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- /*
- * Copyright (c) 2021-2022, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Debug.h>
- #include <LibCore/ElapsedTimer.h>
- #include <LibJS/Interpreter.h>
- #include <LibWeb/Bindings/ExceptionOrUtils.h>
- #include <LibWeb/DOM/DOMException.h>
- #include <LibWeb/HTML/Scripting/ClassicScript.h>
- #include <LibWeb/HTML/Scripting/Environments.h>
- #include <LibWeb/HTML/Scripting/ExceptionReporter.h>
- namespace Web::HTML {
- // https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-classic-script
- NonnullRefPtr<ClassicScript> ClassicScript::create(String filename, StringView source, EnvironmentSettingsObject& environment_settings_object, AK::URL base_url, MutedErrors muted_errors)
- {
- // 1. If muted errors was not provided, let it be false. (NOTE: This is taken care of by the default argument.)
- // 2. If muted errors is true, then set baseURL to about:blank.
- if (muted_errors == MutedErrors::Yes)
- base_url = "about:blank";
- // FIXME: 3. If scripting is disabled for settings, then set source to the empty string.
- // 4. Let script be a new classic script that this algorithm will subsequently initialize.
- auto script = adopt_ref(*new ClassicScript(move(base_url), move(filename), environment_settings_object));
- // 5. Set script's settings object to settings. (NOTE: This was already done when constructing.)
- // 6. Set script's base URL to baseURL. (NOTE: This was already done when constructing.)
- // FIXME: 7. Set script's fetch options to options.
- // 8. Set script's muted errors to muted errors.
- script->m_muted_errors = muted_errors;
- // FIXME: 9. Set script's parse error and error to rethrow to null.
- // NOTE: Error to rethrow was set to null in the construction of ClassicScript. We do not have parse error as it would currently go unused.
- // 10. Let result be ParseScript(source, settings's Realm, script).
- auto parse_timer = Core::ElapsedTimer::start_new();
- auto result = JS::Script::parse(source, environment_settings_object.realm(), script->filename());
- dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Parsed {} in {}ms", script->filename(), parse_timer.elapsed());
- // 11. If result is a list of errors, then:
- if (result.is_error()) {
- auto& parse_error = result.error().first();
- dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Failed to parse: {}", parse_error.to_string());
- // FIXME: 1. Set script's parse error and its error to rethrow to result[0].
- // We do not have parse error as it would currently go unused.
- script->m_error_to_rethrow = parse_error;
- // 2. Return script.
- return script;
- }
- // 12. Set script's record to result.
- script->m_script_record = result.release_value();
- // 13. Return script.
- return script;
- }
- // https://html.spec.whatwg.org/multipage/webappapis.html#run-a-classic-script
- JS::Completion ClassicScript::run(RethrowErrors rethrow_errors)
- {
- auto& global_object = m_settings_object.global_object();
- auto& vm = global_object.vm();
- // 1. Let settings be the settings object of script. (NOTE: Not necessary)
- // 2. Check if we can run script with settings. If this returns "do not run" then return NormalCompletion(empty).
- if (m_settings_object.can_run_script() == RunScriptDecision::DoNotRun)
- return JS::normal_completion({});
- // 3. Prepare to run script given settings.
- m_settings_object.prepare_to_run_script();
- // 4. Let evaluationStatus be null.
- JS::Completion evaluation_status;
- // 5. If script's error to rethrow is not null, then set evaluationStatus to Completion { [[Type]]: throw, [[Value]]: script's error to rethrow, [[Target]]: empty }.
- if (m_error_to_rethrow.has_value()) {
- evaluation_status = vm.throw_completion<JS::SyntaxError>(global_object, m_error_to_rethrow.value().to_string());
- } else {
- auto timer = Core::ElapsedTimer::start_new();
- // 6. Otherwise, set evaluationStatus to ScriptEvaluation(script's record).
- auto interpreter = JS::Interpreter::create_with_existing_realm(m_script_record->realm());
- evaluation_status = interpreter->run(*m_script_record);
- // FIXME: If ScriptEvaluation does not complete because the user agent has aborted the running script, leave evaluationStatus as null.
- dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Finished running script {}, Duration: {}ms", filename(), timer.elapsed());
- }
- // 7. If evaluationStatus is an abrupt completion, then:
- if (evaluation_status.is_abrupt()) {
- // 1. If rethrow errors is true and script's muted errors is false, then:
- if (rethrow_errors == RethrowErrors::Yes && m_muted_errors == MutedErrors::No) {
- // 1. Clean up after running script with settings.
- m_settings_object.clean_up_after_running_script();
- // 2. Rethrow evaluationStatus.[[Value]].
- return JS::throw_completion(*evaluation_status.value());
- }
- // 2. If rethrow errors is true and script's muted errors is true, then:
- if (rethrow_errors == RethrowErrors::Yes && m_muted_errors == MutedErrors::Yes) {
- // 1. Clean up after running script with settings.
- m_settings_object.clean_up_after_running_script();
- // 2. Throw a "NetworkError" DOMException.
- return Bindings::throw_dom_exception_if_needed(global_object, [] {
- return DOM::NetworkError::create("Script error.");
- }).release_error();
- }
- // 3. Otherwise, rethrow errors is false. Perform the following steps:
- VERIFY(rethrow_errors == RethrowErrors::No);
- // 1. Report the exception given by evaluationStatus.[[Value]] for script.
- report_exception(evaluation_status);
- // 2. Clean up after running script with settings.
- m_settings_object.clean_up_after_running_script();
- // 3. Return evaluationStatus.
- return evaluation_status;
- }
- // 8. Clean up after running script with settings.
- m_settings_object.clean_up_after_running_script();
- // 9. If evaluationStatus is a normal completion, then return evaluationStatus.
- VERIFY(!evaluation_status.is_abrupt());
- return evaluation_status;
- // FIXME: 10. If we've reached this point, evaluationStatus was left as null because the script was aborted prematurely during evaluation.
- // Return Completion { [[Type]]: throw, [[Value]]: a new "QuotaExceededError" DOMException, [[Target]]: empty }.
- }
- ClassicScript::ClassicScript(AK::URL base_url, String filename, EnvironmentSettingsObject& environment_settings_object)
- : Script(move(base_url), move(filename))
- , m_settings_object(environment_settings_object)
- {
- }
- ClassicScript::~ClassicScript()
- {
- }
- }
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