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- #!/usr/bin/env node
- const spawn = require('cross-spawn');
- ('use strict');
- // Makes the script crash on unhandled rejections instead of silently
- // ignoring them. In the future, promise rejections that are not handled will
- // terminate the Node.js process with a non-zero exit code.
- process.on('unhandledRejection', (err) => {
- throw err;
- });
- const args = process.argv.slice(2);
- const scriptIndex = args.findIndex(
- (x) => x === 'build' || x === 'development' || x === 'analyzer' || x === 'rimraf' // TODO
- );
- const script = scriptIndex === -1 ? args[0] : args[scriptIndex];
- const nodeArgs = scriptIndex > 0 ? args.slice(0, scriptIndex) : [];
- if (['build', 'development', 'analyzer', 'rimraf'].includes(script)) {
- const result = spawn.sync(
- process.execPath,
- nodeArgs.concat(require.resolve('./scripts/' + script)).concat(args.slice(scriptIndex + 1)),
- { stdio: 'inherit' }
- );
- if (result.signal) {
- if (result.signal === 'SIGKILL') {
- console.log(
- 'The build failed because the process exited too early. ' +
- 'This probably means the system ran out of memory or someone called ' +
- '`kill -9` on the process.'
- );
- } else if (result.signal === 'SIGTERM') {
- console.log(
- 'The build failed because the process exited too early. ' +
- 'Someone might have called `kill` or `killall`, or the system could ' +
- 'be shutting down.'
- );
- }
- process.exit(1);
- }
- process.exit(result.status);
- } else {
- console.log('Unknown script "' + script + '".');
- }
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