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- /*
- * Copyright (c) 2020, Linus Groh <linusg@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibJS/Runtime/ArrayBuffer.h>
- #include <LibJS/Runtime/PrototypeObject.h>
- namespace JS {
- class ArrayBufferPrototype final : public PrototypeObject<ArrayBufferPrototype, ArrayBuffer> {
- JS_PROTOTYPE_OBJECT(ArrayBufferPrototype, ArrayBuffer, ArrayBuffer);
- GC_DECLARE_ALLOCATOR(ArrayBufferPrototype);
- public:
- virtual void initialize(Realm&) override;
- virtual ~ArrayBufferPrototype() override = default;
- private:
- explicit ArrayBufferPrototype(Realm&);
- JS_DECLARE_NATIVE_FUNCTION(byte_length_getter);
- JS_DECLARE_NATIVE_FUNCTION(detached_getter);
- JS_DECLARE_NATIVE_FUNCTION(max_byte_length);
- JS_DECLARE_NATIVE_FUNCTION(resizable);
- JS_DECLARE_NATIVE_FUNCTION(resize);
- JS_DECLARE_NATIVE_FUNCTION(slice);
- JS_DECLARE_NATIVE_FUNCTION(transfer);
- JS_DECLARE_NATIVE_FUNCTION(transfer_to_fixed_length);
- };
- }
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