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- /*
- * Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/TypeCasts.h>
- #include <LibJS/Runtime/AsyncFunctionDriverWrapper.h>
- #include <LibJS/Runtime/GlobalObject.h>
- #include <LibJS/Runtime/NativeFunction.h>
- #include <LibJS/Runtime/PromiseCapability.h>
- #include <LibJS/Runtime/PromiseConstructor.h>
- #include <LibJS/Runtime/VM.h>
- #include <LibJS/Runtime/ValueInlines.h>
- namespace JS {
- GC_DEFINE_ALLOCATOR(AsyncFunctionDriverWrapper);
- GC::Ref<Promise> AsyncFunctionDriverWrapper::create(Realm& realm, GeneratorObject* generator_object)
- {
- auto top_level_promise = Promise::create(realm);
- // Note: The top_level_promise is also kept alive by this Wrapper
- auto wrapper = realm.create<AsyncFunctionDriverWrapper>(realm, *generator_object, *top_level_promise);
- // Prime the generator:
- // This runs until the first `await value;`
- wrapper->continue_async_execution(realm.vm(), js_undefined(), true, IsInitialExecution::Yes);
- return top_level_promise;
- }
- AsyncFunctionDriverWrapper::AsyncFunctionDriverWrapper(Realm& realm, GC::Ref<GeneratorObject> generator_object, GC::Ref<Promise> top_level_promise)
- : Promise(realm.intrinsics().promise_prototype())
- , m_generator_object(generator_object)
- , m_top_level_promise(top_level_promise)
- {
- }
- // 27.7.5.3 Await ( value ), https://tc39.es/ecma262/#await
- ThrowCompletionOr<void> AsyncFunctionDriverWrapper::await(JS::Value value)
- {
- auto& vm = this->vm();
- auto& realm = *vm.current_realm();
- // 1. Let asyncContext be the running execution context.
- if (!m_suspended_execution_context)
- m_suspended_execution_context = vm.running_execution_context().copy();
- // 2. Let promise be ? PromiseResolve(%Promise%, value).
- auto* promise_object = TRY(promise_resolve(vm, realm.intrinsics().promise_constructor(), value));
- // 3. Let fulfilledClosure be a new Abstract Closure with parameters (v) that captures asyncContext and performs the
- // following steps when called:
- auto fulfilled_closure = [this](VM& vm) -> ThrowCompletionOr<Value> {
- auto value = vm.argument(0);
- // a. Let prevContext be the running execution context.
- auto& prev_context = vm.running_execution_context();
- // FIXME: b. Suspend prevContext.
- // c. Push asyncContext onto the execution context stack; asyncContext is now the running execution context.
- TRY(vm.push_execution_context(*m_suspended_execution_context, {}));
- // d. Resume the suspended evaluation of asyncContext using NormalCompletion(v) as the result of the operation that
- // suspended it.
- continue_async_execution(vm, value, true);
- // e. Assert: When we reach this step, asyncContext has already been removed from the execution context stack and
- // prevContext is the currently running execution context.
- VERIFY(&vm.running_execution_context() == &prev_context);
- // f. Return undefined.
- return js_undefined();
- };
- // 4. Let onFulfilled be CreateBuiltinFunction(fulfilledClosure, 1, "", « »).
- auto on_fulfilled = NativeFunction::create(realm, move(fulfilled_closure), 1, "");
- // 5. Let rejectedClosure be a new Abstract Closure with parameters (reason) that captures asyncContext and performs the
- // following steps when called:
- auto rejected_closure = [this](VM& vm) -> ThrowCompletionOr<Value> {
- auto reason = vm.argument(0);
- // a. Let prevContext be the running execution context.
- auto& prev_context = vm.running_execution_context();
- // FIXME: b. Suspend prevContext.
- // c. Push asyncContext onto the execution context stack; asyncContext is now the running execution context.
- TRY(vm.push_execution_context(*m_suspended_execution_context, {}));
- // d. Resume the suspended evaluation of asyncContext using ThrowCompletion(reason) as the result of the operation that
- // suspended it.
- continue_async_execution(vm, reason, false);
- // e. Assert: When we reach this step, asyncContext has already been removed from the execution context stack and
- // prevContext is the currently running execution context.
- VERIFY(&vm.running_execution_context() == &prev_context);
- // f. Return undefined.
- return js_undefined();
- };
- // 6. Let onRejected be CreateBuiltinFunction(rejectedClosure, 1, "", « »).
- auto on_rejected = NativeFunction::create(realm, move(rejected_closure), 1, "");
- // 7. Perform PerformPromiseThen(promise, onFulfilled, onRejected).
- m_current_promise = verify_cast<Promise>(promise_object);
- m_current_promise->perform_then(on_fulfilled, on_rejected, {});
- // 8. Remove asyncContext from the execution context stack and restore the execution context that is at the top of the
- // execution context stack as the running execution context.
- // NOTE: This is done later on for us in continue_async_execution.
- // NOTE: None of these are necessary. 10-12 are handled by step d of the above lambdas.
- // 9. Let callerContext be the running execution context.
- // 10. Resume callerContext passing empty. If asyncContext is ever resumed again, let completion be the Completion Record with which it is resumed.
- // 11. Assert: If control reaches here, then asyncContext is the running execution context again.
- // 12. Return completion.
- return {};
- }
- void AsyncFunctionDriverWrapper::continue_async_execution(VM& vm, Value value, bool is_successful, IsInitialExecution is_initial_execution)
- {
- auto generator_result = is_successful
- ? m_generator_object->resume(vm, value, {})
- : m_generator_object->resume_abrupt(vm, throw_completion(value), {});
- auto result = [&, this]() -> ThrowCompletionOr<void> {
- while (true) {
- if (generator_result.is_throw_completion())
- return generator_result.throw_completion();
- auto result = generator_result.release_value();
- VERIFY(result.is_object());
- auto promise_value = TRY(result.get(vm, vm.names.value));
- if (TRY(result.get(vm, vm.names.done)).to_boolean()) {
- // When returning a promise, we need to unwrap it.
- if (promise_value.is_object() && is<Promise>(promise_value.as_object())) {
- auto& returned_promise = static_cast<Promise&>(promise_value.as_object());
- if (returned_promise.state() == Promise::State::Fulfilled) {
- m_top_level_promise->fulfill(returned_promise.result());
- return {};
- }
- if (returned_promise.state() == Promise::State::Rejected)
- return throw_completion(returned_promise.result());
- // The promise is still pending but there's nothing more to do here.
- return {};
- }
- // We hit a `return value;`
- m_top_level_promise->fulfill(promise_value);
- return {};
- }
- // We hit `await Promise`
- auto await_result = this->await(promise_value);
- if (await_result.is_throw_completion()) {
- generator_result = m_generator_object->resume_abrupt(vm, await_result.release_error(), {});
- continue;
- }
- return {};
- }
- }();
- if (result.is_throw_completion()) {
- m_top_level_promise->reject(result.throw_completion().value().value_or(js_undefined()));
- }
- // For the initial execution, the execution context will be popped for us later on by ECMAScriptFunctionObject.
- if (is_initial_execution == IsInitialExecution::No)
- vm.pop_execution_context();
- }
- void AsyncFunctionDriverWrapper::visit_edges(Cell::Visitor& visitor)
- {
- Base::visit_edges(visitor);
- visitor.visit(m_generator_object);
- visitor.visit(m_top_level_promise);
- if (m_current_promise)
- visitor.visit(m_current_promise);
- if (m_suspended_execution_context)
- m_suspended_execution_context->visit_edges(visitor);
- }
- }
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