Node.h 3.5 KB

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  1. #pragma once
  2. #include <AK/Badge.h>
  3. #include <AK/RefPtr.h>
  4. #include <AK/String.h>
  5. #include <AK/Vector.h>
  6. #include <LibHTML/TreeNode.h>
  7. enum class NodeType : unsigned {
  8. INVALID = 0,
  9. ELEMENT_NODE = 1,
  10. TEXT_NODE = 3,
  11. DOCUMENT_NODE = 9,
  12. DOCUMENT_TYPE_NODE = 10,
  13. };
  14. class Document;
  15. class Element;
  16. class HTMLElement;
  17. class HTMLAnchorElement;
  18. class ParentNode;
  19. class LayoutNode;
  20. class StyleResolver;
  21. class StyleProperties;
  22. class Node : public TreeNode<Node> {
  23. public:
  24. virtual ~Node();
  25. NodeType type() const { return m_type; }
  26. bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
  27. bool is_text() const { return type() == NodeType::TEXT_NODE; }
  28. bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
  29. bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
  30. bool is_parent_node() const { return is_element() || is_document(); }
  31. virtual RefPtr<LayoutNode> create_layout_node(const StyleResolver&, const StyleProperties* parent_style) const;
  32. RefPtr<LayoutNode> create_layout_tree(const StyleResolver&, const StyleProperties* parent_style) const;
  33. virtual String tag_name() const = 0;
  34. virtual String text_content() const;
  35. Document& document() { return m_document; }
  36. const Document& document() const { return m_document; }
  37. const HTMLAnchorElement* enclosing_link_element() const;
  38. const HTMLElement* enclosing_html_element() const;
  39. virtual bool is_html_element() const { return false; }
  40. template<typename T>
  41. const T* first_child_of_type() const;
  42. template<typename T>
  43. const T* first_ancestor_of_type() const;
  44. virtual void inserted_into(Node&) {}
  45. virtual void removed_from(Node&) {}
  46. const LayoutNode* layout_node() const { return m_layout_node; }
  47. LayoutNode* layout_node() { return m_layout_node; }
  48. void set_layout_node(Badge<LayoutNode>, LayoutNode* layout_node) const { m_layout_node = layout_node; }
  49. const Element* previous_element_sibling() const;
  50. const Element* next_element_sibling() const;
  51. protected:
  52. Node(Document&, NodeType);
  53. Document& m_document;
  54. mutable LayoutNode* m_layout_node { nullptr };
  55. NodeType m_type { NodeType::INVALID };
  56. };
  57. template<typename T>
  58. inline bool is(const Node&)
  59. {
  60. return false;
  61. }
  62. template<typename T>
  63. inline bool is(const Node* node)
  64. {
  65. return node && is<T>(*node);
  66. }
  67. template<>
  68. inline bool is<Node>(const Node&)
  69. {
  70. return true;
  71. }
  72. template<>
  73. inline bool is<ParentNode>(const Node& node)
  74. {
  75. return node.is_parent_node();
  76. }
  77. template<typename T>
  78. inline const T& to(const Node& node)
  79. {
  80. ASSERT(is<T>(node));
  81. return static_cast<const T&>(node);
  82. }
  83. template<typename T>
  84. inline T* to(Node* node)
  85. {
  86. ASSERT(is<T>(node));
  87. return static_cast<T*>(node);
  88. }
  89. template<typename T>
  90. inline const T* to(const Node* node)
  91. {
  92. ASSERT(is<T>(node));
  93. return static_cast<const T*>(node);
  94. }
  95. template<typename T>
  96. inline T& to(Node& node)
  97. {
  98. ASSERT(is<T>(node));
  99. return static_cast<T&>(node);
  100. }
  101. template<typename T>
  102. inline const T* Node::first_child_of_type() const
  103. {
  104. for (auto* child = first_child(); child; child = child->next_sibling()) {
  105. if (is<T>(*child))
  106. return to<T>(child);
  107. }
  108. return nullptr;
  109. }
  110. template<typename T>
  111. inline const T* Node::first_ancestor_of_type() const
  112. {
  113. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  114. if (is<T>(*ancestor))
  115. return to<T>(ancestor);
  116. }
  117. return nullptr;
  118. }