MathObject.cpp 5.5 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/FlyString.h>
  27. #include <AK/Function.h>
  28. #include <LibJS/Interpreter.h>
  29. #include <LibJS/Runtime/GlobalObject.h>
  30. #include <LibJS/Runtime/MathObject.h>
  31. #include <math.h>
  32. namespace JS {
  33. MathObject::MathObject()
  34. : Object(interpreter().global_object().object_prototype())
  35. {
  36. put_native_function("abs", abs, 1);
  37. put_native_function("random", random);
  38. put_native_function("sqrt", sqrt, 1);
  39. put_native_function("floor", floor, 1);
  40. put_native_function("ceil", ceil, 1);
  41. put_native_function("round", round, 1);
  42. put_native_function("max", max, 2);
  43. put_native_function("min", min, 2);
  44. put_native_function("trunc", trunc, 1);
  45. put_native_function("sin", sin, 1);
  46. put_native_function("cos", cos, 1);
  47. put_native_function("tan", tan, 1);
  48. put("E", Value(M_E));
  49. put("LN2", Value(M_LN2));
  50. put("LN10", Value(M_LN10));
  51. put("LOG2E", Value(log2(M_E)));
  52. put("LOG10E", Value(log10(M_E)));
  53. put("PI", Value(M_PI));
  54. put("SQRT1_2", Value(::sqrt(1.0 / 2.0)));
  55. put("SQRT2", Value(::sqrt(2)));
  56. }
  57. MathObject::~MathObject()
  58. {
  59. }
  60. Value MathObject::abs(Interpreter& interpreter)
  61. {
  62. auto number = interpreter.argument(0).to_number();
  63. if (number.is_nan())
  64. return js_nan();
  65. return Value(number.as_double() >= 0 ? number.as_double() : -number.as_double());
  66. }
  67. Value MathObject::random(Interpreter&)
  68. {
  69. #ifdef __serenity__
  70. double r = (double)arc4random() / (double)UINT32_MAX;
  71. #else
  72. double r = (double)rand() / (double)RAND_MAX;
  73. #endif
  74. return Value(r);
  75. }
  76. Value MathObject::sqrt(Interpreter& interpreter)
  77. {
  78. auto number = interpreter.argument(0).to_number();
  79. if (number.is_nan())
  80. return js_nan();
  81. return Value(::sqrt(number.as_double()));
  82. }
  83. Value MathObject::floor(Interpreter& interpreter)
  84. {
  85. auto number = interpreter.argument(0).to_number();
  86. if (number.is_nan())
  87. return js_nan();
  88. return Value(::floor(number.as_double()));
  89. }
  90. Value MathObject::ceil(Interpreter& interpreter)
  91. {
  92. auto number = interpreter.argument(0).to_number();
  93. if (number.is_nan())
  94. return js_nan();
  95. return Value(::ceil(number.as_double()));
  96. }
  97. Value MathObject::round(Interpreter& interpreter)
  98. {
  99. auto number = interpreter.argument(0).to_number();
  100. if (number.is_nan())
  101. return js_nan();
  102. return Value(::round(number.as_double()));
  103. }
  104. Value MathObject::max(Interpreter& interpreter)
  105. {
  106. if (!interpreter.argument_count())
  107. return js_negative_infinity();
  108. if (interpreter.argument_count() == 1)
  109. return interpreter.argument(0).to_number();
  110. Value max = interpreter.argument(0).to_number();
  111. for (size_t i = 1; i < interpreter.argument_count(); ++i) {
  112. Value cur = interpreter.argument(i).to_number();
  113. max = Value(cur.as_double() > max.as_double() ? cur : max);
  114. }
  115. return max;
  116. }
  117. Value MathObject::min(Interpreter& interpreter)
  118. {
  119. if (!interpreter.argument_count())
  120. return js_infinity();
  121. if (interpreter.argument_count() == 1)
  122. return interpreter.argument(0).to_number();
  123. Value min = interpreter.argument(0).to_number();
  124. for (size_t i = 1; i < interpreter.argument_count(); ++i) {
  125. Value cur = interpreter.argument(i).to_number();
  126. min = Value(cur.as_double() < min.as_double() ? cur : min);
  127. }
  128. return min;
  129. }
  130. Value MathObject::trunc(Interpreter& interpreter)
  131. {
  132. auto number = interpreter.argument(0).to_number();
  133. if (number.is_nan())
  134. return js_nan();
  135. if (number.as_double() < 0)
  136. return MathObject::ceil(interpreter);
  137. return MathObject::floor(interpreter);
  138. }
  139. Value MathObject::sin(Interpreter& interpreter)
  140. {
  141. auto number = interpreter.argument(0).to_number();
  142. if (number.is_nan())
  143. return js_nan();
  144. return Value(::sin(number.as_double()));
  145. }
  146. Value MathObject::cos(Interpreter& interpreter)
  147. {
  148. auto number = interpreter.argument(0).to_number();
  149. if (number.is_nan())
  150. return js_nan();
  151. return Value(::cos(number.as_double()));
  152. }
  153. Value MathObject::tan(Interpreter& interpreter)
  154. {
  155. auto number = interpreter.argument(0).to_number();
  156. if (number.is_nan())
  157. return js_nan();
  158. return Value(::tan(number.as_double()));
  159. }
  160. }