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- #pragma once
- #include <LibDraw/FloatRect.h>
- #include <LibHTML/Layout/LayoutNode.h>
- class LayoutBox : public LayoutNodeWithStyleAndBoxModelMetrics {
- public:
- const FloatRect& rect() const { return m_rect; }
- FloatRect& rect() { return m_rect; }
- void set_rect(const FloatRect& rect) { m_rect = rect; }
- float x() const { return rect().x(); }
- float y() const { return rect().y(); }
- float width() const { return rect().width(); }
- float height() const { return rect().height(); }
- FloatSize size() const { return rect().size(); }
- FloatPoint position() const { return rect().location(); }
- virtual HitTestResult hit_test(const Point& position) const override;
- virtual void set_needs_display() override;
- bool is_body() const;
- protected:
- LayoutBox(const Node* node, NonnullRefPtr<StyleProperties> style)
- : LayoutNodeWithStyleAndBoxModelMetrics(node, move(style))
- {
- }
- virtual void render(RenderingContext&) override;
- private:
- virtual bool is_box() const override { return true; }
- enum class Edge {
- Top,
- Right,
- Bottom,
- Left,
- };
- void paint_border(RenderingContext&, Edge, const FloatRect&, CSS::PropertyID style_property_id, CSS::PropertyID color_property_id, CSS::PropertyID width_property_id);
- FloatRect m_rect;
- };
- template<>
- inline bool is<LayoutBox>(const LayoutNode& node)
- {
- return node.is_box();
- }
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