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- /*
- * Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
- * Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibJS/Runtime/AsyncGenerator.h>
- #include <LibJS/Runtime/AsyncGeneratorPrototype.h>
- #include <LibJS/Runtime/AsyncGeneratorRequest.h>
- #include <LibJS/Runtime/ECMAScriptFunctionObject.h>
- #include <LibJS/Runtime/GlobalObject.h>
- #include <LibJS/Runtime/PromiseConstructor.h>
- namespace JS {
- GC_DEFINE_ALLOCATOR(AsyncGenerator);
- ThrowCompletionOr<GC::Ref<AsyncGenerator>> AsyncGenerator::create(Realm& realm, Value initial_value, ECMAScriptFunctionObject* generating_function, NonnullOwnPtr<ExecutionContext> execution_context)
- {
- auto& vm = realm.vm();
- // This is "g1.prototype" in figure-2 (https://tc39.es/ecma262/img/figure-2.png)
- auto generating_function_prototype = TRY(generating_function->get(vm.names.prototype));
- auto generating_function_prototype_object = TRY(generating_function_prototype.to_object(vm));
- auto object = realm.create<AsyncGenerator>(realm, generating_function_prototype_object, move(execution_context));
- object->m_generating_function = generating_function;
- object->m_previous_value = initial_value;
- return object;
- }
- AsyncGenerator::AsyncGenerator(Realm&, Object& prototype, NonnullOwnPtr<ExecutionContext> context)
- : Object(ConstructWithPrototypeTag::Tag, prototype)
- , m_async_generator_context(move(context))
- {
- }
- AsyncGenerator::~AsyncGenerator() = default;
- void AsyncGenerator::visit_edges(Cell::Visitor& visitor)
- {
- Base::visit_edges(visitor);
- for (auto const& request : m_async_generator_queue) {
- if (request.completion.value().has_value())
- visitor.visit(*request.completion.value());
- visitor.visit(request.capability);
- }
- visitor.visit(m_generating_function);
- visitor.visit(m_previous_value);
- visitor.visit(m_current_promise);
- m_async_generator_context->visit_edges(visitor);
- }
- // 27.6.3.4 AsyncGeneratorEnqueue ( generator, completion, promiseCapability ), https://tc39.es/ecma262/#sec-asyncgeneratorenqueue
- void AsyncGenerator::async_generator_enqueue(Completion completion, GC::Ref<PromiseCapability> promise_capability)
- {
- // 1. Let request be AsyncGeneratorRequest { [[Completion]]: completion, [[Capability]]: promiseCapability }.
- auto request = AsyncGeneratorRequest { .completion = move(completion), .capability = promise_capability };
- // 2. Append request to generator.[[AsyncGeneratorQueue]].
- m_async_generator_queue.append(move(request));
- // 3. Return unused.
- }
- void AsyncGenerator::set_async_generator_state(Badge<AsyncGeneratorPrototype>, AsyncGenerator::State value)
- {
- m_async_generator_state = value;
- }
- // 27.7.5.3 Await ( value ), https://tc39.es/ecma262/#await
- ThrowCompletionOr<void> AsyncGenerator::await(Value value)
- {
- auto& vm = this->vm();
- auto& realm = *vm.current_realm();
- // 1. Let asyncContext be the running execution context.
- auto& async_context = vm.running_execution_context();
- // 2. Let promise be ? PromiseResolve(%Promise%, value).
- auto* promise_object = TRY(promise_resolve(vm, realm.intrinsics().promise_constructor(), value));
- // 3. Let fulfilledClosure be a new Abstract Closure with parameters (v) that captures asyncContext and performs the
- // following steps when called:
- auto fulfilled_closure = [this, &async_context](VM& vm) -> ThrowCompletionOr<Value> {
- auto value = vm.argument(0);
- // a. Let prevContext be the running execution context.
- auto& prev_context = vm.running_execution_context();
- // FIXME: b. Suspend prevContext.
- // c. Push asyncContext onto the execution context stack; asyncContext is now the running execution context.
- TRY(vm.push_execution_context(async_context, {}));
- // d. Resume the suspended evaluation of asyncContext using NormalCompletion(v) as the result of the operation that
- // suspended it.
- execute(vm, normal_completion(value));
- // e. Assert: When we reach this step, asyncContext has already been removed from the execution context stack and
- // prevContext is the currently running execution context.
- VERIFY(&vm.running_execution_context() == &prev_context);
- // f. Return undefined.
- return js_undefined();
- };
- // 4. Let onFulfilled be CreateBuiltinFunction(fulfilledClosure, 1, "", « »).
- auto on_fulfilled = NativeFunction::create(realm, move(fulfilled_closure), 1, "");
- // 5. Let rejectedClosure be a new Abstract Closure with parameters (reason) that captures asyncContext and performs the
- // following steps when called:
- auto rejected_closure = [this, &async_context](VM& vm) -> ThrowCompletionOr<Value> {
- auto reason = vm.argument(0);
- // a. Let prevContext be the running execution context.
- auto& prev_context = vm.running_execution_context();
- // FIXME: b. Suspend prevContext.
- // c. Push asyncContext onto the execution context stack; asyncContext is now the running execution context.
- TRY(vm.push_execution_context(async_context, {}));
- // d. Resume the suspended evaluation of asyncContext using ThrowCompletion(reason) as the result of the operation that
- // suspended it.
- execute(vm, throw_completion(reason));
- // e. Assert: When we reach this step, asyncContext has already been removed from the execution context stack and
- // prevContext is the currently running execution context.
- VERIFY(&vm.running_execution_context() == &prev_context);
- // f. Return undefined.
- return js_undefined();
- };
- // 6. Let onRejected be CreateBuiltinFunction(rejectedClosure, 1, "", « »).
- auto on_rejected = NativeFunction::create(realm, move(rejected_closure), 1, "");
- // 7. Perform PerformPromiseThen(promise, onFulfilled, onRejected).
- m_current_promise = verify_cast<Promise>(promise_object);
- m_current_promise->perform_then(on_fulfilled, on_rejected, {});
- // 8. Remove asyncContext from the execution context stack and restore the execution context that is at the top of the
- // execution context stack as the running execution context.
- vm.pop_execution_context();
- // NOTE: None of these are necessary. 10-12 are handled by step d of the above lambdas.
- // 9. Let callerContext be the running execution context.
- // 10. Resume callerContext passing empty. If asyncContext is ever resumed again, let completion be the Completion Record with which it is resumed.
- // 11. Assert: If control reaches here, then asyncContext is the running execution context again.
- // 12. Return completion.
- return {};
- }
- void AsyncGenerator::execute(VM& vm, Completion completion)
- {
- while (true) {
- // Loosely based on step 4 of https://tc39.es/ecma262/#sec-asyncgeneratorstart
- VERIFY(completion.value().has_value());
- auto generated_value = [](Value value) -> Value {
- if (value.is_object())
- return value.as_object().get_without_side_effects("result");
- return value.is_empty() ? js_undefined() : value;
- };
- auto generated_continuation = [&](Value value) -> Optional<size_t> {
- if (value.is_object()) {
- auto number_value = value.as_object().get_without_side_effects("continuation");
- if (number_value.is_null())
- return {};
- return static_cast<size_t>(number_value.as_double());
- }
- return {};
- };
- auto generated_is_await = [](Value value) -> bool {
- if (value.is_object())
- return value.as_object().get_without_side_effects("isAwait").as_bool();
- return false;
- };
- auto& realm = *vm.current_realm();
- auto completion_object = Object::create(realm, nullptr);
- completion_object->define_direct_property(vm.names.type, Value(to_underlying(completion.type())), default_attributes);
- completion_object->define_direct_property(vm.names.value, completion.value().value(), default_attributes);
- auto& bytecode_interpreter = vm.bytecode_interpreter();
- auto const continuation_address = generated_continuation(m_previous_value);
- // We should never enter `execute` again after the generator is complete.
- VERIFY(continuation_address.has_value());
- auto next_result = bytecode_interpreter.run_executable(*m_generating_function->bytecode_executable(), continuation_address, completion_object);
- auto result_value = move(next_result.value);
- if (!result_value.is_throw_completion()) {
- m_previous_value = result_value.release_value();
- auto value = generated_value(m_previous_value);
- bool is_await = generated_is_await(m_previous_value);
- if (is_await) {
- auto await_result = this->await(value);
- if (await_result.is_throw_completion()) {
- completion = await_result.release_error();
- continue;
- }
- return;
- }
- }
- bool done = result_value.is_throw_completion() || !generated_continuation(m_previous_value).has_value();
- if (!done) {
- // 27.6.3.8 AsyncGeneratorYield ( value ), https://tc39.es/ecma262/#sec-asyncgeneratoryield
- // 1. Let genContext be the running execution context.
- // 2. Assert: genContext is the execution context of a generator.
- // 3. Let generator be the value of the Generator component of genContext.
- // 4. Assert: GetGeneratorKind() is async.
- // NOTE: genContext is `m_async_generator_context`, generator is `this`.
- // 5. Let completion be NormalCompletion(value).
- auto value = generated_value(m_previous_value);
- auto yield_completion = normal_completion(value);
- // 6. Assert: The execution context stack has at least two elements.
- VERIFY(vm.execution_context_stack().size() >= 2);
- // 7. Let previousContext be the second to top element of the execution context stack.
- auto& previous_context = vm.execution_context_stack().at(vm.execution_context_stack().size() - 2);
- // 8. Let previousRealm be previousContext's Realm.
- auto previous_realm = previous_context->realm;
- // 9. Perform AsyncGeneratorCompleteStep(generator, completion, false, previousRealm).
- complete_step(yield_completion, false, previous_realm.ptr());
- // 10. Let queue be generator.[[AsyncGeneratorQueue]].
- auto& queue = m_async_generator_queue;
- // 11. If queue is not empty, then
- if (!queue.is_empty()) {
- // a. NOTE: Execution continues without suspending the generator.
- // b. Let toYield be the first element of queue.
- auto& to_yield = queue.first();
- // c. Let resumptionValue be Completion(toYield.[[Completion]]).
- completion = Completion(to_yield.completion);
- // d. Return ? AsyncGeneratorUnwrapYieldResumption(resumptionValue).
- // NOTE: AsyncGeneratorUnwrapYieldResumption is performed inside the continuation block inside the generator,
- // so we just need to enter the generator again.
- continue;
- }
- // 12. Else,
- else {
- // a. Set generator.[[AsyncGeneratorState]] to suspendedYield.
- m_async_generator_state = State::SuspendedYield;
- // b. Remove genContext from the execution context stack and restore the execution context that is at the top of the
- // execution context stack as the running execution context.
- vm.pop_execution_context();
- // c. Let callerContext be the running execution context.
- // d. Resume callerContext passing undefined. If genContext is ever resumed again, let resumptionValue be the Completion Record with which it is resumed.
- // e. Assert: If control reaches here, then genContext is the running execution context again.
- // f. Return ? AsyncGeneratorUnwrapYieldResumption(resumptionValue).
- // NOTE: e-f are performed whenever someone calls `execute` again.
- return;
- }
- }
- // 27.6.3.2 AsyncGeneratorStart ( generator, generatorBody ), https://tc39.es/ecma262/#sec-asyncgeneratorstart
- // 4.e. Assert: If we return here, the async generator either threw an exception or performed either an implicit or explicit return.
- // 4.f. Remove acGenContext from the execution context stack and restore the execution context that is at the top of the execution context stack as the running execution context.
- vm.pop_execution_context();
- // 4.g. Set acGenerator.[[AsyncGeneratorState]] to completed.
- m_async_generator_state = State::Completed;
- // 4.h. If result.[[Type]] is normal, set result to NormalCompletion(undefined).
- // 4.i. If result.[[Type]] is return, set result to NormalCompletion(result.[[Value]]).
- Completion result;
- if (!result_value.is_throw_completion()) {
- result = normal_completion(generated_value(m_previous_value));
- } else {
- result = result_value.release_error();
- }
- // 4.j. Perform AsyncGeneratorCompleteStep(acGenerator, result, true).
- complete_step(result, true);
- // 4.k. Perform AsyncGeneratorDrainQueue(acGenerator).
- drain_queue();
- // 4.l. Return undefined.
- return;
- }
- }
- // 27.6.3.6 AsyncGeneratorResume ( generator, completion ), https://tc39.es/ecma262/#sec-asyncgeneratorresume
- ThrowCompletionOr<void> AsyncGenerator::resume(VM& vm, Completion completion)
- {
- // 1. Assert: generator.[[AsyncGeneratorState]] is either suspendedStart or suspendedYield.
- VERIFY(m_async_generator_state == State::SuspendedStart || m_async_generator_state == State::SuspendedYield);
- // 2. Let genContext be generator.[[AsyncGeneratorContext]].
- auto& generator_context = m_async_generator_context;
- // 3. Let callerContext be the running execution context.
- auto const& caller_context = vm.running_execution_context();
- // FIXME: 4. Suspend callerContext.
- // 5. Set generator.[[AsyncGeneratorState]] to executing.
- m_async_generator_state = State::Executing;
- // 6. Push genContext onto the execution context stack; genContext is now the running execution context.
- TRY(vm.push_execution_context(*generator_context, {}));
- // 7. Resume the suspended evaluation of genContext using completion as the result of the operation that suspended
- // it. Let result be the Completion Record returned by the resumed computation.
- // 8. Assert: result is never an abrupt completion.
- execute(vm, completion);
- // 9. Assert: When we return here, genContext has already been removed from the execution context stack and
- // callerContext is the currently running execution context.
- VERIFY(&vm.running_execution_context() == &caller_context);
- // 10. Return unused.
- return {};
- }
- // 27.6.3.9 AsyncGeneratorAwaitReturn ( generator ), https://tc39.es/ecma262/#sec-asyncgeneratorawaitreturn
- // With unmerged broken promise fixup from https://github.com/tc39/ecma262/pull/2683
- void AsyncGenerator::await_return()
- {
- auto& vm = this->vm();
- auto& realm = *vm.current_realm();
- // 1. Let queue be generator.[[AsyncGeneratorQueue]].
- auto& queue = m_async_generator_queue;
- // 2. Assert: queue is not empty.
- VERIFY(!queue.is_empty());
- // 3. Let next be the first element of queue.
- auto& next = m_async_generator_queue.first();
- // 4. Let completion be Completion(next.[[Completion]]).
- auto completion = Completion(next.completion);
- // 5. Assert: completion.[[Type]] is return.
- VERIFY(completion.type() == Completion::Type::Return);
- // 6. Let promiseCompletion be Completion(PromiseResolve(%Promise%, _completion_.[[Value]])).
- auto promise_completion = promise_resolve(vm, realm.intrinsics().promise_constructor(), completion.value().value());
- // 7. If promiseCompletion is an abrupt completion, then
- if (promise_completion.is_throw_completion()) {
- // a. Set generator.[[AsyncGeneratorState]] to completed.
- m_async_generator_state = State::Completed;
- // b. Perform AsyncGeneratorCompleteStep(generator, promiseCompletion, true).
- complete_step(promise_completion.release_error(), true);
- // c. Perform AsyncGeneratorDrainQueue(generator).
- drain_queue();
- // d. Return unused.
- return;
- }
- // 8. Assert: promiseCompletion.[[Type]] is normal.
- VERIFY(!promise_completion.is_throw_completion());
- // 9. Let promise be promiseCompletion.[[Value]].
- auto* promise = promise_completion.release_value();
- // 10. Let fulfilledClosure be a new Abstract Closure with parameters (value) that captures generator and performs
- // the following steps when called:
- auto fulfilled_closure = [this](VM& vm) -> ThrowCompletionOr<Value> {
- // a. Set generator.[[AsyncGeneratorState]] to completed.
- m_async_generator_state = State::Completed;
- // b. Let result be NormalCompletion(value).
- auto result = normal_completion(vm.argument(0));
- // c. Perform AsyncGeneratorCompleteStep(generator, result, true).
- complete_step(result, true);
- // d. Perform AsyncGeneratorDrainQueue(generator).
- drain_queue();
- // e. Return undefined.
- return js_undefined();
- };
- // 11. Let onFulfilled be CreateBuiltinFunction(fulfilledClosure, 1, "", « »).
- auto on_fulfilled = NativeFunction::create(realm, move(fulfilled_closure), 1, "");
- // 12. Let rejectedClosure be a new Abstract Closure with parameters (reason) that captures generator and performs
- // the following steps when called:
- auto rejected_closure = [this](VM& vm) -> ThrowCompletionOr<Value> {
- // a. Set generator.[[AsyncGeneratorState]] to completed.
- m_async_generator_state = State::Completed;
- // b. Let result be ThrowCompletion(reason).
- auto result = throw_completion(vm.argument(0));
- // c. Perform AsyncGeneratorCompleteStep(generator, result, true).
- complete_step(result, true);
- // d. Perform AsyncGeneratorDrainQueue(generator).
- drain_queue();
- // e. Return undefined.
- return js_undefined();
- };
- // 13. Let onRejected be CreateBuiltinFunction(rejectedClosure, 1, "", « »).
- auto on_rejected = NativeFunction::create(realm, move(rejected_closure), 1, "");
- // 14. Perform PerformPromiseThen(promise, onFulfilled, onRejected).
- // NOTE: await_return should only be called when the generator is in SuspendedStart or Completed state,
- // so an await shouldn't be running currently, so it should be safe to overwrite m_current_promise.
- m_current_promise = verify_cast<Promise>(promise);
- m_current_promise->perform_then(on_fulfilled, on_rejected, {});
- // 15. Return unused.
- return;
- }
- // 27.6.3.5 AsyncGeneratorCompleteStep ( generator, completion, done [ , realm ] ), https://tc39.es/ecma262/#sec-asyncgeneratorcompletestep
- void AsyncGenerator::complete_step(Completion completion, bool done, Realm* realm)
- {
- auto& vm = this->vm();
- // 1. Assert: generator.[[AsyncGeneratorQueue]] is not empty.
- VERIFY(!m_async_generator_queue.is_empty());
- // 2. Let next be the first element of generator.[[AsyncGeneratorQueue]].
- // 3. Remove the first element from generator.[[AsyncGeneratorQueue]].
- auto next = m_async_generator_queue.take_first();
- // 4. Let promiseCapability be next.[[Capability]].
- auto promise_capability = next.capability;
- // 5. Let value be completion.[[Value]].
- auto value = completion.value().value();
- // 6. If completion.[[Type]] is throw, then
- if (completion.type() == Completion::Type::Throw) {
- // a. Perform ! Call(promiseCapability.[[Reject]], undefined, « value »).
- MUST(call(vm, *promise_capability->reject(), js_undefined(), value));
- }
- // 7. Else,
- else {
- // a. Assert: completion.[[Type]] is normal.
- VERIFY(completion.type() == Completion::Type::Normal);
- GC::Ptr<Object> iterator_result;
- // b. If realm is present, then
- if (realm) {
- // i. Let oldRealm be the running execution context's Realm.
- auto old_realm = vm.running_execution_context().realm;
- // ii. Set the running execution context's Realm to realm.
- vm.running_execution_context().realm = realm;
- // iii. Let iteratorResult be CreateIterResultObject(value, done).
- iterator_result = create_iterator_result_object(vm, value, done);
- // iv. Set the running execution context's Realm to oldRealm.
- vm.running_execution_context().realm = old_realm;
- }
- // c. Else,
- else {
- // i. Let iteratorResult be CreateIterResultObject(value, done).
- iterator_result = create_iterator_result_object(vm, value, done);
- }
- VERIFY(iterator_result);
- // d. Perform ! Call(promiseCapability.[[Resolve]], undefined, « iteratorResult »).
- MUST(call(vm, *promise_capability->resolve(), js_undefined(), iterator_result));
- }
- // 8. Return unused.
- }
- // 27.6.3.10 AsyncGeneratorDrainQueue ( generator ), https://tc39.es/ecma262/#sec-asyncgeneratordrainqueue
- void AsyncGenerator::drain_queue()
- {
- // 1. Assert: generator.[[AsyncGeneratorState]] is completed.
- VERIFY(m_async_generator_state == State::Completed);
- // 2. Let queue be generator.[[AsyncGeneratorQueue]].
- auto& queue = m_async_generator_queue;
- // 3. If queue is empty, return unused.
- if (queue.is_empty())
- return;
- // 4. Let done be false.
- bool done = false;
- // 5. Repeat, while done is false,
- while (!done) {
- // a. Let next be the first element of queue.
- auto& next = m_async_generator_queue.first();
- // b. Let completion be Completion(next.[[Completion]]).
- auto completion = Completion(next.completion);
- // c. If completion.[[Type]] is return, then
- if (completion.type() == Completion::Type::Return) {
- // i. Set generator.[[AsyncGeneratorState]] to awaiting-return.
- m_async_generator_state = State::AwaitingReturn;
- // ii. Perform AsyncGeneratorAwaitReturn(generator).
- await_return();
- // iii. Set done to true.
- done = true;
- }
- // d. Else,
- else {
- // i. If completion.[[Type]] is normal, then
- if (completion.type() == Completion::Type::Normal) {
- // 1. Set completion to NormalCompletion(undefined).
- completion = normal_completion(js_undefined());
- }
- // ii. Perform AsyncGeneratorCompleteStep(generator, completion, true).
- complete_step(completion, true);
- // iii. If queue is empty, set done to true.
- if (queue.is_empty())
- done = true;
- }
- }
- // 6. Return unused.
- }
- }
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