Merge remote-tracking branch 'origin/257-container_real_running_state-fix'
This commit is contained in:
commit
6b5fe8c2ec
3 changed files with 81 additions and 12 deletions
26
runtime.go
26
runtime.go
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@ -7,9 +7,10 @@ import (
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"io"
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"io/ioutil"
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"os"
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"os/exec"
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"path"
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"sort"
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"sync"
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"strings"
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"time"
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)
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@ -115,6 +116,7 @@ func (runtime *Runtime) Load(id string) (*Container, error) {
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if err := container.FromDisk(); err != nil {
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return nil, err
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}
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container.State.initLock()
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if container.Id != id {
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return container, fmt.Errorf("Container %s is stored at %s", container.Id, id)
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}
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@ -132,11 +134,26 @@ func (runtime *Runtime) Register(container *Container) error {
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if err := validateId(container.Id); err != nil {
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return err
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}
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// FIXME: if the container is supposed to be running but is not, auto restart it?
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// If the container is supposed to be running, make sure of it
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if container.State.Running {
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if output, err := exec.Command("lxc-info", "-n", container.Id).CombinedOutput(); err != nil {
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return err
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} else {
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if !strings.Contains(string(output), "RUNNING") {
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Debugf("Container %s was supposed to be running be is not.", container.Id)
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container.State.setStopped(-127)
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if err := container.ToDisk(); err != nil {
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return err
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}
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}
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}
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}
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container.runtime = runtime
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// Setup state lock (formerly in newState()
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lock := new(sync.Mutex)
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container.State.stateChangeLock = lock
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container.State.stateChangeCond = sync.NewCond(lock)
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container.State.initLock()
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// Attach to stdout and stderr
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container.stderr = newWriteBroadcaster()
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container.stdout = newWriteBroadcaster()
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@ -259,7 +276,6 @@ func NewRuntimeFromDirectory(root string) (*Runtime, error) {
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// If the auth file does not exist, keep going
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return nil, err
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}
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runtime := &Runtime{
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root: root,
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repository: runtimeRepo,
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@ -8,6 +8,7 @@ import (
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"os/user"
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"sync"
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"testing"
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"time"
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)
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// FIXME: this is no longer needed
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@ -289,13 +290,48 @@ func TestRestore(t *testing.T) {
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t.Fatal(err)
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}
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defer runtime1.Destroy(container1)
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if len(runtime1.List()) != 1 {
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t.Errorf("Expected 1 container, %v found", len(runtime1.List()))
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// Create a second container meant to be killed
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container2, err := runtime1.Create(&Config{
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Image: GetTestImage(runtime1).Id,
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Cmd: []string{"/bin/cat"},
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OpenStdin: true,
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},
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)
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if err != nil {
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t.Fatal(err)
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}
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defer runtime1.Destroy(container2)
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// Start the container non blocking
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if err := container2.Start(); err != nil {
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t.Fatal(err)
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}
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if !container2.State.Running {
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t.Fatalf("Container %v should appear as running but isn't", container2.Id)
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}
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// Simulate a crash/manual quit of dockerd: process dies, states stays 'Running'
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cStdin, _ := container2.StdinPipe()
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cStdin.Close()
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if err := container2.WaitTimeout(time.Second); err != nil {
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t.Fatal(err)
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}
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container2.State.Running = true
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container2.ToDisk()
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if len(runtime1.List()) != 2 {
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t.Errorf("Expected 2 container, %v found", len(runtime1.List()))
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}
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if err := container1.Run(); err != nil {
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t.Fatal(err)
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}
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if !container2.State.Running {
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t.Fatalf("Container %v should appear as running but isn't", container2.Id)
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}
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// Here are are simulating a docker restart - that is, reloading all containers
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// from scratch
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runtime2, err := NewRuntimeFromDirectory(root)
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@ -303,14 +339,24 @@ func TestRestore(t *testing.T) {
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t.Fatal(err)
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}
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defer nuke(runtime2)
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if len(runtime2.List()) != 1 {
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t.Errorf("Expected 1 container, %v found", len(runtime2.List()))
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if len(runtime2.List()) != 2 {
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t.Errorf("Expected 2 container, %v found", len(runtime2.List()))
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}
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container2 := runtime2.Get(container1.Id)
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if container2 == nil {
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runningCount := 0
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for _, c := range runtime2.List() {
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if c.State.Running {
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t.Errorf("Running container found: %v (%v)", c.Id, c.Path)
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runningCount++
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}
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}
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if runningCount != 0 {
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t.Fatalf("Expected 0 container alive, %d found", runningCount)
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}
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container3 := runtime2.Get(container1.Id)
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if container3 == nil {
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t.Fatal("Unable to Get container")
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}
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if err := container2.Run(); err != nil {
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if err := container3.Run(); err != nil {
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t.Fatal(err)
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}
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}
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7
state.go
7
state.go
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@ -39,6 +39,13 @@ func (s *State) setStopped(exitCode int) {
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s.broadcast()
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}
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func (s *State) initLock() {
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if s.stateChangeLock == nil {
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s.stateChangeLock = &sync.Mutex{}
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s.stateChangeCond = sync.NewCond(s.stateChangeLock)
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}
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}
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func (s *State) broadcast() {
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s.stateChangeLock.Lock()
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s.stateChangeCond.Broadcast()
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