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- #include "Button.h"
- #include "Painter.h"
- Button::Button(Widget* parent)
- : Widget(parent)
- {
- }
- Button::~Button()
- {
- }
- void Button::setCaption(String&& caption)
- {
- if (caption == m_caption)
- return;
- m_caption = move(caption);
- update();
- }
- void Button::paintEvent(PaintEvent&)
- {
- Color buttonColor = Color::LightGray;
- Color highlightColor = Color::White;
- Color shadowColor = Color(96, 96, 96);
- Painter painter(*this);
- painter.drawPixel({ 0, 0 }, backgroundColor());
- painter.drawPixel({ width() - 1, 0 }, backgroundColor());
- painter.drawPixel({ 0, height() - 1 }, backgroundColor());
- painter.drawPixel({ width() - 1, height() - 1 }, backgroundColor());
- painter.drawLine({ 1, 0 }, { width() - 2, 0 }, Color::Black);
- painter.drawLine({ 1, height() - 1 }, { width() - 2, height() - 1}, Color::Black);
- painter.drawLine({ 0, 1 }, { 0, height() - 2 }, Color::Black);
- painter.drawLine({ width() - 1, 1 }, { width() - 1, height() - 2 }, Color::Black);
- if (m_beingPressed) {
- // Base
- painter.fillRect({ 1, 1, width() - 2, height() - 2 }, buttonColor);
- // Sunken shadow
- painter.drawLine({ 1, 1 }, { width() - 2, 1 }, shadowColor);
- painter.drawLine({ 1, 2 }, {1, height() - 2 }, shadowColor);
- } else {
- // Base
- painter.fillRect({ 3, 3, width() - 6, height() - 6 }, buttonColor);
- // White highlight
- painter.drawLine({ 1, 1 }, { width() - 2, 1 }, highlightColor);
- painter.drawLine({ 1, 2 }, { width() - 3, 2 }, highlightColor);
- painter.drawLine({ 1, 3 }, { 1, height() - 2 }, highlightColor);
- painter.drawLine({ 2, 3 }, { 2, height() - 3 }, highlightColor);
- // Gray shadow
- painter.drawLine({ width() - 2, 1 }, { width() - 2, height() - 4 }, shadowColor);
- painter.drawLine({ width() - 3, 2 }, { width() - 3, height() - 4 }, shadowColor);
- painter.drawLine({ 1, height() - 2 }, { width() - 2, height() - 2 }, shadowColor);
- painter.drawLine({ 2, height() - 3 }, { width() - 2, height() - 3 }, shadowColor);
- }
- if (!caption().is_empty()) {
- auto textRect = rect();
- if (m_beingPressed)
- textRect.moveBy(1, 1);
- painter.drawText(textRect, caption(), Painter::TextAlignment::Center, Color::Black);
- }
- }
- void Button::mouseDownEvent(MouseEvent& event)
- {
- printf("Button::mouseDownEvent: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
- m_beingPressed = true;
- update();
- Widget::mouseDownEvent(event);
- }
- void Button::mouseUpEvent(MouseEvent& event)
- {
- printf("Button::mouseUpEvent: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
- m_beingPressed = false;
- update();
- Widget::mouseUpEvent(event);
- if (onClick)
- onClick(*this);
- }
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