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@@ -48,7 +48,7 @@ type WalkFunc func(fullPath string, entity *Entity) error
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// Graph database for storing entities and their relationships
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// Graph database for storing entities and their relationships
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type Database struct {
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type Database struct {
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conn *sql.DB
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conn *sql.DB
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- mux sync.Mutex
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+ mux sync.RWMutex
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}
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}
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// Create a new graph database initialized with a root entity
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// Create a new graph database initialized with a root entity
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@@ -138,7 +138,14 @@ func (db *Database) Set(fullPath, id string) (*Entity, error) {
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// Return true if a name already exists in the database
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// Return true if a name already exists in the database
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func (db *Database) Exists(name string) bool {
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func (db *Database) Exists(name string) bool {
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- return db.Get(name) != nil
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+ db.mux.RLock()
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+ defer db.mux.RUnlock()
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+
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+ e, err := db.get(name)
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+ if err != nil {
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+ return false
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+ }
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+ return e != nil
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}
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}
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func (db *Database) setEdge(parentPath, name string, e *Entity) error {
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func (db *Database) setEdge(parentPath, name string, e *Entity) error {
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@@ -165,6 +172,9 @@ func (db *Database) RootEntity() *Entity {
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// Return the entity for a given path
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// Return the entity for a given path
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func (db *Database) Get(name string) *Entity {
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func (db *Database) Get(name string) *Entity {
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+ db.mux.RLock()
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+ defer db.mux.RUnlock()
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+
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e, err := db.get(name)
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e, err := db.get(name)
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if err != nil {
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if err != nil {
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return nil
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return nil
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@@ -200,23 +210,36 @@ func (db *Database) get(name string) (*Entity, error) {
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// List all entities by from the name
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// List all entities by from the name
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// The key will be the full path of the entity
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// The key will be the full path of the entity
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func (db *Database) List(name string, depth int) Entities {
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func (db *Database) List(name string, depth int) Entities {
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+ db.mux.RLock()
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+ defer db.mux.RUnlock()
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+
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out := Entities{}
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out := Entities{}
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e, err := db.get(name)
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e, err := db.get(name)
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if err != nil {
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if err != nil {
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return out
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return out
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}
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}
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- for c := range db.children(e, name, depth) {
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+
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+ children, err := db.children(e, name, depth, nil)
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+ if err != nil {
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+ return out
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+ }
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+
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+ for _, c := range children {
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out[c.FullPath] = c.Entity
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out[c.FullPath] = c.Entity
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}
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}
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return out
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return out
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}
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}
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+// Walk through the child graph of an entity, calling walkFunc for each child entity.
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+// It is safe for walkFunc to call graph functions.
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func (db *Database) Walk(name string, walkFunc WalkFunc, depth int) error {
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func (db *Database) Walk(name string, walkFunc WalkFunc, depth int) error {
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- e, err := db.get(name)
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+ children, err := db.Children(name, depth)
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if err != nil {
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if err != nil {
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return err
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return err
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}
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}
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- for c := range db.children(e, name, depth) {
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+
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+ // Note: the database lock must not be held while calling walkFunc
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+ for _, c := range children {
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if err := walkFunc(c.FullPath, c.Entity); err != nil {
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if err := walkFunc(c.FullPath, c.Entity); err != nil {
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return err
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return err
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}
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}
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@@ -224,8 +247,24 @@ func (db *Database) Walk(name string, walkFunc WalkFunc, depth int) error {
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return nil
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return nil
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}
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}
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+// Return the children of the specified entity
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+func (db *Database) Children(name string, depth int) ([]WalkMeta, error) {
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+ db.mux.RLock()
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+ defer db.mux.RUnlock()
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+
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+ e, err := db.get(name)
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+ if err != nil {
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+ return nil, err
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+ }
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+
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+ return db.children(e, name, depth, nil)
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+}
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+
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// Return the refrence count for a specified id
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// Return the refrence count for a specified id
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func (db *Database) Refs(id string) int {
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func (db *Database) Refs(id string) int {
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+ db.mux.RLock()
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+ defer db.mux.RUnlock()
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+
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var count int
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var count int
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if err := db.conn.QueryRow("SELECT COUNT(*) FROM edge WHERE entity_id = ?;", id).Scan(&count); err != nil {
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if err := db.conn.QueryRow("SELECT COUNT(*) FROM edge WHERE entity_id = ?;", id).Scan(&count); err != nil {
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return 0
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return 0
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@@ -235,6 +274,9 @@ func (db *Database) Refs(id string) int {
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// Return all the id's path references
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// Return all the id's path references
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func (db *Database) RefPaths(id string) Edges {
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func (db *Database) RefPaths(id string) Edges {
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+ db.mux.RLock()
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+ defer db.mux.RUnlock()
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+
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refs := Edges{}
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refs := Edges{}
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rows, err := db.conn.Query("SELECT name, parent_id FROM edge WHERE entity_id = ?;", id)
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rows, err := db.conn.Query("SELECT name, parent_id FROM edge WHERE entity_id = ?;", id)
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@@ -356,56 +398,51 @@ type WalkMeta struct {
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Edge *Edge
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Edge *Edge
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}
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}
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-func (db *Database) children(e *Entity, name string, depth int) <-chan WalkMeta {
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- out := make(chan WalkMeta)
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+func (db *Database) children(e *Entity, name string, depth int, entities []WalkMeta) ([]WalkMeta, error) {
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if e == nil {
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if e == nil {
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- close(out)
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- return out
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+ return entities, nil
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+ }
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+
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+ rows, err := db.conn.Query("SELECT entity_id, name FROM edge where parent_id = ?;", e.id)
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+ if err != nil {
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+ return nil, err
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}
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}
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+ defer rows.Close()
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- go func() {
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- rows, err := db.conn.Query("SELECT entity_id, name FROM edge where parent_id = ?;", e.id)
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- if err != nil {
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- close(out)
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+ for rows.Next() {
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+ var entityId, entityName string
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+ if err := rows.Scan(&entityId, &entityName); err != nil {
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+ return nil, err
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+ }
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+ child := &Entity{entityId}
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+ edge := &Edge{
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+ ParentID: e.id,
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+ Name: entityName,
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+ EntityID: child.id,
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}
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}
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- defer rows.Close()
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- for rows.Next() {
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- var entityId, entityName string
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- if err := rows.Scan(&entityId, &entityName); err != nil {
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- // Log error
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- continue
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- }
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- child := &Entity{entityId}
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- edge := &Edge{
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- ParentID: e.id,
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- Name: entityName,
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- EntityID: child.id,
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- }
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+ meta := WalkMeta{
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+ Parent: e,
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+ Entity: child,
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+ FullPath: path.Join(name, edge.Name),
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+ Edge: edge,
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+ }
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- meta := WalkMeta{
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- Parent: e,
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- Entity: child,
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- FullPath: path.Join(name, edge.Name),
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- Edge: edge,
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- }
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+ entities = append(entities, meta)
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- out <- meta
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- if depth == 0 {
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- continue
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- }
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+ if depth != 0 {
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nDepth := depth
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nDepth := depth
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if depth != -1 {
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if depth != -1 {
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nDepth -= 1
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nDepth -= 1
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}
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}
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- sc := db.children(child, meta.FullPath, nDepth)
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- for c := range sc {
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- out <- c
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+ entities, err = db.children(child, meta.FullPath, nDepth, entities)
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+ if err != nil {
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+ return nil, err
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}
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}
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}
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}
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- close(out)
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- }()
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- return out
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+ }
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+
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+ return entities, nil
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}
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}
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// Return the entity based on the parent path and name
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// Return the entity based on the parent path and name
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