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- #pragma once
- #include <AK/NonnullRefPtr.h>
- #include <AK/Vector.h>
- #include <LibHTML/Layout/ComputedStyle.h>
- #include <LibHTML/TreeNode.h>
- #include <LibDraw/Rect.h>
- class Node;
- class LayoutBlock;
- class StyledNode;
- class LayoutNode : public TreeNode<LayoutNode> {
- public:
- virtual ~LayoutNode();
- const Rect& rect() const { return m_rect; }
- Rect& rect() { return m_rect; }
- void set_rect(const Rect& rect) { m_rect = rect; }
- ComputedStyle& style() { return m_style; }
- const ComputedStyle& style() const { return m_style; }
- bool is_anonymous() const { return !m_node; }
- const Node* node() const { return m_node; }
- template<typename Callback>
- inline void for_each_child(Callback callback) const
- {
- for (auto* node = first_child(); node; node = node->next_sibling())
- callback(*node);
- }
- template<typename Callback>
- inline void for_each_child(Callback callback)
- {
- for (auto* node = first_child(); node; node = node->next_sibling())
- callback(*node);
- }
- virtual const char* class_name() const { return "LayoutNode"; }
- virtual bool is_text() const { return false; }
- virtual bool is_block() const { return false; }
- virtual bool is_inline() const { return false; }
- virtual void layout();
- const LayoutBlock* containing_block() const;
- virtual LayoutNode& inline_wrapper() { return *this; }
- StyledNode* styled_node() { return m_styled_node; }
- const StyledNode* styled_node() const { return m_styled_node; }
- protected:
- explicit LayoutNode(const Node*, const StyledNode*);
- private:
- const Node* m_node { nullptr };
- RefPtr<StyledNode> m_styled_node;
- ComputedStyle m_style;
- Rect m_rect;
- };
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