
}
|
|
|
if devinfo.OpenCount == 0 {
|
|
|
break
|
|
@@ -744,26 +759,11 @@ func (devices *DeviceSet) waitClose(hash string) error {
|
|
|
time.Sleep(1 * time.Millisecond)
|
|
|
}
|
|
|
if i == 1000 {
|
|
|
- return fmt.Errorf("Timeout while waiting for device %s to close", devname)
|
|
|
+ return fmt.Errorf("Timeout while waiting for device %s to close", hash)
|
|
|
}
|
|
|
return nil
|
|
|
}
|
|
|
|
|
|
-// byHash is a hack to allow looking up the deviceset's pool by the hash "pool".
|
|
|
-// FIXME: it seems probably cleaner to register the pool in devices.Devices,
|
|
|
-// but I am afraid of arcane implications deep in the devicemapper code,
|
|
|
-// so this will do.
|
|
|
-func (devices *DeviceSet) byHash(hash string) (devname string, err error) {
|
|
|
- if hash == "pool" {
|
|
|
- return devices.getPoolDevName(), nil
|
|
|
- }
|
|
|
- info := devices.Devices[hash]
|
|
|
- if info == nil {
|
|
|
- return "", fmt.Errorf("hash %s doesn't exists", hash)
|
|
|
- }
|
|
|
- return info.Name(), nil
|
|
|
-}
|
|
|
-
|
|
|
func (devices *DeviceSet) Shutdown() error {
|
|
|
devices.Lock()
|
|
|
defer devices.Unlock()
|
|
@@ -789,11 +789,8 @@ func (devices *DeviceSet) Shutdown() error {
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- pool := devices.getPoolDevName()
|
|
|
- if devinfo, err := getInfo(pool); err == nil && devinfo.Exists != 0 {
|
|
|
- if err := devices.deactivateDevice("pool"); err != nil {
|
|
|
- utils.Debugf("Shutdown deactivate %s , error: %s\n", pool, err)
|
|
|
- }
|
|
|
+ if err := devices.deactivatePool(); err != nil {
|
|
|
+ utils.Debugf("Shutdown deactivate pool , error: %s\n", err)
|
|
|
}
|
|
|
|
|
|
return nil
|