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- /*
- * Copyright (c) 2022, Luke Wilde <lukew@serenityos.org>
- * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibWeb/DOM/Event.h>
- namespace Web::WebGL {
- struct WebGLContextEventInit final : public DOM::EventInit {
- DeprecatedString status_message { DeprecatedString::empty() };
- };
- class WebGLContextEvent final : public DOM::Event {
- WEB_PLATFORM_OBJECT(WebGLContextEvent, DOM::Event);
- public:
- static WebIDL::ExceptionOr<JS::NonnullGCPtr<WebGLContextEvent>> create(JS::Realm&, DeprecatedFlyString const& type, WebGLContextEventInit const& event_init);
- static WebIDL::ExceptionOr<JS::NonnullGCPtr<WebGLContextEvent>> construct_impl(JS::Realm&, DeprecatedFlyString const& type, WebGLContextEventInit const& event_init);
- virtual ~WebGLContextEvent() override;
- DeprecatedString const& status_message() const { return m_status_message; }
- private:
- WebGLContextEvent(JS::Realm&, DeprecatedFlyString const& type, WebGLContextEventInit const& event_init);
- virtual JS::ThrowCompletionOr<void> initialize(JS::Realm&) override;
- DeprecatedString m_status_message { DeprecatedString::empty() };
- };
- }
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