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- #include <LibGUI/GSocket.h>
- #include <LibCore/CNotifier.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <netdb.h>
- #include <errno.h>
- GSocket::GSocket(Type type, CObject* parent)
- : GIODevice(parent)
- , m_type(type)
- {
- }
- GSocket::~GSocket()
- {
- }
- bool GSocket::connect(const String& hostname, int port)
- {
- auto* hostent = gethostbyname(hostname.characters());
- if (!hostent) {
- dbgprintf("GSocket::connect: Unable to resolve '%s'\n", hostname.characters());
- return false;
- }
- IPv4Address host_address((const byte*)hostent->h_addr_list[0]);
- dbgprintf("GSocket::connect: Resolved '%s' to %s\n", hostname.characters(), host_address.to_string().characters());
- return connect(host_address, port);
- }
- bool GSocket::connect(const GSocketAddress& address, int port)
- {
- ASSERT(!is_connected());
- ASSERT(address.type() == GSocketAddress::Type::IPv4);
- ASSERT(port > 0 && port <= 65535);
- struct sockaddr_in addr;
- memset(&addr, 0, sizeof(addr));
- auto ipv4_address = address.ipv4_address();
- memcpy(&addr.sin_addr.s_addr, &ipv4_address, sizeof(IPv4Address));
- addr.sin_family = AF_INET;
- addr.sin_port = htons(port);
- m_destination_address = address;
- m_destination_port = port;
- printf("Connecting to %s...", address.to_string().characters());
- fflush(stdout);
- int rc = ::connect(fd(), (struct sockaddr*)&addr, sizeof(addr));
- if (rc < 0) {
- if (errno == EINPROGRESS) {
- printf("in progress.\n");
- m_notifier = make<CNotifier>(fd(), CNotifier::Event::Write);
- m_notifier->on_ready_to_write = [this] {
- printf("%s{%p} connected!\n", class_name(), this);
- m_connected = true;
- m_notifier->set_event_mask(CNotifier::Event::None);
- if (on_connected)
- on_connected();
- };
- return true;
- }
- perror("connect");
- exit(1);
- }
- printf("ok!\n");
- m_connected = true;
- return true;
- }
- ByteBuffer GSocket::receive(int max_size)
- {
- auto buffer = read(max_size);
- if (eof()) {
- dbgprintf("GSocket{%p}: Connection appears to have closed in receive().\n", this);
- m_connected = false;
- }
- return buffer;
- }
- bool GSocket::send(const ByteBuffer& data)
- {
- int nsent = ::send(fd(), data.pointer(), data.size(), 0);
- if (nsent < 0) {
- set_error(nsent);
- return false;
- }
- ASSERT(nsent == data.size());
- return true;
- }
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