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- /*
- * Copyright (c) 2020, Till Mayer <till.mayer@web.de>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "CardStack.h"
- namespace Cards {
- CardStack::CardStack()
- : m_position({ 0, 0 })
- , m_type(Invalid)
- , m_base(m_position, { Card::width, Card::height })
- {
- }
- CardStack::CardStack(const Gfx::IntPoint& position, Type type)
- : m_position(position)
- , m_type(type)
- , m_rules(rules_for_type(type))
- , m_base(m_position, { Card::width, Card::height })
- {
- VERIFY(type != Invalid);
- calculate_bounding_box();
- }
- CardStack::CardStack(const Gfx::IntPoint& position, Type type, NonnullRefPtr<CardStack> associated_stack)
- : m_associated_stack(move(associated_stack))
- , m_position(position)
- , m_type(type)
- , m_rules(rules_for_type(type))
- , m_base(m_position, { Card::width, Card::height })
- {
- VERIFY(type != Invalid);
- calculate_bounding_box();
- }
- void CardStack::clear()
- {
- m_stack.clear();
- m_stack_positions.clear();
- }
- void CardStack::draw(GUI::Painter& painter, const Gfx::Color& background_color)
- {
- auto draw_background_if_empty = [&]() {
- size_t number_of_moving_cards = 0;
- for (const auto& card : m_stack)
- number_of_moving_cards += card.is_moving();
- if (m_associated_stack && !m_associated_stack->is_empty())
- return false;
- if (!is_empty() && (m_stack.size() != number_of_moving_cards))
- return false;
- painter.fill_rect_with_rounded_corners(m_base, background_color.darkened(0.5), Card::card_radius);
- painter.fill_rect_with_rounded_corners(m_base.shrunken(2, 2), background_color, Card::card_radius - 1);
- return true;
- };
- switch (m_type) {
- case Stock:
- if (draw_background_if_empty()) {
- painter.fill_rect(m_base.shrunken(Card::width / 4, Card::height / 4), background_color.lightened(1.5));
- painter.fill_rect(m_base.shrunken(Card::width / 2, Card::height / 2), background_color);
- }
- break;
- case Foundation:
- if (draw_background_if_empty()) {
- for (int y = 0; y < (m_base.height() - 4) / 8; ++y) {
- for (int x = 0; x < (m_base.width() - 4) / 5; ++x) {
- painter.draw_rect({ 4 + m_base.x() + x * 5, 4 + m_base.y() + y * 8, 1, 1 }, background_color.darkened(0.5));
- }
- }
- }
- break;
- case Play:
- case Normal:
- draw_background_if_empty();
- break;
- case Waste:
- break;
- default:
- VERIFY_NOT_REACHED();
- }
- if (is_empty())
- return;
- if (m_rules.shift_x == 0 && m_rules.shift_y == 0) {
- auto& card = peek();
- card.draw(painter);
- return;
- }
- for (auto& card : m_stack) {
- if (!card.is_moving())
- card.clear_and_draw(painter, Gfx::Color::Transparent);
- }
- }
- void CardStack::rebound_cards()
- {
- VERIFY(m_stack_positions.size() == m_stack.size());
- size_t card_index = 0;
- for (auto& card : m_stack)
- card.set_position(m_stack_positions.at(card_index++));
- }
- void CardStack::add_all_grabbed_cards(const Gfx::IntPoint& click_location, NonnullRefPtrVector<Card>& grabbed)
- {
- VERIFY(grabbed.is_empty());
- if (m_type != Normal) {
- auto& top_card = peek();
- if (top_card.rect().contains(click_location)) {
- top_card.set_moving(true);
- grabbed.append(top_card);
- }
- return;
- }
- RefPtr<Card> last_intersect;
- for (auto& card : m_stack) {
- if (card.rect().contains(click_location)) {
- if (card.is_upside_down())
- continue;
- last_intersect = card;
- } else if (!last_intersect.is_null()) {
- if (grabbed.is_empty()) {
- grabbed.append(*last_intersect);
- last_intersect->set_moving(true);
- }
- if (card.is_upside_down()) {
- grabbed.clear();
- return;
- }
- card.set_moving(true);
- grabbed.append(card);
- }
- }
- if (grabbed.is_empty() && !last_intersect.is_null()) {
- grabbed.append(*last_intersect);
- last_intersect->set_moving(true);
- }
- }
- bool CardStack::is_allowed_to_push(const Card& card, size_t stack_size) const
- {
- if (m_type == Stock || m_type == Waste || m_type == Play)
- return false;
- if (m_type == Normal && is_empty())
- return card.value() == 12;
- if (m_type == Foundation && is_empty())
- return card.value() == 0;
- if (!is_empty()) {
- auto& top_card = peek();
- if (top_card.is_upside_down())
- return false;
- if (m_type == Foundation) {
- // Prevent player from dragging an entire stack of cards to the foundation stack
- if (stack_size > 1)
- return false;
- return top_card.type() == card.type() && m_stack.size() == card.value();
- } else if (m_type == Normal) {
- return top_card.color() != card.color() && top_card.value() == card.value() + 1;
- }
- VERIFY_NOT_REACHED();
- }
- return true;
- }
- void CardStack::push(NonnullRefPtr<Card> card)
- {
- auto size = m_stack.size();
- auto top_most_position = m_stack_positions.is_empty() ? m_position : m_stack_positions.last();
- if (size && size % m_rules.step == 0) {
- if (peek().is_upside_down())
- top_most_position.translate_by(m_rules.shift_x, m_rules.shift_y_upside_down);
- else
- top_most_position.translate_by(m_rules.shift_x, m_rules.shift_y);
- }
- if (m_type == Stock)
- card->set_upside_down(true);
- card->set_position(top_most_position);
- m_stack.append(card);
- m_stack_positions.append(top_most_position);
- calculate_bounding_box();
- }
- NonnullRefPtr<Card> CardStack::pop()
- {
- auto card = m_stack.take_last();
- calculate_bounding_box();
- if (m_type == Stock)
- card->set_upside_down(false);
- m_stack_positions.take_last();
- return card;
- }
- void CardStack::move_to_stack(CardStack& stack)
- {
- while (!m_stack.is_empty()) {
- auto card = m_stack.take_first();
- m_stack_positions.take_first();
- stack.push(move(card));
- }
- calculate_bounding_box();
- }
- void CardStack::calculate_bounding_box()
- {
- m_bounding_box = Gfx::IntRect(m_position, { Card::width, Card::height });
- if (m_stack.is_empty())
- return;
- uint16_t width = 0;
- uint16_t height = 0;
- size_t card_position = 0;
- for (auto& card : m_stack) {
- if (card_position % m_rules.step == 0 && card_position) {
- if (card.is_upside_down()) {
- width += m_rules.shift_x;
- height += m_rules.shift_y_upside_down;
- } else {
- width += m_rules.shift_x;
- height += m_rules.shift_y;
- }
- }
- ++card_position;
- }
- m_bounding_box.set_size(Card::width + width, Card::height + height);
- }
- }
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