dont try to remove builtin networks in teardown
Signed-off-by: Shijiang Wei <mountkin@gmail.com>
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parent
1795eb9545
commit
5970e94072
1 changed files with 10 additions and 9 deletions
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@ -598,15 +598,16 @@ func deleteAllNetworks() error {
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}
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var errors []string
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for _, n := range networks {
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if n.Name != "bridge" {
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status, b, err := sockRequest("DELETE", "/networks/"+n.Name, nil)
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if err != nil {
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errors = append(errors, err.Error())
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continue
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}
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if status != http.StatusNoContent {
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errors = append(errors, fmt.Sprintf("error deleting network %s: %s", n.Name, string(b)))
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}
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if n.Name == "bridge" || n.Name == "none" || n.Name == "host" {
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continue
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}
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status, b, err := sockRequest("DELETE", "/networks/"+n.Name, nil)
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if err != nil {
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errors = append(errors, err.Error())
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continue
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}
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if status != http.StatusNoContent {
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errors = append(errors, fmt.Sprintf("error deleting network %s: %s", n.Name, string(b)))
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}
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}
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if len(errors) > 0 {
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