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- /*
- * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #pragma once
- #include <AK/HashMap.h>
- #include <AK/String.h>
- #include <AK/Vector.h>
- #include <LibJS/Forward.h>
- #include <LibJS/Heap.h>
- #include <LibJS/Value.h>
- namespace JS {
- enum class ScopeType {
- Function,
- Block,
- };
- struct Variable {
- Value value;
- DeclarationType declaration_type;
- };
- struct ScopeFrame {
- ScopeType type;
- const ScopeNode& scope_node;
- HashMap<String, Variable> variables;
- };
- struct Argument {
- String name;
- Value value;
- };
- class Interpreter {
- public:
- Interpreter();
- ~Interpreter();
- Value run(const ScopeNode&, Vector<Argument> = {}, ScopeType = ScopeType::Block);
- Object& global_object() { return *m_global_object; }
- const Object& global_object() const { return *m_global_object; }
- Heap& heap() { return m_heap; }
- void do_return();
- Value get_variable(const String& name);
- void set_variable(String name, Value);
- void declare_variable(String name, DeclarationType);
- void collect_roots(Badge<Heap>, HashTable<Cell*>&);
- void enter_scope(const ScopeNode&, Vector<Argument>, ScopeType);
- void exit_scope(const ScopeNode&);
- void push_this_value(Value value) { m_this_stack.append(move(value)); }
- void pop_this_value() { m_this_stack.take_last(); }
- Value this_value() const
- {
- if (m_this_stack.is_empty())
- return m_global_object;
- return m_this_stack.last();
- }
- private:
- Heap m_heap;
- Vector<ScopeFrame> m_scope_stack;
- Vector<Value> m_this_stack;
- Object* m_global_object { nullptr };
- };
- }
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