Window.cpp 30 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/HashMap.h>
  27. #include <AK/JsonObject.h>
  28. #include <AK/NeverDestroyed.h>
  29. #include <AK/SharedBuffer.h>
  30. #include <LibCore/EventLoop.h>
  31. #include <LibCore/MimeData.h>
  32. #include <LibGUI/Action.h>
  33. #include <LibGUI/Application.h>
  34. #include <LibGUI/Desktop.h>
  35. #include <LibGUI/Event.h>
  36. #include <LibGUI/Painter.h>
  37. #include <LibGUI/Widget.h>
  38. #include <LibGUI/Window.h>
  39. #include <LibGUI/WindowServerConnection.h>
  40. #include <LibGfx/Bitmap.h>
  41. #include <serenity.h>
  42. #include <stdio.h>
  43. #include <stdlib.h>
  44. #include <unistd.h>
  45. //#define UPDATE_COALESCING_DEBUG
  46. namespace GUI {
  47. static NeverDestroyed<HashTable<Window*>> all_windows;
  48. static NeverDestroyed<HashMap<int, Window*>> reified_windows;
  49. Window* Window::from_window_id(int window_id)
  50. {
  51. auto it = reified_windows->find(window_id);
  52. if (it != reified_windows->end())
  53. return (*it).value;
  54. return nullptr;
  55. }
  56. Window::Window(Core::Object* parent)
  57. : Core::Object(parent)
  58. {
  59. all_windows->set(this);
  60. m_rect_when_windowless = { -5000, -5000, 140, 140 };
  61. m_title_when_windowless = "GUI::Window";
  62. register_property(
  63. "title",
  64. [this] { return title(); },
  65. [this](auto& value) {
  66. set_title(value.to_string());
  67. return true;
  68. });
  69. register_property("visible", [this] { return is_visible(); });
  70. register_property("active", [this] { return is_active(); });
  71. REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
  72. REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
  73. REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
  74. REGISTER_RECT_PROPERTY("rect", rect, set_rect);
  75. REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
  76. REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
  77. }
  78. Window::~Window()
  79. {
  80. all_windows->remove(this);
  81. hide();
  82. }
  83. void Window::close()
  84. {
  85. hide();
  86. }
  87. void Window::move_to_front()
  88. {
  89. if (!is_visible())
  90. return;
  91. WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
  92. }
  93. void Window::show()
  94. {
  95. if (is_visible())
  96. return;
  97. auto* parent_window = find_parent_window();
  98. m_cursor = Gfx::StandardCursor::None;
  99. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
  100. m_rect_when_windowless,
  101. !m_moved_by_client,
  102. m_has_alpha_channel,
  103. m_modal,
  104. m_minimizable,
  105. m_resizable,
  106. m_fullscreen,
  107. m_frameless,
  108. m_accessory,
  109. m_opacity_when_windowless,
  110. m_base_size,
  111. m_size_increment,
  112. m_resize_aspect_ratio,
  113. (i32)m_window_type,
  114. m_title_when_windowless,
  115. parent_window ? parent_window->window_id() : 0);
  116. m_window_id = response->window_id();
  117. m_visible = true;
  118. apply_icon();
  119. reified_windows->set(m_window_id, this);
  120. Application::the()->did_create_window({});
  121. update();
  122. }
  123. Window* Window::find_parent_window()
  124. {
  125. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  126. if (ancestor->is_window())
  127. return static_cast<Window*>(ancestor);
  128. }
  129. return nullptr;
  130. }
  131. void Window::server_did_destroy()
  132. {
  133. reified_windows->remove(m_window_id);
  134. m_window_id = 0;
  135. m_visible = false;
  136. m_pending_paint_event_rects.clear();
  137. m_back_bitmap = nullptr;
  138. m_front_bitmap = nullptr;
  139. m_cursor = Gfx::StandardCursor::None;
  140. }
  141. void Window::hide()
  142. {
  143. if (!is_visible())
  144. return;
  145. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
  146. server_did_destroy();
  147. for (auto child_window_id : response->destroyed_window_ids()) {
  148. if (auto* window = Window::from_window_id(child_window_id)) {
  149. window->server_did_destroy();
  150. }
  151. }
  152. bool app_has_visible_windows = false;
  153. for (auto& window : *all_windows) {
  154. if (window->is_visible()) {
  155. app_has_visible_windows = true;
  156. break;
  157. }
  158. }
  159. if (!app_has_visible_windows)
  160. Application::the()->did_delete_last_window({});
  161. }
  162. void Window::set_title(const StringView& title)
  163. {
  164. m_title_when_windowless = title;
  165. if (!is_visible())
  166. return;
  167. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
  168. }
  169. String Window::title() const
  170. {
  171. if (!is_visible())
  172. return m_title_when_windowless;
  173. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
  174. }
  175. Gfx::IntRect Window::rect_in_menubar() const
  176. {
  177. ASSERT(m_window_type == WindowType::MenuApplet);
  178. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
  179. }
  180. Gfx::IntRect Window::rect() const
  181. {
  182. if (!is_visible())
  183. return m_rect_when_windowless;
  184. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
  185. }
  186. void Window::set_rect(const Gfx::IntRect& a_rect)
  187. {
  188. if (a_rect.location() != m_rect_when_windowless.location()) {
  189. m_moved_by_client = true;
  190. }
  191. m_rect_when_windowless = a_rect;
  192. if (!is_visible()) {
  193. if (m_main_widget)
  194. m_main_widget->resize(m_rect_when_windowless.size());
  195. return;
  196. }
  197. auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
  198. if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
  199. m_back_bitmap = nullptr;
  200. if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
  201. m_front_bitmap = nullptr;
  202. if (m_main_widget)
  203. m_main_widget->resize(window_rect.size());
  204. }
  205. void Window::center_on_screen()
  206. {
  207. auto window_rect = rect();
  208. window_rect.center_within(Desktop::the().rect());
  209. set_rect(window_rect);
  210. }
  211. void Window::set_window_type(WindowType window_type)
  212. {
  213. m_window_type = window_type;
  214. }
  215. void Window::set_cursor(Gfx::StandardCursor cursor)
  216. {
  217. if (m_cursor == cursor)
  218. return;
  219. m_cursor = cursor;
  220. m_custom_cursor = nullptr;
  221. update_cursor();
  222. }
  223. void Window::set_cursor(const Gfx::Bitmap& cursor)
  224. {
  225. if (m_custom_cursor == &cursor)
  226. return;
  227. m_cursor = Gfx::StandardCursor::None;
  228. m_custom_cursor = &cursor;
  229. update_cursor();
  230. }
  231. void Window::handle_drop_event(DropEvent& event)
  232. {
  233. if (!m_main_widget)
  234. return;
  235. auto result = m_main_widget->hit_test(event.position());
  236. auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
  237. ASSERT(result.widget);
  238. return result.widget->dispatch_event(*local_event, this);
  239. }
  240. void Window::handle_mouse_event(MouseEvent& event)
  241. {
  242. if (m_global_cursor_tracking_widget) {
  243. auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
  244. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  245. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  246. m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
  247. return;
  248. }
  249. if (m_automatic_cursor_tracking_widget) {
  250. auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
  251. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  252. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  253. m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
  254. if (event.buttons() == 0)
  255. m_automatic_cursor_tracking_widget = nullptr;
  256. return;
  257. }
  258. if (!m_main_widget)
  259. return;
  260. auto result = m_main_widget->hit_test(event.position());
  261. auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  262. ASSERT(result.widget);
  263. set_hovered_widget(result.widget);
  264. if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
  265. m_automatic_cursor_tracking_widget = *result.widget;
  266. if (result.widget != m_global_cursor_tracking_widget.ptr())
  267. return result.widget->dispatch_event(*local_event, this);
  268. return;
  269. }
  270. void Window::handle_multi_paint_event(MultiPaintEvent& event)
  271. {
  272. if (!is_visible())
  273. return;
  274. if (!m_main_widget)
  275. return;
  276. auto rects = event.rects();
  277. ASSERT(!rects.is_empty());
  278. if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
  279. // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
  280. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
  281. // effort on painting into an undersized bitmap that will be thrown away anyway.
  282. m_back_bitmap = nullptr;
  283. }
  284. bool created_new_backing_store = !m_back_bitmap;
  285. if (!m_back_bitmap) {
  286. m_back_bitmap = create_backing_bitmap(event.window_size());
  287. ASSERT(m_back_bitmap);
  288. } else if (m_double_buffering_enabled) {
  289. bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
  290. if (!still_has_pixels) {
  291. m_back_bitmap = create_backing_bitmap(event.window_size());
  292. ASSERT(m_back_bitmap);
  293. created_new_backing_store = true;
  294. }
  295. }
  296. auto rect = rects.first();
  297. if (rect.is_empty() || created_new_backing_store) {
  298. rects.clear();
  299. rects.append({ {}, event.window_size() });
  300. }
  301. for (auto& rect : rects) {
  302. PaintEvent paint_event(rect);
  303. m_main_widget->dispatch_event(paint_event, this);
  304. }
  305. if (m_double_buffering_enabled)
  306. flip(rects);
  307. else if (created_new_backing_store)
  308. set_current_backing_bitmap(*m_back_bitmap, true);
  309. if (is_visible()) {
  310. Vector<Gfx::IntRect> rects_to_send;
  311. for (auto& r : rects)
  312. rects_to_send.append(r);
  313. WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
  314. }
  315. }
  316. void Window::handle_key_event(KeyEvent& event)
  317. {
  318. if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.logo()) {
  319. focus_a_widget_if_possible(FocusSource::Keyboard);
  320. return;
  321. }
  322. if (m_focused_widget)
  323. return m_focused_widget->dispatch_event(event, this);
  324. if (m_main_widget)
  325. return m_main_widget->dispatch_event(event, this);
  326. }
  327. void Window::handle_resize_event(ResizeEvent& event)
  328. {
  329. auto new_size = event.size();
  330. if (m_back_bitmap && m_back_bitmap->size() != new_size)
  331. m_back_bitmap = nullptr;
  332. if (!m_pending_paint_event_rects.is_empty()) {
  333. m_pending_paint_event_rects.clear_with_capacity();
  334. m_pending_paint_event_rects.append({ {}, new_size });
  335. }
  336. m_rect_when_windowless = { {}, new_size };
  337. if (m_main_widget)
  338. m_main_widget->set_relative_rect({ {}, new_size });
  339. }
  340. void Window::handle_input_entered_or_left_event(Core::Event& event)
  341. {
  342. m_is_active_input = event.type() == Event::WindowInputEntered;
  343. if (on_active_input_change)
  344. on_active_input_change(m_is_active_input);
  345. if (m_main_widget)
  346. m_main_widget->dispatch_event(event, this);
  347. if (m_focused_widget)
  348. m_focused_widget->update();
  349. }
  350. void Window::handle_became_active_or_inactive_event(Core::Event& event)
  351. {
  352. m_is_active = event.type() == Event::WindowBecameActive;
  353. if (on_activity_change)
  354. on_activity_change(m_is_active);
  355. if (m_main_widget)
  356. m_main_widget->dispatch_event(event, this);
  357. if (m_focused_widget)
  358. m_focused_widget->update();
  359. }
  360. void Window::handle_close_request()
  361. {
  362. if (on_close_request) {
  363. if (on_close_request() == Window::CloseRequestDecision::StayOpen)
  364. return;
  365. }
  366. close();
  367. }
  368. void Window::handle_theme_change_event(ThemeChangeEvent& event)
  369. {
  370. if (!m_main_widget)
  371. return;
  372. auto dispatch_theme_change = [&](auto& widget, auto recursive) {
  373. widget.dispatch_event(event, this);
  374. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  375. widget.dispatch_event(event, this);
  376. recursive(widget, recursive);
  377. return IterationDecision::Continue;
  378. });
  379. };
  380. dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
  381. }
  382. void Window::handle_drag_move_event(DragEvent& event)
  383. {
  384. if (!m_main_widget)
  385. return;
  386. auto result = m_main_widget->hit_test(event.position());
  387. auto local_event = make<DragEvent>(static_cast<Event::Type>(event.type()), result.local_position, event.data_type());
  388. ASSERT(result.widget);
  389. return result.widget->dispatch_event(*local_event, this);
  390. }
  391. void Window::handle_left_event()
  392. {
  393. set_hovered_widget(nullptr);
  394. }
  395. void Window::event(Core::Event& event)
  396. {
  397. if (event.type() == Event::Drop)
  398. return handle_drop_event(static_cast<DropEvent&>(event));
  399. if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
  400. return handle_mouse_event(static_cast<MouseEvent&>(event));
  401. if (event.type() == Event::MultiPaint)
  402. return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
  403. if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
  404. return handle_key_event(static_cast<KeyEvent&>(event));
  405. if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
  406. return handle_became_active_or_inactive_event(event);
  407. if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
  408. return handle_input_entered_or_left_event(event);
  409. if (event.type() == Event::WindowCloseRequest)
  410. return handle_close_request();
  411. if (event.type() == Event::WindowLeft)
  412. return handle_left_event();
  413. if (event.type() == Event::Resize)
  414. return handle_resize_event(static_cast<ResizeEvent&>(event));
  415. if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
  416. return wm_event(static_cast<WMEvent&>(event));
  417. if (event.type() == Event::DragMove)
  418. return handle_drag_move_event(static_cast<DragEvent&>(event));
  419. if (event.type() == Event::ThemeChange)
  420. return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
  421. Core::Object::event(event);
  422. }
  423. bool Window::is_visible() const
  424. {
  425. return m_visible;
  426. }
  427. void Window::update()
  428. {
  429. auto rect = this->rect();
  430. update({ 0, 0, rect.width(), rect.height() });
  431. }
  432. void Window::force_update()
  433. {
  434. if (!is_visible())
  435. return;
  436. auto rect = this->rect();
  437. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
  438. }
  439. void Window::update(const Gfx::IntRect& a_rect)
  440. {
  441. if (!is_visible())
  442. return;
  443. for (auto& pending_rect : m_pending_paint_event_rects) {
  444. if (pending_rect.contains(a_rect)) {
  445. #ifdef UPDATE_COALESCING_DEBUG
  446. dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
  447. #endif
  448. return;
  449. }
  450. }
  451. if (m_pending_paint_event_rects.is_empty()) {
  452. deferred_invoke([this](auto&) {
  453. auto rects = move(m_pending_paint_event_rects);
  454. if (rects.is_empty())
  455. return;
  456. Vector<Gfx::IntRect> rects_to_send;
  457. for (auto& r : rects)
  458. rects_to_send.append(r);
  459. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
  460. });
  461. }
  462. m_pending_paint_event_rects.append(a_rect);
  463. }
  464. void Window::set_main_widget(Widget* widget)
  465. {
  466. if (m_main_widget == widget)
  467. return;
  468. if (m_main_widget) {
  469. m_main_widget->set_window(nullptr);
  470. remove_child(*m_main_widget);
  471. }
  472. m_main_widget = widget;
  473. if (m_main_widget) {
  474. add_child(*widget);
  475. auto new_window_rect = rect();
  476. if (m_main_widget->horizontal_size_policy() == SizePolicy::Fixed)
  477. new_window_rect.set_width(m_main_widget->preferred_size().width());
  478. if (m_main_widget->vertical_size_policy() == SizePolicy::Fixed)
  479. new_window_rect.set_height(m_main_widget->preferred_size().height());
  480. set_rect(new_window_rect);
  481. m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
  482. m_main_widget->set_window(this);
  483. if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
  484. m_main_widget->set_focus(true);
  485. }
  486. update();
  487. }
  488. void Window::set_focused_widget(Widget* widget, FocusSource source)
  489. {
  490. if (m_focused_widget == widget)
  491. return;
  492. WeakPtr<Widget> previously_focused_widget = m_focused_widget;
  493. m_focused_widget = widget;
  494. if (previously_focused_widget) {
  495. Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
  496. previously_focused_widget->update();
  497. if (previously_focused_widget && previously_focused_widget->on_focus_change)
  498. previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
  499. }
  500. if (m_focused_widget) {
  501. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
  502. m_focused_widget->update();
  503. if (m_focused_widget && m_focused_widget->on_focus_change)
  504. m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
  505. }
  506. }
  507. void Window::set_global_cursor_tracking_widget(Widget* widget)
  508. {
  509. if (widget == m_global_cursor_tracking_widget)
  510. return;
  511. m_global_cursor_tracking_widget = widget;
  512. }
  513. void Window::set_automatic_cursor_tracking_widget(Widget* widget)
  514. {
  515. if (widget == m_automatic_cursor_tracking_widget)
  516. return;
  517. m_automatic_cursor_tracking_widget = widget;
  518. }
  519. void Window::set_has_alpha_channel(bool value)
  520. {
  521. if (m_has_alpha_channel == value)
  522. return;
  523. m_has_alpha_channel = value;
  524. if (!is_visible())
  525. return;
  526. m_pending_paint_event_rects.clear();
  527. m_back_bitmap = nullptr;
  528. m_front_bitmap = nullptr;
  529. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
  530. update();
  531. }
  532. void Window::set_double_buffering_enabled(bool value)
  533. {
  534. ASSERT(!is_visible());
  535. m_double_buffering_enabled = value;
  536. }
  537. void Window::set_opacity(float opacity)
  538. {
  539. m_opacity_when_windowless = opacity;
  540. if (!is_visible())
  541. return;
  542. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
  543. }
  544. void Window::set_hovered_widget(Widget* widget)
  545. {
  546. if (widget == m_hovered_widget)
  547. return;
  548. if (m_hovered_widget)
  549. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
  550. m_hovered_widget = widget;
  551. if (m_hovered_widget)
  552. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
  553. }
  554. void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
  555. {
  556. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
  557. }
  558. void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
  559. {
  560. swap(m_front_bitmap, m_back_bitmap);
  561. set_current_backing_bitmap(*m_front_bitmap);
  562. if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
  563. m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
  564. ASSERT(m_back_bitmap);
  565. memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
  566. m_back_bitmap->shared_buffer()->set_volatile();
  567. return;
  568. }
  569. // Copy whatever was painted from the front to the back.
  570. Painter painter(*m_back_bitmap);
  571. for (auto& dirty_rect : dirty_rects)
  572. painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
  573. m_back_bitmap->shared_buffer()->set_volatile();
  574. }
  575. RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
  576. {
  577. ASSERT(WindowServerConnection::the().server_pid());
  578. ASSERT(!size.is_empty());
  579. size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
  580. size_t size_in_bytes = size.height() * pitch;
  581. auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
  582. ASSERT(shared_buffer);
  583. shared_buffer->share_with(WindowServerConnection::the().server_pid());
  584. return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
  585. }
  586. RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
  587. {
  588. auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
  589. return create_shared_bitmap(format, size);
  590. }
  591. void Window::set_modal(bool modal)
  592. {
  593. ASSERT(!is_visible());
  594. m_modal = modal;
  595. }
  596. void Window::wm_event(WMEvent&)
  597. {
  598. }
  599. void Window::set_icon(const Gfx::Bitmap* icon)
  600. {
  601. if (m_icon == icon)
  602. return;
  603. Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
  604. m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon_size);
  605. ASSERT(m_icon);
  606. if (icon) {
  607. Painter painter(*m_icon);
  608. painter.blit({ 0, 0 }, *icon, icon->rect());
  609. }
  610. apply_icon();
  611. }
  612. void Window::apply_icon()
  613. {
  614. if (!m_icon)
  615. return;
  616. if (!is_visible())
  617. return;
  618. int rc = shbuf_seal(m_icon->shbuf_id());
  619. ASSERT(rc == 0);
  620. rc = shbuf_allow_all(m_icon->shbuf_id());
  621. ASSERT(rc == 0);
  622. static bool has_set_process_icon;
  623. if (!has_set_process_icon)
  624. set_process_icon(m_icon->shbuf_id());
  625. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  626. }
  627. void Window::start_wm_resize()
  628. {
  629. WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
  630. }
  631. Vector<Widget*> Window::focusable_widgets(FocusSource source) const
  632. {
  633. if (!m_main_widget)
  634. return {};
  635. HashTable<Widget*> seen_widgets;
  636. Vector<Widget*> collected_widgets;
  637. Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
  638. bool widget_accepts_focus = false;
  639. switch (source) {
  640. case FocusSource::Keyboard:
  641. widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::TabFocus);
  642. break;
  643. case FocusSource::Mouse:
  644. widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::ClickFocus);
  645. break;
  646. case FocusSource::Programmatic:
  647. widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
  648. break;
  649. }
  650. if (widget_accepts_focus) {
  651. auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
  652. if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
  653. collected_widgets.append(&effective_focus_widget);
  654. }
  655. widget.for_each_child_widget([&](auto& child) {
  656. if (!child.is_visible())
  657. return IterationDecision::Continue;
  658. if (!child.is_enabled())
  659. return IterationDecision::Continue;
  660. collect_focusable_widgets(child);
  661. return IterationDecision::Continue;
  662. });
  663. };
  664. collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
  665. return collected_widgets;
  666. }
  667. void Window::set_fullscreen(bool fullscreen)
  668. {
  669. if (m_fullscreen == fullscreen)
  670. return;
  671. m_fullscreen = fullscreen;
  672. if (!is_visible())
  673. return;
  674. WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
  675. }
  676. bool Window::is_maximized() const
  677. {
  678. if (!is_visible())
  679. return false;
  680. return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
  681. }
  682. void Window::schedule_relayout()
  683. {
  684. if (m_layout_pending)
  685. return;
  686. m_layout_pending = true;
  687. deferred_invoke([this](auto&) {
  688. if (main_widget())
  689. main_widget()->do_layout();
  690. update();
  691. m_layout_pending = false;
  692. });
  693. }
  694. void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
  695. {
  696. for (auto& e : *reified_windows) {
  697. ASSERT(e.value);
  698. callback(*e.value);
  699. }
  700. }
  701. void Window::update_all_windows(Badge<WindowServerConnection>)
  702. {
  703. for (auto& e : *reified_windows) {
  704. e.value->force_update();
  705. }
  706. }
  707. void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
  708. {
  709. m_visible_for_timer_purposes = !minimized && !occluded;
  710. // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
  711. // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
  712. RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
  713. if (!bitmap)
  714. return;
  715. if (minimized || occluded) {
  716. bitmap->shared_buffer()->set_volatile();
  717. } else {
  718. if (!bitmap->shared_buffer()->set_nonvolatile()) {
  719. bitmap = nullptr;
  720. update();
  721. }
  722. }
  723. }
  724. Action* Window::action_for_key_event(const KeyEvent& event)
  725. {
  726. Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
  727. Action* found_action = nullptr;
  728. for_each_child_of_type<Action>([&](auto& action) {
  729. if (action.shortcut() == shortcut) {
  730. found_action = &action;
  731. return IterationDecision::Break;
  732. }
  733. return IterationDecision::Continue;
  734. });
  735. return found_action;
  736. }
  737. void Window::set_base_size(const Gfx::IntSize& base_size)
  738. {
  739. if (m_base_size == base_size)
  740. return;
  741. m_base_size = base_size;
  742. if (is_visible())
  743. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  744. }
  745. void Window::set_size_increment(const Gfx::IntSize& size_increment)
  746. {
  747. if (m_size_increment == size_increment)
  748. return;
  749. m_size_increment = size_increment;
  750. if (is_visible())
  751. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  752. }
  753. void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
  754. {
  755. if (m_resize_aspect_ratio == ratio)
  756. return;
  757. m_resize_aspect_ratio = ratio;
  758. if (is_visible())
  759. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowResizeAspectRatio>(m_window_id, m_resize_aspect_ratio);
  760. }
  761. void Window::did_add_widget(Badge<Widget>, Widget&)
  762. {
  763. if (!m_focused_widget)
  764. focus_a_widget_if_possible(FocusSource::Mouse);
  765. }
  766. void Window::did_remove_widget(Badge<Widget>, Widget& widget)
  767. {
  768. if (m_focused_widget == &widget)
  769. m_focused_widget = nullptr;
  770. if (m_hovered_widget == &widget)
  771. m_hovered_widget = nullptr;
  772. if (m_global_cursor_tracking_widget == &widget)
  773. m_global_cursor_tracking_widget = nullptr;
  774. if (m_automatic_cursor_tracking_widget == &widget)
  775. m_automatic_cursor_tracking_widget = nullptr;
  776. }
  777. void Window::set_progress(int progress)
  778. {
  779. ASSERT(m_window_id);
  780. WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
  781. }
  782. void Window::update_cursor()
  783. {
  784. Gfx::StandardCursor new_cursor;
  785. if (m_hovered_widget && m_hovered_widget->override_cursor() != Gfx::StandardCursor::None)
  786. new_cursor = m_hovered_widget->override_cursor();
  787. else
  788. new_cursor = m_cursor;
  789. if (m_effective_cursor == new_cursor)
  790. return;
  791. m_effective_cursor = new_cursor;
  792. if (m_custom_cursor)
  793. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  794. else
  795. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCursor>(m_window_id, (u32)m_effective_cursor);
  796. }
  797. void Window::focus_a_widget_if_possible(FocusSource source)
  798. {
  799. auto focusable_widgets = this->focusable_widgets(source);
  800. if (!focusable_widgets.is_empty())
  801. set_focused_widget(focusable_widgets[0], source);
  802. }
  803. }