moby/engine/job.go

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package engine
import (
"bufio"
"bytes"
"io"
"io/ioutil"
"strconv"
"strings"
"fmt"
"sync"
"encoding/json"
"os"
)
// A job is the fundamental unit of work in the docker engine.
// Everything docker can do should eventually be exposed as a job.
// For example: execute a process in a container, create a new container,
// download an archive from the internet, serve the http api, etc.
//
// The job API is designed after unix processes: a job has a name, arguments,
// environment variables, standard streams for input, output and error, and
// an exit status which can indicate success (0) or error (anything else).
//
// One slight variation is that jobs report their status as a string. The
// string "0" indicates success, and any other strings indicates an error.
// This allows for richer error reporting.
//
type Job struct {
Eng *Engine
Name string
Args []string
env []string
Stdin io.Reader
Stdout io.Writer
Stderr io.Writer
handler func(*Job) string
status string
onExit []func()
}
// Run executes the job and blocks until the job completes.
// If the job returns a failure status, an error is returned
// which includes the status.
func (job *Job) Run() error {
defer func() {
var wg sync.WaitGroup
for _, f := range job.onExit {
wg.Add(1)
go func(f func()) {
f()
wg.Done()
}(f)
}
wg.Wait()
}()
if job.Stdout != nil && job.Stdout != os.Stdout {
job.Stdout = io.MultiWriter(job.Stdout, os.Stdout)
}
if job.Stderr != nil && job.Stderr != os.Stderr {
job.Stderr = io.MultiWriter(job.Stderr, os.Stderr)
}
job.Eng.Logf("+job %s", job.CallString())
defer func() {
job.Eng.Logf("-job %s%s", job.CallString(), job.StatusString())
}()
if job.handler == nil {
job.status = "command not found"
} else {
job.status = job.handler(job)
}
if job.status != "0" {
return fmt.Errorf("%s: %s", job.Name, job.status)
}
return nil
}
func (job *Job) StdoutParseLines(dst *[]string, limit int) {
job.parseLines(job.StdoutPipe(), dst, limit)
}
func (job *Job) StderrParseLines(dst *[]string, limit int) {
job.parseLines(job.StderrPipe(), dst, limit)
}
func (job *Job) parseLines(src io.Reader, dst *[]string, limit int) {
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
scanner := bufio.NewScanner(src)
for scanner.Scan() {
// If the limit is reached, flush the rest of the source and return
if limit > 0 && len(*dst) >= limit {
io.Copy(ioutil.Discard, src)
return
}
line := scanner.Text()
// Append the line (with delimitor removed)
*dst = append(*dst, line)
}
}()
job.onExit = append(job.onExit, wg.Wait)
}
func (job *Job) StdoutParseString(dst *string) {
lines := make([]string, 0, 1)
job.StdoutParseLines(&lines, 1)
job.onExit = append(job.onExit, func() { if len(lines) >= 1 { *dst = lines[0] }})
}
func (job *Job) StderrParseString(dst *string) {
lines := make([]string, 0, 1)
job.StderrParseLines(&lines, 1)
job.onExit = append(job.onExit, func() { *dst = lines[0]; })
}
func (job *Job) StdoutPipe() io.ReadCloser {
r, w := io.Pipe()
job.Stdout = w
job.onExit = append(job.onExit, func(){ w.Close() })
return r
}
func (job *Job) StderrPipe() io.ReadCloser {
r, w := io.Pipe()
job.Stderr = w
job.onExit = append(job.onExit, func(){ w.Close() })
return r
}
func (job *Job) CallString() string {
return fmt.Sprintf("%s(%s)", job.Name, strings.Join(job.Args, ", "))
}
func (job *Job) StatusString() string {
// FIXME: if a job returns the empty string, it will be printed
// as not having returned.
// (this only affects String which is a convenience function).
if job.status != "" {
var okerr string
if job.status == "0" {
okerr = "OK"
} else {
okerr = "ERR"
}
return fmt.Sprintf(" = %s (%s)", okerr, job.status)
}
return ""
}
// String returns a human-readable description of `job`
func (job *Job) String() string {
return fmt.Sprintf("%s.%s%s", job.Eng, job.CallString(), job.StatusString())
}
func (job *Job) Getenv(key string) (value string) {
for _, kv := range job.env {
if strings.Index(kv, "=") == -1 {
continue
}
parts := strings.SplitN(kv, "=", 2)
if parts[0] != key {
continue
}
if len(parts) < 2 {
value = ""
} else {
value = parts[1]
}
}
return
}
func (job *Job) GetenvBool(key string) (value bool) {
s := strings.ToLower(strings.Trim(job.Getenv(key), " \t"))
if s == "" || s == "0" || s == "no" || s == "false" || s == "none" {
return false
}
return true
}
func (job *Job) SetenvBool(key string, value bool) {
if value {
job.Setenv(key, "1")
} else {
job.Setenv(key, "0")
}
}
func (job *Job) GetenvInt(key string) int64 {
s := strings.Trim(job.Getenv(key), " \t")
val, err := strconv.ParseInt(s, 10, 64)
if err != nil {
return -1
}
return val
}
func (job *Job) SetenvInt(key string, value int64) {
job.Setenv(key, fmt.Sprintf("%d", value))
}
func (job *Job) GetenvList(key string) []string {
sval := job.Getenv(key)
l := make([]string, 0, 1)
if err := json.Unmarshal([]byte(sval), &l); err != nil {
l = append(l, sval)
}
return l
}
func (job *Job) SetenvList(key string, value []string) error {
sval, err := json.Marshal(value)
if err != nil {
return err
}
job.Setenv(key, string(sval))
return nil
}
func (job *Job) Setenv(key, value string) {
job.env = append(job.env, key + "=" + value)
}
// DecodeEnv decodes `src` as a json dictionary, and adds
// each decoded key-value pair to the environment.
//
// If `text` cannot be decoded as a json dictionary, an error
// is returned.
func (job *Job) DecodeEnv(src io.Reader) error {
m := make(map[string]interface{})
if err := json.NewDecoder(src).Decode(&m); err != nil {
return err
}
for k, v := range m {
// FIXME: we fix-convert float values to int, because
// encoding/json decodes integers to float64, but cannot encode them back.
// (See http://golang.org/src/pkg/encoding/json/decode.go#L46)
if fval, ok := v.(float64); ok {
job.SetenvInt(k, int64(fval))
} else if sval, ok := v.(string); ok {
job.Setenv(k, sval)
} else if val, err := json.Marshal(v); err == nil {
job.Setenv(k, string(val))
} else {
job.Setenv(k, fmt.Sprintf("%v", v))
}
}
return nil
}
func (job *Job) EncodeEnv(dst io.Writer) error {
m := make(map[string]interface{})
for k, v := range job.Environ() {
var val interface{}
if err := json.Unmarshal([]byte(v), &val); err == nil {
// FIXME: we fix-convert float values to int, because
// encoding/json decodes integers to float64, but cannot encode them back.
// (See http://golang.org/src/pkg/encoding/json/decode.go#L46)
if fval, isFloat := val.(float64); isFloat {
val = int(fval)
}
m[k] = val
} else {
m[k] = v
}
}
if err := json.NewEncoder(dst).Encode(&m); err != nil {
return err
}
return nil
}
func (job *Job) ExportEnv(dst interface{}) (err error) {
defer func() {
if err != nil {
err = fmt.Errorf("ExportEnv %s", err)
}
}()
var buf bytes.Buffer
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// step 1: encode/marshal the env to an intermediary json representation
if err := job.EncodeEnv(&buf); err != nil {
return err
}
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// step 2: decode/unmarshal the intermediary json into the destination object
if err := json.NewDecoder(&buf).Decode(dst); err != nil {
return err
}
return nil
}
func (job *Job) ImportEnv(src interface{}) (err error) {
defer func() {
if err != nil {
err = fmt.Errorf("ImportEnv: %s", err)
}
}()
var buf bytes.Buffer
if err := json.NewEncoder(&buf).Encode(src); err != nil {
return err
}
if err := job.DecodeEnv(&buf); err != nil {
return err
}
return nil
}
func (job *Job) Environ() map[string]string {
m := make(map[string]string)
for _, kv := range job.env {
parts := strings.SplitN(kv, "=", 2)
m[parts[0]] = parts[1]
}
return m
}
func (job *Job) Logf(format string, args ...interface{}) (n int, err error) {
prefixedFormat := fmt.Sprintf("[%s] %s\n", job, strings.TrimRight(format, "\n"))
return fmt.Fprintf(job.Stderr, prefixedFormat, args...)
}
func (job *Job) Printf(format string, args ...interface{}) (n int, err error) {
return fmt.Fprintf(job.Stdout, format, args...)
}
func (job *Job) Errorf(format string, args ...interface{}) (n int, err error) {
return fmt.Fprintf(job.Stderr, format, args...)
}